2025-11-24 22:52:51 +03:00

61 lines
2.9 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.particle;
import com.mojang.blaze3d.vertex.PoseStack;
import java.util.List;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.ItemPickupParticle;
import net.minecraft.client.particle.ParticleEngine;
import net.minecraft.client.particle.ParticleGroup;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
import net.minecraft.client.renderer.state.CameraRenderState;
import net.minecraft.client.renderer.state.ParticleGroupRenderState;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
public class ItemPickupParticleGroup
extends ParticleGroup<ItemPickupParticle> {
public ItemPickupParticleGroup(ParticleEngine engine) {
super(engine);
}
@Override
public ParticleGroupRenderState extractRenderState(Frustum frustum, Camera camera, float partialTickTime) {
return new State(this.particles.stream().map(particle -> ParticleInstance.fromParticle(particle, camera, partialTickTime)).toList());
}
private record State(List<ParticleInstance> instances) implements ParticleGroupRenderState
{
@Override
public void submit(SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
PoseStack poseStack = new PoseStack();
EntityRenderDispatcher entityRenderDispatcher = Minecraft.getInstance().getEntityRenderDispatcher();
for (ParticleInstance instance : this.instances) {
entityRenderDispatcher.submit(instance.itemRenderState, camera, instance.xOffset, instance.yOffset, instance.zOffset, poseStack, submitNodeCollector);
}
}
}
private record ParticleInstance(EntityRenderState itemRenderState, double xOffset, double yOffset, double zOffset) {
public static ParticleInstance fromParticle(ItemPickupParticle particle, Camera camera, float partialTickTime) {
float time = ((float)particle.life + partialTickTime) / 3.0f;
time *= time;
double xt = Mth.lerp((double)partialTickTime, particle.targetXOld, particle.targetX);
double yt = Mth.lerp((double)partialTickTime, particle.targetYOld, particle.targetY);
double zt = Mth.lerp((double)partialTickTime, particle.targetZOld, particle.targetZ);
double xx = Mth.lerp((double)time, particle.itemRenderState.x, xt);
double yy = Mth.lerp((double)time, particle.itemRenderState.y, yt);
double zz = Mth.lerp((double)time, particle.itemRenderState.z, zt);
Vec3 pos = camera.position();
return new ParticleInstance(particle.itemRenderState, xx - pos.x(), yy - pos.y(), zz - pos.z());
}
}
}