/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.InsideBlockEffectApplier; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BucketPickup; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class BubbleColumnBlock extends Block implements BucketPickup { public static final MapCodec CODEC = BubbleColumnBlock.simpleCodec(BubbleColumnBlock::new); public static final BooleanProperty DRAG_DOWN = BlockStateProperties.DRAG; private static final int CHECK_PERIOD = 5; public MapCodec codec() { return CODEC; } public BubbleColumnBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(DRAG_DOWN, true)); } @Override protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) { if (isPrecise) { boolean nothingAbove; BlockState stateAbove = level.getBlockState(pos.above()); boolean bl = nothingAbove = stateAbove.getCollisionShape(level, pos).isEmpty() && stateAbove.getFluidState().isEmpty(); if (nothingAbove) { entity.onAboveBubbleColumn(state.getValue(DRAG_DOWN), pos); } else { entity.onInsideBubbleColumn(state.getValue(DRAG_DOWN)); } } } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { BubbleColumnBlock.updateColumn(level, pos, state, level.getBlockState(pos.below())); } @Override protected FluidState getFluidState(BlockState state) { return Fluids.WATER.getSource(false); } public static void updateColumn(LevelAccessor level, BlockPos origin, BlockState belowState) { BubbleColumnBlock.updateColumn(level, origin, level.getBlockState(origin), belowState); } public static void updateColumn(LevelAccessor level, BlockPos origin, BlockState originState, BlockState belowState) { if (!BubbleColumnBlock.canExistIn(originState)) { return; } BlockState columnState = BubbleColumnBlock.getColumnState(belowState); level.setBlock(origin, columnState, 2); BlockPos.MutableBlockPos pos = origin.mutable().move(Direction.UP); while (BubbleColumnBlock.canExistIn(level.getBlockState(pos))) { if (!level.setBlock(pos, columnState, 2)) { return; } pos.move(Direction.UP); } } private static boolean canExistIn(BlockState state) { return state.is(Blocks.BUBBLE_COLUMN) || state.is(Blocks.WATER) && state.getFluidState().getAmount() >= 8 && state.getFluidState().isSource(); } private static BlockState getColumnState(BlockState belowState) { if (belowState.is(Blocks.BUBBLE_COLUMN)) { return belowState; } if (belowState.is(Blocks.SOUL_SAND)) { return (BlockState)Blocks.BUBBLE_COLUMN.defaultBlockState().setValue(DRAG_DOWN, false); } if (belowState.is(Blocks.MAGMA_BLOCK)) { return (BlockState)Blocks.BUBBLE_COLUMN.defaultBlockState().setValue(DRAG_DOWN, true); } return Blocks.WATER.defaultBlockState(); } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { double x = pos.getX(); double y = pos.getY(); double z = pos.getZ(); if (state.getValue(DRAG_DOWN).booleanValue()) { level.addAlwaysVisibleParticle(ParticleTypes.CURRENT_DOWN, x + 0.5, y + 0.8, z, 0.0, 0.0, 0.0); if (random.nextInt(200) == 0) { level.playLocalSound(x, y, z, SoundEvents.BUBBLE_COLUMN_WHIRLPOOL_AMBIENT, SoundSource.BLOCKS, 0.2f + random.nextFloat() * 0.2f, 0.9f + random.nextFloat() * 0.15f, false); } } else { level.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, x + 0.5, y, z + 0.5, 0.0, 0.04, 0.0); level.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, x + (double)random.nextFloat(), y + (double)random.nextFloat(), z + (double)random.nextFloat(), 0.0, 0.04, 0.0); if (random.nextInt(200) == 0) { level.playLocalSound(x, y, z, SoundEvents.BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundSource.BLOCKS, 0.2f + random.nextFloat() * 0.2f, 0.9f + random.nextFloat() * 0.15f, false); } } } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); if (!state.canSurvive(level, pos) || directionToNeighbour == Direction.DOWN || directionToNeighbour == Direction.UP && !neighbourState.is(Blocks.BUBBLE_COLUMN) && BubbleColumnBlock.canExistIn(neighbourState)) { ticks.scheduleTick(pos, this, 5); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { BlockState belowState = level.getBlockState(pos.below()); return belowState.is(Blocks.BUBBLE_COLUMN) || belowState.is(Blocks.MAGMA_BLOCK) || belowState.is(Blocks.SOUL_SAND); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.INVISIBLE; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(DRAG_DOWN); } @Override public ItemStack pickupBlock(@Nullable LivingEntity user, LevelAccessor level, BlockPos pos, BlockState state) { level.setBlock(pos, Blocks.AIR.defaultBlockState(), 11); return new ItemStack(Items.WATER_BUCKET); } @Override public Optional getPickupSound() { return Fluids.WATER.getPickupSound(); } }