/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.CrossCollisionBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class IronBarsBlock extends CrossCollisionBlock { public static final MapCodec CODEC = IronBarsBlock.simpleCodec(IronBarsBlock::new); public MapCodec codec() { return CODEC; } protected IronBarsBlock(BlockBehaviour.Properties properties) { super(2.0f, 16.0f, 2.0f, 16.0f, 16.0f, properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(NORTH, false)).setValue(EAST, false)).setValue(SOUTH, false)).setValue(WEST, false)).setValue(WATERLOGGED, false)); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { Level level = context.getLevel(); BlockPos pos = context.getClickedPos(); FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); BlockPos north = pos.north(); BlockPos south = pos.south(); BlockPos west = pos.west(); BlockPos east = pos.east(); BlockState northState = level.getBlockState(north); BlockState southState = level.getBlockState(south); BlockState westState = level.getBlockState(west); BlockState eastState = level.getBlockState(east); return (BlockState)((BlockState)((BlockState)((BlockState)((BlockState)this.defaultBlockState().setValue(NORTH, this.attachsTo(northState, northState.isFaceSturdy(level, north, Direction.SOUTH)))).setValue(SOUTH, this.attachsTo(southState, southState.isFaceSturdy(level, south, Direction.NORTH)))).setValue(WEST, this.attachsTo(westState, westState.isFaceSturdy(level, west, Direction.EAST)))).setValue(EAST, this.attachsTo(eastState, eastState.isFaceSturdy(level, east, Direction.WEST)))).setValue(WATERLOGGED, replacedFluidState.getType() == Fluids.WATER); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } if (directionToNeighbour.getAxis().isHorizontal()) { return (BlockState)state.setValue((Property)PROPERTY_BY_DIRECTION.get(directionToNeighbour), this.attachsTo(neighbourState, neighbourState.isFaceSturdy(level, neighbourPos, directionToNeighbour.getOpposite()))); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected VoxelShape getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override protected boolean skipRendering(BlockState state, BlockState neighborState, Direction direction) { if (neighborState.is(this) || neighborState.is(BlockTags.BARS) && state.is(BlockTags.BARS) && neighborState.hasProperty((Property)PROPERTY_BY_DIRECTION.get(direction.getOpposite()))) { if (!direction.getAxis().isHorizontal()) { return true; } if (((Boolean)state.getValue((Property)PROPERTY_BY_DIRECTION.get(direction))).booleanValue() && ((Boolean)neighborState.getValue((Property)PROPERTY_BY_DIRECTION.get(direction.getOpposite()))).booleanValue()) { return true; } } return super.skipRendering(state, neighborState, direction); } public final boolean attachsTo(BlockState state, boolean faceSolid) { return !IronBarsBlock.isExceptionForConnection(state) && faceSolid || state.getBlock() instanceof IronBarsBlock || state.is(BlockTags.WALLS); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(NORTH, EAST, WEST, SOUTH, WATERLOGGED); } }