/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.animal.HappyGhast; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.ticks.LevelTicks; import org.jspecify.annotations.Nullable; public class DriedGhastBlock extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = DriedGhastBlock.simpleCodec(DriedGhastBlock::new); public static final int MAX_HYDRATION_LEVEL = 3; public static final IntegerProperty HYDRATION_LEVEL = BlockStateProperties.DRIED_GHAST_HYDRATION_LEVELS; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final int HYDRATION_TICK_DELAY = 5000; private static final VoxelShape SHAPE = Block.column(10.0, 10.0, 0.0, 10.0); public MapCodec codec() { return CODEC; } public DriedGhastBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(HYDRATION_LEVEL, 0)).setValue(WATERLOGGED, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, HYDRATION_LEVEL, WATERLOGGED); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } public int getHydrationLevel(BlockState state) { return state.getValue(HYDRATION_LEVEL); } private boolean isReadyToSpawn(BlockState state) { return this.getHydrationLevel(state) == 3; } @Override protected void tick(BlockState state, ServerLevel level, BlockPos position, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { this.tickWaterlogged(state, level, position, random); return; } int hydrationLevel = this.getHydrationLevel(state); if (hydrationLevel > 0) { level.setBlock(position, (BlockState)state.setValue(HYDRATION_LEVEL, hydrationLevel - 1), 2); level.gameEvent(GameEvent.BLOCK_CHANGE, position, GameEvent.Context.of(state)); } } private void tickWaterlogged(BlockState state, ServerLevel level, BlockPos position, RandomSource random) { if (!this.isReadyToSpawn(state)) { level.playSound(null, position, SoundEvents.DRIED_GHAST_TRANSITION, SoundSource.BLOCKS, 1.0f, 1.0f); level.setBlock(position, (BlockState)state.setValue(HYDRATION_LEVEL, this.getHydrationLevel(state) + 1), 2); level.gameEvent(GameEvent.BLOCK_CHANGE, position, GameEvent.Context.of(state)); } else { this.spawnGhastling(level, position, state); } } private void spawnGhastling(ServerLevel level, BlockPos position, BlockState state) { level.removeBlock(position, false); HappyGhast ghastling = EntityType.HAPPY_GHAST.create(level, EntitySpawnReason.BREEDING); if (ghastling != null) { Vec3 spawnAt = position.getBottomCenter(); ghastling.setBaby(true); float blockRotation = Direction.getYRot((Direction)state.getValue(FACING)); ghastling.setYHeadRot(blockRotation); ghastling.snapTo(spawnAt.x(), spawnAt.y(), spawnAt.z(), blockRotation, 0.0f); level.addFreshEntity(ghastling); level.playSound(null, ghastling, SoundEvents.GHASTLING_SPAWN, SoundSource.BLOCKS, 1.0f, 1.0f); } } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { double x = (double)pos.getX() + 0.5; double y = (double)pos.getY() + 0.5; double z = (double)pos.getZ() + 0.5; if (!state.getValue(WATERLOGGED).booleanValue()) { if (random.nextInt(40) == 0 && level.getBlockState(pos.below()).is(BlockTags.TRIGGERS_AMBIENT_DRIED_GHAST_BLOCK_SOUNDS)) { level.playLocalSound(x, y, z, SoundEvents.DRIED_GHAST_AMBIENT, SoundSource.BLOCKS, 1.0f, 1.0f, false); } if (random.nextInt(6) == 0) { level.addParticle(ParticleTypes.WHITE_SMOKE, x, y, z, 0.0, 0.02, 0.0); } } else { if (random.nextInt(40) == 0) { level.playLocalSound(x, y, z, SoundEvents.DRIED_GHAST_AMBIENT_WATER, SoundSource.BLOCKS, 1.0f, 1.0f, false); } if (random.nextInt(6) == 0) { level.addParticle(ParticleTypes.HAPPY_VILLAGER, x + (double)((random.nextFloat() * 2.0f - 1.0f) / 3.0f), y + 0.4, z + (double)((random.nextFloat() * 2.0f - 1.0f) / 3.0f), 0.0, random.nextFloat(), 0.0); } } } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if ((state.getValue(WATERLOGGED).booleanValue() || state.getValue(HYDRATION_LEVEL) > 0) && !((LevelTicks)level.getBlockTicks()).hasScheduledTick(pos, this)) { level.scheduleTick(pos, this, 5000); } } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean isWaterSource = replacedFluidState.getType() == Fluids.WATER; return (BlockState)((BlockState)super.getStateForPlacement(context).setValue(WATERLOGGED, isWaterSource)).setValue(FACING, context.getHorizontalDirection().getOpposite()); } @Override protected FluidState getFluidState(BlockState state) { if (state.getValue(WATERLOGGED).booleanValue()) { return Fluids.WATER.getSource(false); } return super.getFluidState(state); } @Override public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) { if (state.getValue(BlockStateProperties.WATERLOGGED).booleanValue() || fluidState.getType() != Fluids.WATER) { return false; } if (!level.isClientSide()) { level.setBlock(pos, (BlockState)state.setValue(BlockStateProperties.WATERLOGGED, true), 3); level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level)); level.playSound(null, pos, SoundEvents.DRIED_GHAST_PLACE_IN_WATER, SoundSource.BLOCKS, 1.0f, 1.0f); } return true; } @Override public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) { super.setPlacedBy(level, pos, state, by, itemStack); level.playSound(null, pos, state.getValue(WATERLOGGED) != false ? SoundEvents.DRIED_GHAST_PLACE_IN_WATER : SoundEvents.DRIED_GHAST_PLACE, SoundSource.BLOCKS, 1.0f, 1.0f); } @Override public boolean isPathfindable(BlockState state, PathComputationType type) { return false; } }