/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.RedstoneTorchBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.redstone.Orientation; import org.jspecify.annotations.Nullable; public class RedstoneLampBlock extends Block { public static final MapCodec CODEC = RedstoneLampBlock.simpleCodec(RedstoneLampBlock::new); public static final BooleanProperty LIT = RedstoneTorchBlock.LIT; public MapCodec codec() { return CODEC; } public RedstoneLampBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)this.defaultBlockState().setValue(LIT, false)); } @Override public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState)this.defaultBlockState().setValue(LIT, context.getLevel().hasNeighborSignal(context.getClickedPos())); } @Override protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, @Nullable Orientation orientation, boolean movedByPiston) { if (level.isClientSide()) { return; } boolean isLit = state.getValue(LIT); if (isLit != level.hasNeighborSignal(pos)) { if (isLit) { level.scheduleTick(pos, this, 4); } else { level.setBlock(pos, (BlockState)state.cycle(LIT), 2); } } } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (state.getValue(LIT).booleanValue() && !level.hasNeighborSignal(pos)) { level.setBlock(pos, (BlockState)state.cycle(LIT), 2); } } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(LIT); } }