/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.HolderLookup; import net.minecraft.core.Registry; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.features.NetherFeatures; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.lighting.LightEngine; public class NyliumBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = NyliumBlock.simpleCodec(NyliumBlock::new); public MapCodec codec() { return CODEC; } protected NyliumBlock(BlockBehaviour.Properties properties) { super(properties); } private static boolean canBeNylium(BlockState state, LevelReader level, BlockPos pos) { BlockPos above = pos.above(); BlockState aboveState = level.getBlockState(above); int lightBlockInto = LightEngine.getLightBlockInto(state, aboveState, Direction.UP, aboveState.getLightBlock()); return lightBlockInto < 15; } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (!NyliumBlock.canBeNylium(state, level, pos)) { level.setBlockAndUpdate(pos, Blocks.NETHERRACK.defaultBlockState()); } } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { BlockState blockState = level.getBlockState(pos); BlockPos abovePos = pos.above(); ChunkGenerator generator = level.getChunkSource().getGenerator(); HolderLookup.RegistryLookup configuredFeatures = level.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE); if (blockState.is(Blocks.CRIMSON_NYLIUM)) { this.place((Registry>)configuredFeatures, NetherFeatures.CRIMSON_FOREST_VEGETATION_BONEMEAL, level, generator, random, abovePos); } else if (blockState.is(Blocks.WARPED_NYLIUM)) { this.place((Registry>)configuredFeatures, NetherFeatures.WARPED_FOREST_VEGETATION_BONEMEAL, level, generator, random, abovePos); this.place((Registry>)configuredFeatures, NetherFeatures.NETHER_SPROUTS_BONEMEAL, level, generator, random, abovePos); if (random.nextInt(8) == 0) { this.place((Registry>)configuredFeatures, NetherFeatures.TWISTING_VINES_BONEMEAL, level, generator, random, abovePos); } } } private void place(Registry> configuredFeatures, ResourceKey> id, ServerLevel level, ChunkGenerator generator, RandomSource random, BlockPos pos) { configuredFeatures.get(id).ifPresent(h -> ((ConfiguredFeature)h.value()).place(level, generator, random, pos)); } @Override public BonemealableBlock.Type getType() { return BonemealableBlock.Type.NEIGHBOR_SPREADER; } }