2025-11-24 22:52:51 +03:00

37 lines
883 B
Java

/*
* Decompiled with CFR 0.152.
*/
package com.mojang.blaze3d.opengl;
import com.mojang.blaze3d.buffers.GpuFence;
import com.mojang.blaze3d.opengl.GlStateManager;
public class GlFence
implements GpuFence {
private long handle = GlStateManager._glFenceSync(37143, 0);
@Override
public void close() {
if (this.handle != 0L) {
GlStateManager._glDeleteSync(this.handle);
this.handle = 0L;
}
}
@Override
public boolean awaitCompletion(long timeoutMs) {
if (this.handle == 0L) {
return true;
}
int result = GlStateManager._glClientWaitSync(this.handle, 0, timeoutMs);
if (result == 37147) {
return false;
}
if (result == 37149) {
throw new IllegalStateException("Failed to complete gpu fence");
}
return true;
}
}