2025-11-24 22:52:51 +03:00

43 lines
1.3 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.chunk;
import com.mojang.blaze3d.pipeline.RenderTarget;
import java.util.Locale;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.ChunkSectionLayer;
public enum ChunkSectionLayerGroup {
OPAQUE(ChunkSectionLayer.SOLID, ChunkSectionLayer.CUTOUT),
TRANSLUCENT(ChunkSectionLayer.TRANSLUCENT),
TRIPWIRE(ChunkSectionLayer.TRIPWIRE);
private final String label;
private final ChunkSectionLayer[] layers;
private ChunkSectionLayerGroup(ChunkSectionLayer ... layers) {
this.layers = layers;
this.label = this.toString().toLowerCase(Locale.ROOT);
}
public String label() {
return this.label;
}
public ChunkSectionLayer[] layers() {
return this.layers;
}
public RenderTarget outputTarget() {
Minecraft minecraft = Minecraft.getInstance();
RenderTarget renderTarget = switch (this.ordinal()) {
case 2 -> minecraft.levelRenderer.getWeatherTarget();
case 1 -> minecraft.levelRenderer.getTranslucentTarget();
default -> minecraft.getMainRenderTarget();
};
return renderTarget != null ? renderTarget : minecraft.getMainRenderTarget();
}
}