/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.List; import java.util.function.BiConsumer; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.component.DataComponents; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.tags.BlockTags; import net.minecraft.tags.EnchantmentTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.util.Util; import net.minecraft.world.Containers; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.animal.Bee; import net.minecraft.world.entity.boss.wither.WitherBoss; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.item.PrimedTnt; import net.minecraft.world.entity.monster.Creeper; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.WitherSkull; import net.minecraft.world.entity.vehicle.MinecartTNT; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.component.BlockItemStateProperties; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.BaseEntityBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.CampfireBlock; import net.minecraft.world.level.block.FireBlock; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.entity.BeehiveBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gamerules.GameRules; import net.minecraft.world.level.storage.loot.BuiltInLootTables; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class BeehiveBlock extends BaseEntityBlock { public static final MapCodec CODEC = BeehiveBlock.simpleCodec(BeehiveBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final IntegerProperty HONEY_LEVEL = BlockStateProperties.LEVEL_HONEY; public static final int MAX_HONEY_LEVELS = 5; public MapCodec codec() { return CODEC; } public BeehiveBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(HONEY_LEVEL, 0)).setValue(FACING, Direction.NORTH)); } @Override protected boolean hasAnalogOutputSignal(BlockState state) { return true; } @Override protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) { return state.getValue(HONEY_LEVEL); } @Override public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) { super.playerDestroy(level, player, pos, state, blockEntity, destroyedWith); if (!level.isClientSide() && blockEntity instanceof BeehiveBlockEntity) { BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; if (!EnchantmentHelper.hasTag(destroyedWith, EnchantmentTags.PREVENTS_BEE_SPAWNS_WHEN_MINING)) { beehiveBlockEntity.emptyAllLivingFromHive(player, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); Containers.updateNeighboursAfterDestroy(state, level, pos); this.angerNearbyBees(level, pos); } CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer)player, state, destroyedWith, beehiveBlockEntity.getOccupantCount()); } } @Override protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer onHit) { super.onExplosionHit(state, level, pos, explosion, onHit); this.angerNearbyBees(level, pos); } private void angerNearbyBees(Level level, BlockPos pos) { AABB areaAroundBeehive = new AABB(pos).inflate(8.0, 6.0, 8.0); List beesToAnger = level.getEntitiesOfClass(Bee.class, areaAroundBeehive); if (!beesToAnger.isEmpty()) { List playersToBeAngryAt = level.getEntitiesOfClass(Player.class, areaAroundBeehive); if (playersToBeAngryAt.isEmpty()) { return; } for (Bee bee : beesToAnger) { if (bee.getTarget() != null) continue; Player angerTarget = Util.getRandom(playersToBeAngryAt, level.random); bee.setTarget(angerTarget); } } } public static void dropHoneycomb(ServerLevel level, ItemStack tool, BlockState blockState, @Nullable BlockEntity blockEntity, @Nullable Entity entity, BlockPos pos) { BeehiveBlock.dropFromBlockInteractLootTable(level, BuiltInLootTables.HARVEST_BEEHIVE, blockState, blockEntity, tool, entity, (serverLevel, stack) -> BeehiveBlock.popResource((Level)serverLevel, pos, stack)); } /* * Unable to fully structure code */ @Override protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) { block11: { honeyLevel = state.getValue(BeehiveBlock.HONEY_LEVEL); hiveEmptied = false; if (honeyLevel < 5) break block11; item = itemStack.getItem(); if (!(level instanceof ServerLevel)) ** GOTO lbl-1000 serverLevel = (ServerLevel)level; if (itemStack.is(Items.SHEARS)) { BeehiveBlock.dropHoneycomb(serverLevel, itemStack, state, level.getBlockEntity(pos), player, pos); level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.BEEHIVE_SHEAR, SoundSource.BLOCKS, 1.0f, 1.0f); itemStack.hurtAndBreak(1, (LivingEntity)player, hand.asEquipmentSlot()); hiveEmptied = true; level.gameEvent((Entity)player, GameEvent.SHEAR, pos); } else if (itemStack.is(Items.GLASS_BOTTLE)) { itemStack.shrink(1); level.playSound((Entity)player, player.getX(), player.getY(), player.getZ(), SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0f, 1.0f); if (itemStack.isEmpty()) { player.setItemInHand(hand, new ItemStack(Items.HONEY_BOTTLE)); } else if (!player.getInventory().add(new ItemStack(Items.HONEY_BOTTLE))) { player.drop(new ItemStack(Items.HONEY_BOTTLE), false); } hiveEmptied = true; level.gameEvent((Entity)player, GameEvent.FLUID_PICKUP, pos); } if (!level.isClientSide() && hiveEmptied) { player.awardStat(Stats.ITEM_USED.get(item)); } } if (hiveEmptied) { if (!CampfireBlock.isSmokeyPos(level, pos)) { if (this.hiveContainsBees(level, pos)) { this.angerNearbyBees(level, pos); } this.releaseBeesAndResetHoneyLevel(level, state, pos, player, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } else { this.resetHoneyLevel(level, state, pos); } return InteractionResult.SUCCESS; } return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult); } private boolean hiveContainsBees(Level