2025-11-24 22:52:51 +03:00

61 lines
1.8 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.texture;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.textures.GpuTextureView;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.util.ARGB;
public class OverlayTexture
implements AutoCloseable {
private static final int SIZE = 16;
public static final int NO_WHITE_U = 0;
public static final int RED_OVERLAY_V = 3;
public static final int WHITE_OVERLAY_V = 10;
public static final int NO_OVERLAY = OverlayTexture.pack(0, 10);
private final DynamicTexture texture = new DynamicTexture("Entity Color Overlay", 16, 16, false);
public OverlayTexture() {
NativeImage pixels = this.texture.getPixels();
for (int y = 0; y < 16; ++y) {
for (int x = 0; x < 16; ++x) {
if (y < 8) {
pixels.setPixel(x, y, -1291911168);
continue;
}
int a = (int)((1.0f - (float)x / 15.0f * 0.75f) * 255.0f);
pixels.setPixel(x, y, ARGB.white(a));
}
}
this.texture.upload();
}
@Override
public void close() {
this.texture.close();
}
public static int u(float whiteOverlayProgress) {
return (int)(whiteOverlayProgress * 15.0f);
}
public static int v(boolean hurtOverlay) {
return hurtOverlay ? 3 : 10;
}
public static int pack(int u, int v) {
return u | v << 16;
}
public static int pack(float whiteOverlayProgress, boolean redOverlay) {
return OverlayTexture.pack(OverlayTexture.u(whiteOverlayProgress), OverlayTexture.v(redOverlay));
}
public GpuTextureView getTextureView() {
return this.texture.getTextureView();
}
}