/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.component.DataComponents; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.component.BlockItemStateProperties; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class LightBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = LightBlock.simpleCodec(LightBlock::new); public static final int MAX_LEVEL = 15; public static final IntegerProperty LEVEL = BlockStateProperties.LEVEL; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = state -> state.getValue(LEVEL); public MapCodec codec() { return CODEC; } public LightBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(LEVEL, 15)).setValue(WATERLOGGED, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(LEVEL, WATERLOGGED); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!level.isClientSide() && player.canUseGameMasterBlocks()) { level.setBlock(pos, (BlockState)state.cycle(LEVEL), 2); return InteractionResult.SUCCESS_SERVER; } return InteractionResult.CONSUME; } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return context.isHoldingItem(Items.LIGHT) ? Shapes.block() : Shapes.empty(); } @Override protected boolean propagatesSkylightDown(BlockState state) { return state.getFluidState().isEmpty(); } @Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.INVISIBLE; } @Override protected float getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos) { return 1.0f; } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction direction, BlockPos neighbourPos, BlockState neighbour, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, direction, neighbourPos, neighbour, random); } @Override protected FluidState getFluidState(BlockState state) { if (state.getValue(WATERLOGGED).booleanValue()) { return Fluids.WATER.getSource(false); } return super.getFluidState(state); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { return LightBlock.setLightOnStack(super.getCloneItemStack(level, pos, state, includeData), state.getValue(LEVEL)); } public static ItemStack setLightOnStack(ItemStack result, int lightLevel) { result.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(LEVEL, lightLevel)); return result; } }