/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.BambooStalkBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.BambooLeaves; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class BambooSaplingBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = BambooSaplingBlock.simpleCodec(BambooSaplingBlock::new); private static final VoxelShape SHAPE = Block.column(8.0, 0.0, 12.0); public MapCodec codec() { return CODEC; } public BambooSaplingBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE.move(state.getOffset(pos)); } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9) { this.growBamboo(level, pos); } } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { return level.getBlockState(pos.below()).is(BlockTags.BAMBOO_PLANTABLE_ON); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (!state.canSurvive(level, pos)) { return Blocks.AIR.defaultBlockState(); } if (directionToNeighbour == Direction.UP && neighbourState.is(Blocks.BAMBOO)) { return Blocks.BAMBOO.defaultBlockState(); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { return new ItemStack(Items.BAMBOO); } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { this.growBamboo(level, pos); } protected void growBamboo(Level level, BlockPos pos) { level.setBlock(pos.above(), (BlockState)Blocks.BAMBOO.defaultBlockState().setValue(BambooStalkBlock.LEAVES, BambooLeaves.SMALL), 3); } }