2025-11-24 22:52:51 +03:00

20 lines
612 B
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.blockentity.state;
import net.minecraft.client.renderer.blockentity.state.BlockEntityRenderState;
import net.minecraft.client.renderer.rendertype.RenderType;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.SkullBlock;
public class SkullBlockRenderState
extends BlockEntityRenderState {
public float animationProgress;
public Direction direction = Direction.NORTH;
public float rotationDegrees;
public SkullBlock.Type skullType = SkullBlock.Types.ZOMBIE;
public RenderType renderType;
}