/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * it.unimi.dsi.fastutil.ints.Int2ObjectMap * it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import java.util.List; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.util.Util; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.AbstractCandleBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CandleBlock extends AbstractCandleBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = CandleBlock.simpleCodec(CandleBlock::new); public static final int MIN_CANDLES = 1; public static final int MAX_CANDLES = 4; public static final IntegerProperty CANDLES = BlockStateProperties.CANDLES; public static final BooleanProperty LIT = AbstractCandleBlock.LIT; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = state -> state.getValue(LIT) != false ? 3 * state.getValue(CANDLES) : 0; private static final Int2ObjectMap> PARTICLE_OFFSETS = (Int2ObjectMap)Util.make(new Int2ObjectOpenHashMap(4), map -> { float s = 0.0625f; map.put(1, List.of(new Vec3(8.0, 8.0, 8.0).scale(0.0625))); map.put(2, List.of(new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(10.0, 8.0, 7.0).scale(0.0625))); map.put(3, List.of(new Vec3(8.0, 5.0, 10.0).scale(0.0625), new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(9.0, 8.0, 7.0).scale(0.0625))); map.put(4, List.of(new Vec3(7.0, 5.0, 9.0).scale(0.0625), new Vec3(10.0, 7.0, 9.0).scale(0.0625), new Vec3(6.0, 7.0, 6.0).scale(0.0625), new Vec3(9.0, 8.0, 6.0).scale(0.0625))); }); private static final VoxelShape[] SHAPES = new VoxelShape[]{Block.column(2.0, 0.0, 6.0), Block.box(5.0, 0.0, 6.0, 11.0, 6.0, 9.0), Block.box(5.0, 0.0, 6.0, 10.0, 6.0, 11.0), Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 10.0)}; public MapCodec codec() { return CODEC; } public CandleBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(CANDLES, 1)).setValue(LIT, false)).setValue(WATERLOGGED, false)); } @Override protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) { if (itemStack.isEmpty() && player.getAbilities().mayBuild && state.getValue(LIT).booleanValue()) { CandleBlock.extinguish(player, state, level, pos); return InteractionResult.SUCCESS; } return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult); } @Override protected boolean canBeReplaced(BlockState state, BlockPlaceContext context) { if (!context.isSecondaryUseActive() && context.getItemInHand().getItem() == this.asItem() && state.getValue(CANDLES) < 4) { return true; } return super.canBeReplaced(state, context); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { BlockState state = context.getLevel().getBlockState(context.getClickedPos()); if (state.is(this)) { return (BlockState)state.cycle(CANDLES); } FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean isWaterSource = replacedFluidState.getType() == Fluids.WATER; return (BlockState)super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected FluidState getFluidState(BlockState state) { if (state.getValue(WATERLOGGED).booleanValue()) { return Fluids.WATER.getSource(false); } return super.getFluidState(state); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPES[state.getValue(CANDLES) - 1]; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(CANDLES, LIT, WATERLOGGED); } @Override public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) { if (state.getValue(WATERLOGGED).booleanValue() || fluidState.getType() != Fluids.WATER) { return false; } BlockState newState = (BlockState)state.setValue(WATERLOGGED, true); if (state.getValue(LIT).booleanValue()) { CandleBlock.extinguish(null, newState, level, pos); } else { level.setBlock(pos, newState, 3); } level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level)); return true; } public static boolean canLight(BlockState state) { return state.is(BlockTags.CANDLES, s -> s.hasProperty(LIT) && s.hasProperty(WATERLOGGED)) && state.getValue(LIT) == false && state.getValue(WATERLOGGED) == false; } @Override protected Iterable getParticleOffsets(BlockState state) { return (Iterable)PARTICLE_OFFSETS.get(state.getValue(CANDLES).intValue()); } @Override protected boolean canBeLit(BlockState state) { return state.getValue(WATERLOGGED) == false && super.canBeLit(state); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { return Block.canSupportCenter(level, pos.below(), Direction.UP); } }