117 lines
5.2 KiB
Java
117 lines
5.2 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.joml.Quaternionfc
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* org.joml.Vector3f
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.client.renderer.blockentity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import java.util.Set;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.geom.EntityModelSet;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.renderer.Sheets;
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import net.minecraft.client.renderer.SubmitNodeCollector;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.client.renderer.blockentity.state.ShulkerBoxRenderState;
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import net.minecraft.client.renderer.feature.ModelFeatureRenderer;
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import net.minecraft.client.renderer.rendertype.RenderTypes;
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import net.minecraft.client.renderer.special.SpecialModelRenderer;
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import net.minecraft.client.renderer.state.CameraRenderState;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.client.resources.model.Material;
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import net.minecraft.client.resources.model.MaterialSet;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.DyeColor;
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import net.minecraft.world.level.block.ShulkerBoxBlock;
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import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity;
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import net.minecraft.world.phys.Vec3;
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import org.joml.Quaternionfc;
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import org.joml.Vector3f;
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import org.jspecify.annotations.Nullable;
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public class ShulkerBoxRenderer
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implements BlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState> {
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private final MaterialSet materials;
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private final ShulkerBoxModel model;
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public ShulkerBoxRenderer(BlockEntityRendererProvider.Context context) {
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this(context.entityModelSet(), context.materials());
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}
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public ShulkerBoxRenderer(SpecialModelRenderer.BakingContext context) {
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this(context.entityModelSet(), context.materials());
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}
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public ShulkerBoxRenderer(EntityModelSet context, MaterialSet materials) {
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this.materials = materials;
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this.model = new ShulkerBoxModel(context.bakeLayer(ModelLayers.SHULKER_BOX));
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}
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@Override
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public ShulkerBoxRenderState createRenderState() {
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return new ShulkerBoxRenderState();
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}
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@Override
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public void extractRenderState(ShulkerBoxBlockEntity blockEntity, ShulkerBoxRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) {
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BlockEntityRenderer.super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress);
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state.direction = blockEntity.getBlockState().getValueOrElse(ShulkerBoxBlock.FACING, Direction.UP);
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state.color = blockEntity.getColor();
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state.progress = blockEntity.getProgress(partialTicks);
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}
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@Override
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public void submit(ShulkerBoxRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
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DyeColor color = state.color;
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Material material = color == null ? Sheets.DEFAULT_SHULKER_TEXTURE_LOCATION : Sheets.getShulkerBoxMaterial(color);
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this.submit(poseStack, submitNodeCollector, state.lightCoords, OverlayTexture.NO_OVERLAY, state.direction, state.progress, state.breakProgress, material, 0);
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}
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public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Direction direction, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, Material material, int outlineColor) {
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poseStack.pushPose();
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this.prepareModel(poseStack, direction, progress);
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submitNodeCollector.submitModel(this.model, Float.valueOf(progress), poseStack, material.renderType(this.model::renderType), lightCoords, overlayCoords, -1, this.materials.get(material), outlineColor, breakProgress);
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poseStack.popPose();
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}
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private void prepareModel(PoseStack poseStack, Direction direction, float progress) {
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poseStack.translate(0.5f, 0.5f, 0.5f);
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float scale = 0.9995f;
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poseStack.scale(0.9995f, 0.9995f, 0.9995f);
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poseStack.mulPose((Quaternionfc)direction.getRotation());
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poseStack.scale(1.0f, -1.0f, -1.0f);
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poseStack.translate(0.0f, -1.0f, 0.0f);
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this.model.setupAnim(Float.valueOf(progress));
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}
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public void getExtents(Direction direction, float progress, Set<Vector3f> result) {
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PoseStack poseStack = new PoseStack();
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this.prepareModel(poseStack, direction, progress);
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this.model.root().getExtentsForGui(poseStack, result);
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}
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private static class ShulkerBoxModel
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extends Model<Float> {
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private final ModelPart lid;
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public ShulkerBoxModel(ModelPart root) {
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super(root, RenderTypes::entityCutoutNoCull);
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this.lid = root.getChild("lid");
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}
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@Override
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public void setupAnim(Float progress) {
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super.setupAnim(progress);
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this.lid.setPos(0.0f, 24.0f - progress.floatValue() * 0.5f * 16.0f, 0.0f);
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this.lid.yRot = 270.0f * progress.floatValue() * ((float)Math.PI / 180);
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}
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}
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}
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