level, BlockPos pos) { BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof BeehiveBlockEntity) { BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; return !beehiveBlockEntity.isEmpty(); } return false; } public void releaseBeesAndResetHoneyLevel(Level level, BlockState state, BlockPos pos, @Nullable Player player, BeehiveBlockEntity.BeeReleaseStatus beeReleaseStatus) { this.resetHoneyLevel(level, state, pos); BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof BeehiveBlockEntity) { BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; beehiveBlockEntity.emptyAllLivingFromHive(player, state, beeReleaseStatus); } } public void resetHoneyLevel(Level level, BlockState state, BlockPos pos) { level.setBlock(pos, (BlockState)state.setValue(HONEY_LEVEL, 0), 3); } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { if (state.getValue(HONEY_LEVEL) >= 5) { for (int i = 0; i < random.nextInt(1) + 1; ++i) { this.trySpawnDripParticles(level, pos, state); } } } private void trySpawnDripParticles(Level level, BlockPos pos, BlockState state) { if (!state.getFluidState().isEmpty() || level.random.nextFloat() < 0.3f) { return; } VoxelShape collisionShape = state.getCollisionShape(level, pos); double topSideHeight = collisionShape.max(Direction.Axis.Y); if (topSideHeight >= 1.0 && !state.is(BlockTags.IMPERMEABLE)) { double bottomSideHeight = collisionShape.min(Direction.Axis.Y); if (bottomSideHeight > 0.0) { this.spawnParticle(level, pos, collisionShape, (double)pos.getY() + bottomSideHeight - 0.05); } else { BlockPos below = pos.below(); BlockState belowState = level.getBlockState(below); VoxelShape belowShape = belowState.getCollisionShape(level, below); double belowTopSideHeight = belowShape.max(Direction.Axis.Y); if ((belowTopSideHeight < 1.0 || !belowState.isCollisionShapeFullBlock(level, below)) && belowState.getFluidState().isEmpty()) { this.spawnParticle(level, pos, collisionShape, (double)pos.getY() - 0.05); } } } } private void spawnParticle(Level level, BlockPos pos, VoxelShape dripShape, double height) { this.spawnFluidParticle(level, (double)pos.getX() + dripShape.min(Direction.Axis.X), (double)pos.getX() + dripShape.max(Direction.Axis.X), (double)pos.getZ() + dripShape.min(Direction.Axis.Z), (double)pos.getZ() + dripShape.max(Direction.Axis.Z), height); } private void spawnFluidParticle(Level level, double x1, double x2, double z1, double z2, double y) { level.addParticle(ParticleTypes.DRIPPING_HONEY, Mth.lerp(level.random.nextDouble(), x1, x2), y, Mth.lerp(level.random.nextDouble(), z1, z2), 0.0, 0.0, 0.0); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState)this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(HONEY_LEVEL, FACING); } @Override public @Nullable BlockEntity newBlockEntity(BlockPos worldPosition, BlockState blockState) { return new BeehiveBlockEntity(worldPosition, blockState); } @Override public @Nullable BlockEntityTicker getTicker(Level level, BlockState blockState, BlockEntityType type) { return level.isClientSide() ? null : BeehiveBlock.createTickerHelper(type, BlockEntityType.BEEHIVE, BeehiveBlockEntity::serverTick); } @Override public BlockState playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) { if (level instanceof ServerLevel) { BlockEntity blockEntity; ServerLevel serverLevel = (ServerLevel)level; if (player.preventsBlockDrops() && serverLevel.getGameRules().get(GameRules.BLOCK_DROPS).booleanValue() && (blockEntity = level.getBlockEntity(pos)) instanceof BeehiveBlockEntity) { boolean hasBees; BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; int honeyLevel = state.getValue(HONEY_LEVEL); boolean bl = hasBees = !beehiveBlockEntity.isEmpty(); if (hasBees || honeyLevel > 0) { ItemStack itemStack = new ItemStack(this); itemStack.applyComponents(beehiveBlockEntity.collectComponents()); itemStack.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(HONEY_LEVEL, honeyLevel)); ItemEntity entity = new ItemEntity(level, pos.getX(), pos.getY(), pos.getZ(), itemStack); entity.setDefaultPickUpDelay(); level.addFreshEntity(entity); } } } return super.playerWillDestroy(level, pos, state, player); } @Override protected List getDrops(BlockState state, LootParams.Builder params) { BlockEntity blockEntity; Entity entity = params.getOptionalParameter(LootContextParams.THIS_ENTITY); if ((entity instanceof PrimedTnt || entity instanceof Creeper || entity instanceof WitherSkull || entity instanceof WitherBoss || entity instanceof MinecartTNT) && (blockEntity = params.getOptionalParameter(LootContextParams.BLOCK_ENTITY)) instanceof BeehiveBlockEntity) { BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } return super.getDrops(state, params); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { ItemStack itemStack = super.getCloneItemStack(level, pos, state, includeData); if (includeData) { itemStack.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(HONEY_LEVEL, state.getValue(HONEY_LEVEL))); } return itemStack; } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { BlockEntity blockEntity; if (level.getBlockState(neighbourPos).getBlock() instanceof FireBlock && (blockEntity = level.getBlockEntity(pos)) instanceof BeehiveBlockEntity) { BeehiveBlockEntity beehiveBlockEntity = (BeehiveBlockEntity)blockEntity; beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public BlockState rotate(BlockState state, Rotation rotation) { return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override public BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } }