73 lines
2.5 KiB
Java
73 lines
2.5 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.particle;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.SingleQuadParticle;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.util.Mth;
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import net.minecraft.util.RandomSource;
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public class HeartParticle
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extends SingleQuadParticle {
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private HeartParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite) {
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super(level, x, y, z, 0.0, 0.0, 0.0, sprite);
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this.speedUpWhenYMotionIsBlocked = true;
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this.friction = 0.86f;
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this.xd *= (double)0.01f;
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this.yd *= (double)0.01f;
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this.zd *= (double)0.01f;
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this.yd += 0.1;
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this.quadSize *= 1.5f;
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this.lifetime = 16;
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this.hasPhysics = false;
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}
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@Override
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public SingleQuadParticle.Layer getLayer() {
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return SingleQuadParticle.Layer.OPAQUE;
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}
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@Override
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public float getQuadSize(float a) {
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return this.quadSize * Mth.clamp(((float)this.age + a) / (float)this.lifetime * 32.0f, 0.0f, 1.0f);
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}
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public static class AngryVillagerProvider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public AngryVillagerProvider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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HeartParticle particle = new HeartParticle(level, x, y + 0.5, z, this.sprite.get(random));
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particle.setColor(1.0f, 1.0f, 1.0f);
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return particle;
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}
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}
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public static class Provider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public Provider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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HeartParticle particle = new HeartParticle(level, x, y, z, this.sprite.get(random));
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return particle;
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}
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}
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}
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