2025-11-24 22:52:51 +03:00

117 lines
4.9 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.ImmutableMap
* org.joml.Quaternionfc
*/
package net.minecraft.client.renderer.blockentity;
import com.google.common.collect.ImmutableMap;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import java.util.Map;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.blockentity.AbstractSignRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.resources.model.Material;
import net.minecraft.client.resources.model.MaterialSet;
import net.minecraft.util.Unit;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.phys.Vec3;
import org.joml.Quaternionfc;
public class SignRenderer
extends AbstractSignRenderer {
public static final float RENDER_SCALE = 0.6666667f;
private static final Vec3 TEXT_OFFSET = new Vec3(0.0, 0.3333333432674408, 0.046666666865348816);
private final Map<WoodType, Models> signModels = (Map)WoodType.values().collect(ImmutableMap.toImmutableMap(type -> type, type -> new Models(SignRenderer.createSignModel(context.entityModelSet(), type, true), SignRenderer.createSignModel(context.entityModelSet(), type, false))));
public SignRenderer(BlockEntityRendererProvider.Context context) {
super(context);
}
@Override
protected Model.Simple getSignModel(BlockState blockState, WoodType type) {
Models models = this.signModels.get(type);
return blockState.getBlock() instanceof StandingSignBlock ? models.standing() : models.wall();
}
@Override
protected Material getSignMaterial(WoodType type) {
return Sheets.getSignMaterial(type);
}
@Override
protected float getSignModelRenderScale() {
return 0.6666667f;
}
@Override
protected float getSignTextRenderScale() {
return 0.6666667f;
}
private static void translateBase(PoseStack poseStack, float angle) {
poseStack.translate(0.5f, 0.5f, 0.5f);
poseStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(angle));
}
@Override
protected void translateSign(PoseStack poseStack, float angle, BlockState blockState) {
SignRenderer.translateBase(poseStack, angle);
if (!(blockState.getBlock() instanceof StandingSignBlock)) {
poseStack.translate(0.0f, -0.3125f, -0.4375f);
}
}
@Override
protected Vec3 getTextOffset() {
return TEXT_OFFSET;
}
public static void submitSpecial(MaterialSet materials, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model.Simple model, Material material) {
poseStack.pushPose();
SignRenderer.applyInHandTransforms(poseStack);
submitNodeCollector.submitModel(model, Unit.INSTANCE, poseStack, material.renderType(model::renderType), lightCoords, overlayCoords, -1, materials.get(material), 0, null);
poseStack.popPose();
}
public static void applyInHandTransforms(PoseStack poseStack) {
SignRenderer.translateBase(poseStack, 0.0f);
poseStack.scale(0.6666667f, -0.6666667f, -0.6666667f);
}
public static Model.Simple createSignModel(EntityModelSet entityModelSet, WoodType woodType, boolean standing) {
ModelLayerLocation layer = standing ? ModelLayers.createStandingSignModelName(woodType) : ModelLayers.createWallSignModelName(woodType);
return new Model.Simple(entityModelSet.bakeLayer(layer), RenderTypes::entityCutoutNoCull);
}
public static LayerDefinition createSignLayer(boolean standing) {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild("sign", CubeListBuilder.create().texOffs(0, 0).addBox(-12.0f, -14.0f, -1.0f, 24.0f, 12.0f, 2.0f), PartPose.ZERO);
if (standing) {
root.addOrReplaceChild("stick", CubeListBuilder.create().texOffs(0, 14).addBox(-1.0f, -2.0f, -1.0f, 2.0f, 14.0f, 2.0f), PartPose.ZERO);
}
return LayerDefinition.create(mesh, 64, 32);
}
private record Models(Model.Simple standing, Model.Simple wall) {
}
}