/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.Containers; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.monster.piglin.PiglinAi; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BaseEntityBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.entity.BarrelBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.phys.BlockHitResult; import org.jspecify.annotations.Nullable; public class BarrelBlock extends BaseEntityBlock { public static final MapCodec CODEC = BarrelBlock.simpleCodec(BarrelBlock::new); public static final EnumProperty FACING = BlockStateProperties.FACING; public static final BooleanProperty OPEN = BlockStateProperties.OPEN; public MapCodec codec() { return CODEC; } public BarrelBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(OPEN, false)); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (level instanceof ServerLevel) { ServerLevel serverLevel = (ServerLevel)level; BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof BarrelBlockEntity) { BarrelBlockEntity barrelBlockEntity = (BarrelBlockEntity)blockEntity; player.openMenu(barrelBlockEntity); player.awardStat(Stats.OPEN_BARREL); PiglinAi.angerNearbyPiglins(serverLevel, player, true); } } return InteractionResult.SUCCESS; } @Override protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) { Containers.updateNeighboursAfterDestroy(state, level, pos); } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof BarrelBlockEntity) { ((BarrelBlockEntity)blockEntity).recheckOpen(); } } @Override public @Nullable BlockEntity newBlockEntity(BlockPos worldPosition, BlockState blockState) { return new BarrelBlockEntity(worldPosition, blockState); } @Override protected boolean hasAnalogOutputSignal(BlockState state) { return true; } @Override protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) { return AbstractContainerMenu.getRedstoneSignalFromBlockEntity(level.getBlockEntity(pos)); } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, OPEN); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState)this.defaultBlockState().setValue(FACING, context.getNearestLookingDirection().getOpposite()); } }