76 lines
2.4 KiB
Java
76 lines
2.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.particle;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.SingleQuadParticle;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.util.RandomSource;
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public class LavaParticle
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extends SingleQuadParticle {
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private LavaParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite) {
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super(level, x, y, z, 0.0, 0.0, 0.0, sprite);
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this.gravity = 0.75f;
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this.friction = 0.999f;
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this.xd *= (double)0.8f;
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this.yd *= (double)0.8f;
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this.zd *= (double)0.8f;
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this.yd = this.random.nextFloat() * 0.4f + 0.05f;
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this.quadSize *= this.random.nextFloat() * 2.0f + 0.2f;
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this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
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}
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@Override
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public SingleQuadParticle.Layer getLayer() {
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return SingleQuadParticle.Layer.OPAQUE;
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}
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@Override
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public int getLightColor(float a) {
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int br = super.getLightColor(a);
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int br1 = 240;
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int br2 = br >> 16 & 0xFF;
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return 0xF0 | br2 << 16;
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}
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@Override
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public float getQuadSize(float a) {
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float s = ((float)this.age + a) / (float)this.lifetime;
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return this.quadSize * (1.0f - s * s);
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}
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@Override
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public void tick() {
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super.tick();
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if (!this.removed) {
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float odds = (float)this.age / (float)this.lifetime;
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if (this.random.nextFloat() > odds) {
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this.level.addParticle(ParticleTypes.SMOKE, this.x, this.y, this.z, this.xd, this.yd, this.zd);
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}
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}
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}
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public static class Provider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public Provider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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LavaParticle particle = new LavaParticle(level, x, y, z, this.sprite.get(random));
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return particle;
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}
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}
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}
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