/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.ConstantInt; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.BaseEntityBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.SculkShriekerBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.gameevent.vibrations.VibrationSystem; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = SculkShriekerBlock.simpleCodec(SculkShriekerBlock::new); public static final BooleanProperty SHRIEKING = BlockStateProperties.SHRIEKING; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final BooleanProperty CAN_SUMMON = BlockStateProperties.CAN_SUMMON; private static final VoxelShape SHAPE_COLLISION = Block.column(16.0, 0.0, 8.0); public static final double TOP_Y = SHAPE_COLLISION.max(Direction.Axis.Y); public MapCodec codec() { return CODEC; } public SculkShriekerBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(SHRIEKING, false)).setValue(WATERLOGGED, false)).setValue(CAN_SUMMON, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(SHRIEKING); builder.add(WATERLOGGED); builder.add(CAN_SUMMON); } @Override public void stepOn(Level level, BlockPos pos, BlockState onState, Entity entity) { if (level instanceof ServerLevel) { ServerLevel serverLevel = (ServerLevel)level; ServerPlayer player = SculkShriekerBlockEntity.tryGetPlayer(entity); if (player != null) { serverLevel.getBlockEntity(pos, BlockEntityType.SCULK_SHRIEKER).ifPresent(shrieker -> shrieker.tryShriek(serverLevel, player)); } } super.stepOn(level, pos, onState, entity); } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (state.getValue(SHRIEKING).booleanValue()) { level.setBlock(pos, (BlockState)state.setValue(SHRIEKING, false), 3); level.getBlockEntity(pos, BlockEntityType.SCULK_SHRIEKER).ifPresent(shrieker -> shrieker.tryRespond(level)); } } @Override protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE_COLLISION; } @Override protected VoxelShape getOcclusionShape(BlockState state) { return SHAPE_COLLISION; } @Override protected boolean useShapeForLightOcclusion(BlockState state) { return true; } @Override public @Nullable BlockEntity newBlockEntity(BlockPos worldPosition, BlockState blockState) { return new SculkShriekerBlockEntity(worldPosition, blockState); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (state.getValue(WATERLOGGED).booleanValue()) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState)this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER); } @Override protected FluidState getFluidState(BlockState state) { if (state.getValue(WATERLOGGED).booleanValue()) { return Fluids.WATER.getSource(false); } return super.getFluidState(state); } @Override protected void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) { super.spawnAfterBreak(state, level, pos, tool, dropExperience); if (dropExperience) { this.tryDropExperience(level, pos, tool, ConstantInt.of(5)); } } @Override public @Nullable BlockEntityTicker getTicker(Level level, BlockState blockState, BlockEntityType type) { if (!level.isClientSide()) { return BaseEntityBlock.createTickerHelper(type, BlockEntityType.SCULK_SHRIEKER, (innerLevel, pos, state, entity) -> VibrationSystem.Ticker.tick(innerLevel, entity.getVibrationData(), entity.getVibrationUser())); } return null; } }