/* * Decompiled with CFR 0.152. */ package net.minecraft.world.level.levelgen; import net.minecraft.util.RandomSource; import net.minecraft.world.level.levelgen.BitRandomSource; import net.minecraft.world.level.levelgen.LegacyRandomSource; import net.minecraft.world.level.levelgen.MarsagliaPolarGaussian; import net.minecraft.world.level.levelgen.PositionalRandomFactory; public class SingleThreadedRandomSource implements BitRandomSource { private static final int MODULUS_BITS = 48; private static final long MODULUS_MASK = 0xFFFFFFFFFFFFL; private static final long MULTIPLIER = 25214903917L; private static final long INCREMENT = 11L; private long seed; private final MarsagliaPolarGaussian gaussianSource = new MarsagliaPolarGaussian(this); public SingleThreadedRandomSource(long seed) { this.setSeed(seed); } @Override public RandomSource fork() { return new SingleThreadedRandomSource(this.nextLong()); } @Override public PositionalRandomFactory forkPositional() { return new LegacyRandomSource.LegacyPositionalRandomFactory(this.nextLong()); } @Override public void setSeed(long seed) { this.seed = (seed ^ 0x5DEECE66DL) & 0xFFFFFFFFFFFFL; this.gaussianSource.reset(); } @Override public int next(int bits) { long newSeed; this.seed = newSeed = this.seed * 25214903917L + 11L & 0xFFFFFFFFFFFFL; return (int)(newSeed >> 48 - bits); } @Override public double nextGaussian() { return this.gaussianSource.nextGaussian(); } }