/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.google.common.collect.Maps * com.mojang.datafixers.kinds.App * com.mojang.datafixers.kinds.Applicative * com.mojang.serialization.MapCodec * com.mojang.serialization.codecs.RecordCodecBuilder */ package net.minecraft.world.level.block; import com.google.common.collect.Maps; import com.mojang.datafixers.kinds.App; import com.mojang.datafixers.kinds.Applicative; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.attribute.EnvironmentAttributes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.EyeblossomBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class FlowerPotBlock extends Block { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec(i -> i.group((App)BuiltInRegistries.BLOCK.byNameCodec().fieldOf("potted").forGetter(b -> b.potted), FlowerPotBlock.propertiesCodec()).apply((Applicative)i, FlowerPotBlock::new)); private static final Map POTTED_BY_CONTENT = Maps.newHashMap(); private static final VoxelShape SHAPE = Block.column(6.0, 0.0, 6.0); private final Block potted; public MapCodec codec() { return CODEC; } public FlowerPotBlock(Block potted, BlockBehaviour.Properties properties) { super(properties); this.potted = potted; POTTED_BY_CONTENT.put(potted, this); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected InteractionResult useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) { Block block; Item item = itemStack.getItem(); if (item instanceof BlockItem) { BlockItem blockItem = (BlockItem)item; block = POTTED_BY_CONTENT.getOrDefault(blockItem.getBlock(), Blocks.AIR); } else { block = Blocks.AIR; } BlockState newContents = block.defaultBlockState(); if (newContents.isAir()) { return InteractionResult.TRY_WITH_EMPTY_HAND; } if (!this.isEmpty()) { return InteractionResult.CONSUME; } level.setBlock(pos, newContents, 3); level.gameEvent((Entity)player, GameEvent.BLOCK_CHANGE, pos); player.awardStat(Stats.POT_FLOWER); itemStack.consume(1, player); return InteractionResult.SUCCESS; } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (this.isEmpty()) { return InteractionResult.CONSUME; } ItemStack plant = new ItemStack(this.potted); if (!player.addItem(plant)) { player.drop(plant, false); } level.setBlock(pos, Blocks.FLOWER_POT.defaultBlockState(), 3); level.gameEvent((Entity)player, GameEvent.BLOCK_CHANGE, pos); return InteractionResult.SUCCESS; } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { if (this.isEmpty()) { return super.getCloneItemStack(level, pos, state, includeData); } return new ItemStack(this.potted); } private boolean isEmpty() { return this.potted == Blocks.AIR; } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (directionToNeighbour == Direction.DOWN && !state.canSurvive(level, pos)) { return Blocks.AIR.defaultBlockState(); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } public Block getPotted() { return this.potted; } @Override protected boolean isPathfindable(BlockState state, PathComputationType type) { return false; } @Override protected boolean isRandomlyTicking(BlockState state) { return state.is(Blocks.POTTED_OPEN_EYEBLOSSOM) || state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM); } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { boolean shouldBeOpen; boolean isOpen; if (this.isRandomlyTicking(state) && (isOpen = this.potted == Blocks.OPEN_EYEBLOSSOM) != (shouldBeOpen = level.environmentAttributes().getValue(EnvironmentAttributes.EYEBLOSSOM_OPEN, pos).toBoolean(isOpen))) { level.setBlock(pos, this.opposite(state), 3); EyeblossomBlock.Type newType = EyeblossomBlock.Type.fromBoolean(isOpen).transform(); newType.spawnTransformParticle(level, pos, random); level.playSound(null, pos, newType.longSwitchSound(), SoundSource.BLOCKS, 1.0f, 1.0f); } super.randomTick(state, level, pos, random); } public BlockState opposite(BlockState state) { if (state.is(Blocks.POTTED_OPEN_EYEBLOSSOM)) { return Blocks.POTTED_CLOSED_EYEBLOSSOM.defaultBlockState(); } if (state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM)) { return Blocks.POTTED_OPEN_EYEBLOSSOM.defaultBlockState(); } return state; } }