/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.google.common.base.MoreObjects * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.google.common.base.MoreObjects; import com.mojang.serialization.MapCodec; import java.util.Map; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.TripWireBlock; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class TripWireHookBlock extends Block { public static final MapCodec CODEC = TripWireHookBlock.simpleCodec(TripWireHookBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final BooleanProperty POWERED = BlockStateProperties.POWERED; public static final BooleanProperty ATTACHED = BlockStateProperties.ATTACHED; protected static final int WIRE_DIST_MIN = 1; protected static final int WIRE_DIST_MAX = 42; private static final int RECHECK_PERIOD = 10; private static final Map SHAPES = Shapes.rotateHorizontal(Block.boxZ(6.0, 0.0, 10.0, 10.0, 16.0)); public MapCodec codec() { return CODEC; } public TripWireHookBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)).setValue(POWERED, false)).setValue(ATTACHED, false)); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPES.get(state.getValue(FACING)); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { Direction direction = state.getValue(FACING); BlockPos relative = pos.relative(direction.getOpposite()); BlockState blockState = level.getBlockState(relative); return direction.getAxis().isHorizontal() && blockState.isFaceSturdy(level, relative, direction); } @Override protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) { if (directionToNeighbour.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos)) { return Blocks.AIR.defaultBlockState(); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override public @Nullable BlockState getStateForPlacement(BlockPlaceContext context) { Direction[] directions; BlockState state = (BlockState)((BlockState)this.defaultBlockState().setValue(POWERED, false)).setValue(ATTACHED, false); Level level = context.getLevel(); BlockPos pos = context.getClickedPos(); for (Direction direction : directions = context.getNearestLookingDirections()) { Direction facing; if (!direction.getAxis().isHorizontal() || !(state = (BlockState)state.setValue(FACING, facing = direction.getOpposite())).canSurvive(level, pos)) continue; return state; } return null; } @Override public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) { TripWireHookBlock.calculateState(level, pos, state, false, false, -1, null); } public static void calculateState(Level level, BlockPos pos, BlockState state, boolean isBeingDestroyed, boolean canUpdate, int wireSource, @Nullable BlockState wireSourceState) { BlockPos testPos; Optional facingOptional = state.getOptionalValue(FACING); if (!facingOptional.isPresent()) { return; } Direction direction = facingOptional.get(); boolean wasAttached = state.getOptionalValue(ATTACHED).orElse(false); boolean wasPowered = state.getOptionalValue(POWERED).orElse(false); Block block = state.getBlock(); boolean attached = !isBeingDestroyed; boolean powered = false; int receiverPos = 0; BlockState[] wireStates = new BlockState[42]; for (int i = 1; i < 42; ++i) { testPos = pos.relative(direction, i); BlockState wireState = level.getBlockState(testPos); if (wireState.is(Blocks.TRIPWIRE_HOOK)) { if (wireState.getValue(FACING) != direction.getOpposite()) break; receiverPos = i; break; } if (wireState.is(Blocks.TRIPWIRE) || i == wireSource) { if (i == wireSource) { wireState = (BlockState)MoreObjects.firstNonNull((Object)wireSourceState, (Object)wireState); } boolean wireArmed = wireState.getValue(TripWireBlock.DISARMED) == false; boolean wirePowered = wireState.getValue(TripWireBlock.POWERED); powered |= wireArmed && wirePowered; wireStates[i] = wireState; if (i != wireSource) continue; level.scheduleTick(pos, block, 10); attached &= wireArmed; continue; } wireStates[i] = null; attached = false; } BlockState newState = (BlockState)((BlockState)block.defaultBlockState().trySetValue(ATTACHED, attached)).trySetValue(POWERED, powered &= (attached &= receiverPos > 1)); if (receiverPos > 0) { testPos = pos.relative(direction, receiverPos); Direction opposite = direction.getOpposite(); level.setBlock(testPos, (BlockState)newState.setValue(FACING, opposite), 3); TripWireHookBlock.notifyNeighbors(block, level, testPos, opposite); TripWireHookBlock.emitState(level, testPos, attached, powered, wasAttached, wasPowered); } TripWireHookBlock.emitState(level, pos, attached, powered, wasAttached, wasPowered); if (!isBeingDestroyed) { level.setBlock(pos, (BlockState)newState.setValue(FACING, direction), 3); if (canUpdate) { TripWireHookBlock.notifyNeighbors(block, level, pos, direction); } } if (wasAttached != attached) { for (int i = 1; i < receiverPos; ++i) { BlockState testPosState; BlockPos testPos2 = pos.relative(direction, i); BlockState wireData = wireStates[i]; if (wireData == null || !(testPosState = level.getBlockState(testPos2)).is(Blocks.TRIPWIRE) && !testPosState.is(Blocks.TRIPWIRE_HOOK)) continue; level.setBlock(testPos2, (BlockState)wireData.trySetValue(ATTACHED, attached), 3); } } } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { TripWireHookBlock.calculateState(level, pos, state, false, true, -1, null); } private static void emitState(Level level, BlockPos pos, boolean attached, boolean powered, boolean wasAttached, boolean wasPowered) { if (powered && !wasPowered) { level.playSound(null, pos, SoundEvents.TRIPWIRE_CLICK_ON, SoundSource.BLOCKS, 0.4f, 0.6f); level.gameEvent(null, GameEvent.BLOCK_ACTIVATE, pos); } else if (!powered && wasPowered) { level.playSound(null, pos, SoundEvents.TRIPWIRE_CLICK_OFF, SoundSource.BLOCKS, 0.4f, 0.5f); level.gameEvent(null, GameEvent.BLOCK_DEACTIVATE, pos); } else if (attached && !wasAttached) { level.playSound(null, pos, SoundEvents.TRIPWIRE_ATTACH, SoundSource.BLOCKS, 0.4f, 0.7f); level.gameEvent(null, GameEvent.BLOCK_ATTACH, pos); } else if (!attached && wasAttached) { level.playSound(null, pos, SoundEvents.TRIPWIRE_DETACH, SoundSource.BLOCKS, 0.4f, 1.2f / (level.random.nextFloat() * 0.2f + 0.9f)); level.gameEvent(null, GameEvent.BLOCK_DETACH, pos); } } private static void notifyNeighbors(Block block, Level level, BlockPos pos, Direction direction) { Direction front = direction.getOpposite(); Orientation orientation = ExperimentalRedstoneUtils.initialOrientation(level, front, Direction.UP); level.updateNeighborsAt(pos, block, orientation); level.updateNeighborsAt(pos.relative(front), block, orientation); } @Override protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) { if (movedByPiston) { return; } boolean attached = state.getValue(ATTACHED); boolean powered = state.getValue(POWERED); if (attached || powered) { TripWireHookBlock.calculateState(level, pos, state, true, false, -1, null); } if (powered) { TripWireHookBlock.notifyNeighbors(this, level, pos, state.getValue(FACING)); } } @Override protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) { return state.getValue(POWERED) != false ? 15 : 0; } @Override protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) { if (!state.getValue(POWERED).booleanValue()) { return 0; } if (state.getValue(FACING) == direction) { return 15; } return 0; } @Override protected boolean isSignalSource(BlockState state) { return true; } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, POWERED, ATTACHED); } }