2025-11-24 22:52:51 +03:00

76 lines
2.4 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.particle;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleProvider;
import net.minecraft.client.particle.SingleQuadParticle;
import net.minecraft.client.particle.SpriteSet;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.util.RandomSource;
public class LavaParticle
extends SingleQuadParticle {
private LavaParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite) {
super(level, x, y, z, 0.0, 0.0, 0.0, sprite);
this.gravity = 0.75f;
this.friction = 0.999f;
this.xd *= (double)0.8f;
this.yd *= (double)0.8f;
this.zd *= (double)0.8f;
this.yd = this.random.nextFloat() * 0.4f + 0.05f;
this.quadSize *= this.random.nextFloat() * 2.0f + 0.2f;
this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public int getLightColor(float a) {
int br = super.getLightColor(a);
int br1 = 240;
int br2 = br >> 16 & 0xFF;
return 0xF0 | br2 << 16;
}
@Override
public float getQuadSize(float a) {
float s = ((float)this.age + a) / (float)this.lifetime;
return this.quadSize * (1.0f - s * s);
}
@Override
public void tick() {
super.tick();
if (!this.removed) {
float odds = (float)this.age / (float)this.lifetime;
if (this.random.nextFloat() > odds) {
this.level.addParticle(ParticleTypes.SMOKE, this.x, this.y, this.z, this.xd, this.yd, this.zd);
}
}
}
public static class Provider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
LavaParticle particle = new LavaParticle(level, x, y, z, this.sprite.get(random));
return particle;
}
}
}