102 lines
4.5 KiB
Java
102 lines
4.5 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.joml.Quaternionfc
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.client.renderer.blockentity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.minecraft.client.renderer.LevelRenderer;
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import net.minecraft.client.renderer.SubmitNodeCollector;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.client.renderer.blockentity.state.BrushableBlockRenderState;
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import net.minecraft.client.renderer.feature.ModelFeatureRenderer;
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import net.minecraft.client.renderer.item.ItemModelResolver;
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import net.minecraft.client.renderer.state.CameraRenderState;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.level.block.entity.BrushableBlockEntity;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.phys.Vec3;
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import org.joml.Quaternionfc;
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import org.jspecify.annotations.Nullable;
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public class BrushableBlockRenderer
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implements BlockEntityRenderer<BrushableBlockEntity, BrushableBlockRenderState> {
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private final ItemModelResolver itemModelResolver;
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public BrushableBlockRenderer(BlockEntityRendererProvider.Context context) {
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this.itemModelResolver = context.itemModelResolver();
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}
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@Override
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public BrushableBlockRenderState createRenderState() {
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return new BrushableBlockRenderState();
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}
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@Override
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public void extractRenderState(BrushableBlockEntity blockEntity, BrushableBlockRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) {
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BlockEntityRenderer.super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress);
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state.hitDirection = blockEntity.getHitDirection();
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state.dustProgress = blockEntity.getBlockState().getValue(BlockStateProperties.DUSTED);
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if (blockEntity.getLevel() != null && blockEntity.getHitDirection() != null) {
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state.lightCoords = LevelRenderer.getLightColor(LevelRenderer.BrightnessGetter.DEFAULT, blockEntity.getLevel(), blockEntity.getBlockState(), blockEntity.getBlockPos().relative(blockEntity.getHitDirection()));
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}
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this.itemModelResolver.updateForTopItem(state.itemState, blockEntity.getItem(), ItemDisplayContext.FIXED, blockEntity.getLevel(), null, 0);
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}
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@Override
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public void submit(BrushableBlockRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
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if (state.dustProgress <= 0 || state.hitDirection == null || state.itemState.isEmpty()) {
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return;
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}
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poseStack.pushPose();
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poseStack.translate(0.0f, 0.5f, 0.0f);
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float[] translations = this.translations(state.hitDirection, state.dustProgress);
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poseStack.translate(translations[0], translations[1], translations[2]);
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poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(75.0f));
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boolean eastWest = state.hitDirection == Direction.EAST || state.hitDirection == Direction.WEST;
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poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees((eastWest ? 90 : 0) + 11));
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poseStack.scale(0.5f, 0.5f, 0.5f);
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state.itemState.submit(poseStack, submitNodeCollector, state.lightCoords, OverlayTexture.NO_OVERLAY, 0);
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poseStack.popPose();
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}
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private float[] translations(Direction direction, int completionState) {
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float[] xyzTranslations = new float[]{0.5f, 0.0f, 0.5f};
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float completionOffset = (float)completionState / 10.0f * 0.75f;
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switch (direction) {
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case EAST: {
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xyzTranslations[0] = 0.73f + completionOffset;
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break;
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}
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case WEST: {
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xyzTranslations[0] = 0.25f - completionOffset;
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break;
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}
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case UP: {
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xyzTranslations[1] = 0.25f + completionOffset;
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break;
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}
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case DOWN: {
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xyzTranslations[1] = -0.23f - completionOffset;
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break;
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}
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case NORTH: {
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xyzTranslations[2] = 0.25f - completionOffset;
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break;
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}
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case SOUTH: {
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xyzTranslations[2] = 0.73f + completionOffset;
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}
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}
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return xyzTranslations;
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}
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}
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