539 lines
33 KiB
Java
539 lines
33 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.data.worldgen;
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import net.minecraft.data.worldgen.Carvers;
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import net.minecraft.data.worldgen.placement.AquaticPlacements;
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import net.minecraft.data.worldgen.placement.CavePlacements;
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import net.minecraft.data.worldgen.placement.MiscOverworldPlacements;
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import net.minecraft.data.worldgen.placement.OrePlacements;
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import net.minecraft.data.worldgen.placement.VegetationPlacements;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.biome.BiomeGenerationSettings;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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import net.minecraft.world.level.levelgen.GenerationStep;
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public class BiomeDefaultFeatures {
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public static void addDefaultCarversAndLakes(BiomeGenerationSettings.Builder builder) {
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builder.addCarver(Carvers.CAVE);
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builder.addCarver(Carvers.CAVE_EXTRA_UNDERGROUND);
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builder.addCarver(Carvers.CANYON);
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builder.addFeature(GenerationStep.Decoration.LAKES, MiscOverworldPlacements.LAKE_LAVA_UNDERGROUND);
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builder.addFeature(GenerationStep.Decoration.LAKES, MiscOverworldPlacements.LAKE_LAVA_SURFACE);
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}
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public static void addDefaultMonsterRoom(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_STRUCTURES, CavePlacements.MONSTER_ROOM);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_STRUCTURES, CavePlacements.MONSTER_ROOM_DEEP);
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}
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public static void addDefaultUndergroundVariety(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIRT);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GRAVEL);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GRANITE_UPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GRANITE_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIORITE_UPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIORITE_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_ANDESITE_UPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_ANDESITE_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_TUFF);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.GLOW_LICHEN);
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}
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public static void addDripstone(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, CavePlacements.LARGE_DRIPSTONE);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, CavePlacements.DRIPSTONE_CLUSTER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, CavePlacements.POINTED_DRIPSTONE);
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}
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public static void addSculk(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, CavePlacements.SCULK_VEIN);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, CavePlacements.SCULK_PATCH_DEEP_DARK);
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}
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public static void addDefaultOres(BiomeGenerationSettings.Builder builder) {
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BiomeDefaultFeatures.addDefaultOres(builder, false);
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}
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public static void addDefaultOres(BiomeGenerationSettings.Builder builder, boolean largeCopperBlobs) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_COAL_UPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_COAL_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_IRON_UPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_IRON_MIDDLE);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_IRON_SMALL);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GOLD);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GOLD_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_REDSTONE);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_REDSTONE_LOWER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIAMOND);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIAMOND_MEDIUM);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIAMOND_LARGE);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_DIAMOND_BURIED);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_LAPIS);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_LAPIS_BURIED);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, largeCopperBlobs ? OrePlacements.ORE_COPPER_LARGE : OrePlacements.ORE_COPPER);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, CavePlacements.UNDERWATER_MAGMA);
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}
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public static void addExtraGold(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_GOLD_EXTRA);
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}
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public static void addExtraEmeralds(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_EMERALD);
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}
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public static void addInfestedStone(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_INFESTED);
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}
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public static void addDefaultSoftDisks(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_SAND);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_CLAY);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_GRAVEL);
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}
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public static void addSwampClayDisk(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_CLAY);
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}
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public static void addMangroveSwampDisks(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_GRASS);
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, MiscOverworldPlacements.DISK_CLAY);
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}
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public static void addMossyStoneBlock(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, MiscOverworldPlacements.FOREST_ROCK);
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}
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public static void addFerns(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_LARGE_FERN);
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}
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public static void addBushes(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_BUSH);
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}
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public static void addRareBerryBushes(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_BERRY_RARE);
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}
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public static void addCommonBerryBushes(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_BERRY_COMMON);
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}
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public static void addLightBambooVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BAMBOO_LIGHT);
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}
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public static void addBambooVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BAMBOO);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BAMBOO_VEGETATION);
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}
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public static void addTaigaTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_TAIGA);
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}
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public static void addGroveTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_GROVE);
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}
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public static void addWaterTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_WATER);
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}
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public static void addBirchTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_BIRCH);
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}
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public static void addOtherBirchTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_BIRCH_AND_OAK_LEAF_LITTER);
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}
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public static void addTallBirchTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BIRCH_TALL);
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}
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public static void addBirchForestFlowers(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.WILDFLOWERS_BIRCH_FOREST);
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}
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public static void addSavannaTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_SAVANNA);
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}
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public static void addShatteredSavannaTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_WINDSWEPT_SAVANNA);
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}
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public static void addLushCavesVegetationFeatures(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.LUSH_CAVES_CEILING_VEGETATION);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.CAVE_VINES);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.LUSH_CAVES_CLAY);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.LUSH_CAVES_VEGETATION);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.ROOTED_AZALEA_TREE);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.SPORE_BLOSSOM);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, CavePlacements.CLASSIC_VINES);
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}
