52 lines
2.1 KiB
Java
52 lines
2.1 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.datafixers.kinds.App
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* com.mojang.datafixers.kinds.Applicative
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* com.mojang.serialization.Codec
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* com.mojang.serialization.codecs.RecordCodecBuilder
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*/
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package net.minecraft.advancements.criterion;
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import com.mojang.datafixers.kinds.App;
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import com.mojang.datafixers.kinds.Applicative;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.Optional;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.advancements.Criterion;
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import net.minecraft.advancements.criterion.ContextAwarePredicate;
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import net.minecraft.advancements.criterion.EntityPredicate;
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import net.minecraft.advancements.criterion.SimpleCriterionTrigger;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.storage.loot.LootTable;
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public class LootTableTrigger
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extends SimpleCriterionTrigger<TriggerInstance> {
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@Override
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public Codec<TriggerInstance> codec() {
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return TriggerInstance.CODEC;
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}
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@Override
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public void trigger(ServerPlayer player, ResourceKey<LootTable> lootTable) {
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this.trigger(player, (T t) -> t.matches(lootTable));
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}
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public record TriggerInstance(Optional<ContextAwarePredicate> player, ResourceKey<LootTable> lootTable) implements SimpleCriterionTrigger.SimpleInstance
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{
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public static final Codec<TriggerInstance> CODEC = RecordCodecBuilder.create(i -> i.group((App)EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(TriggerInstance::player), (App)LootTable.KEY_CODEC.fieldOf("loot_table").forGetter(TriggerInstance::lootTable)).apply((Applicative)i, TriggerInstance::new));
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public static Criterion<TriggerInstance> lootTableUsed(ResourceKey<LootTable> lootTable) {
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return CriteriaTriggers.GENERATE_LOOT.createCriterion(new TriggerInstance(Optional.empty(), lootTable));
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}
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public boolean matches(ResourceKey<LootTable> lootTable) {
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return this.lootTable == lootTable;
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}
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}
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}
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