/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.List; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.placement.VegetationPlacements; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.SpreadingSnowyDirtBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.levelgen.feature.configurations.RandomPatchConfiguration; import net.minecraft.world.level.levelgen.placement.PlacedFeature; public class GrassBlock extends SpreadingSnowyDirtBlock implements BonemealableBlock { public static final MapCodec CODEC = GrassBlock.simpleCodec(GrassBlock::new); public MapCodec codec() { return CODEC; } public GrassBlock(BlockBehaviour.Properties properties) { super(properties); } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { BlockPos above = pos.above(); BlockState grass = Blocks.SHORT_GRASS.defaultBlockState(); Optional grassFeature = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE).get(VegetationPlacements.GRASS_BONEMEAL); block0: for (int j = 0; j < 128; ++j) { Holder placementFeature; BonemealableBlock bonemealableBlock; BlockPos testPos = above; for (int i = 0; i < j / 16; ++i) { if (!level.getBlockState((testPos = testPos.offset(random.nextInt(3) - 1, (random.nextInt(3) - 1) * random.nextInt(3) / 2, random.nextInt(3) - 1)).below()).is(this) || level.getBlockState(testPos).isCollisionShapeFullBlock(level, testPos)) continue block0; } BlockState testState = level.getBlockState(testPos); if (testState.is(grass.getBlock()) && random.nextInt(10) == 0 && (bonemealableBlock = (BonemealableBlock)((Object)grass.getBlock())).isValidBonemealTarget(level, testPos, testState)) { bonemealableBlock.performBonemeal(level, random, testPos, testState); } if (!testState.isAir()) continue; if (random.nextInt(8) == 0) { List> features = level.getBiome(testPos).value().getGenerationSettings().getFlowerFeatures(); if (features.isEmpty()) continue; int randomFlowerFeature = random.nextInt(features.size()); placementFeature = ((RandomPatchConfiguration)features.get(randomFlowerFeature).config()).feature(); } else { if (!grassFeature.isPresent()) continue; placementFeature = (Holder)grassFeature.get(); } ((PlacedFeature)placementFeature.value()).place(level, level.getChunkSource().getGenerator(), random, testPos); } } @Override public BonemealableBlock.Type getType() { return BonemealableBlock.Type.NEIGHBOR_SPREADER; } }