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public static void addLushCavesSpecialOres(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.UNDERGROUND_ORES, OrePlacements.ORE_CLAY);
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}
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public static void addMountainTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_WINDSWEPT_HILLS);
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}
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public static void addMountainForestTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_WINDSWEPT_FOREST);
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}
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public static void addJungleTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_JUNGLE);
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}
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public static void addSparseJungleTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_SPARSE_JUNGLE);
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}
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public static void addBadlandsTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_BADLANDS);
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}
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public static void addSnowyTrees(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_SNOWY);
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}
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public static void addJungleGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_JUNGLE);
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}
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public static void addSavannaGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_TALL_GRASS);
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}
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public static void addShatteredSavannaGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_NORMAL);
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}
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public static void addSavannaExtraGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_SAVANNA);
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}
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public static void addBadlandGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_BADLANDS);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DRY_GRASS_BADLANDS);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DEAD_BUSH_BADLANDS);
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}
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public static void addForestFlowers(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FOREST_FLOWERS);
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}
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public static void addForestGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_FOREST);
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}
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public static void addSwampVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_SWAMP);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_SWAMP);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_NORMAL);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DEAD_BUSH);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_WATERLILY);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BROWN_MUSHROOM_SWAMP);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.RED_MUSHROOM_SWAMP);
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}
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public static void addMangroveSwampVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_MANGROVE);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_NORMAL);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DEAD_BUSH);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_WATERLILY);
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}
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public static void addMushroomFieldVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.MUSHROOM_ISLAND_VEGETATION);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BROWN_MUSHROOM_TAIGA);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.RED_MUSHROOM_TAIGA);
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}
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public static void addPlainVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_PLAINS);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_PLAINS);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_PLAIN);
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}
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public static void addDesertVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DRY_GRASS_DESERT);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DEAD_BUSH_2);
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}
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public static void addGiantTaigaVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_TAIGA);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_DEAD_BUSH);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BROWN_MUSHROOM_OLD_GROWTH);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.RED_MUSHROOM_OLD_GROWTH);
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}
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public static void addDefaultFlowers(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_DEFAULT);
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}
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public static void addCherryGroveVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_PLAIN);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_CHERRY);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_CHERRY);
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}
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public static void addMeadowVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_MEADOW);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_MEADOW);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_MEADOW);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.WILDFLOWERS_MEADOW);
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}
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public static void addWarmFlowers(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_WARM);
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}
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public static void addDefaultGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_BADLANDS);
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}
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public static void addTaigaGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_GRASS_TAIGA_2);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BROWN_MUSHROOM_TAIGA);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.RED_MUSHROOM_TAIGA);
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}
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public static void addPlainGrass(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_TALL_GRASS_2);
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}
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public static void addDefaultMushrooms(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.BROWN_MUSHROOM_NORMAL);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.RED_MUSHROOM_NORMAL);
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}
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public static void addDefaultExtraVegetation(BiomeGenerationSettings.Builder builder, boolean shouldGenerateNearWaterVegetation) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_PUMPKIN);
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if (shouldGenerateNearWaterVegetation) {
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BiomeDefaultFeatures.addNearWaterVegetation(builder);
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}
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}
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public static void addNearWaterVegetation(BiomeGenerationSettings.Builder builder) {
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_SUGAR_CANE);
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builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_FIREFLY_BUSH_NEAR_WATER);
|
|
}
|
|
|
|
public static void addLeafLitterPatch(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_LEAF_LITTER);
|
|
}
|
|
|
|
public static void addBadlandExtraVegetation(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_SUGAR_CANE_BADLANDS);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_PUMPKIN);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_CACTUS_DECORATED);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_FIREFLY_BUSH_NEAR_WATER);
|
|
}
|
|
|
|
public static void addJungleMelons(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_MELON);
|
|
}
|
|
|
|
public static void addSparseJungleMelons(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_MELON_SPARSE);
|
|
}
|
|
|
|
public static void addJungleVines(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.VINES);
|
|
}
|
|
|
|
public static void addDesertExtraVegetation(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_SUGAR_CANE_DESERT);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_PUMPKIN);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_CACTUS_DESERT);
|
|
}
|
|
|
|
public static void addSwampExtraVegetation(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_SUGAR_CANE_SWAMP);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_PUMPKIN);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_FIREFLY_BUSH_SWAMP);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_FIREFLY_BUSH_NEAR_WATER_SWAMP);
|
|
}
|
|
|
|
public static void addMangroveSwampExtraVegetation(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.SEAGRASS_SWAMP);
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_FIREFLY_BUSH_NEAR_WATER);
|
|
}
|
|
|
|
public static void addDesertExtraDecoration(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, MiscOverworldPlacements.DESERT_WELL);
|
|
}
|
|
|
|
public static void addFossilDecoration(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_STRUCTURES, CavePlacements.FOSSIL_UPPER);
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_STRUCTURES, CavePlacements.FOSSIL_LOWER);
|
|
}
|
|
|
|
public static void addColdOceanExtraVegetation(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.KELP_COLD);
|
|
}
|
|
|
|
public static void addLukeWarmKelp(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.KELP_WARM);
|
|
}
|
|
|
|
public static void addDefaultSprings(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.FLUID_SPRINGS, MiscOverworldPlacements.SPRING_WATER);
|
|
builder.addFeature(GenerationStep.Decoration.FLUID_SPRINGS, MiscOverworldPlacements.SPRING_LAVA);
|
|
}
|
|
|
|
public static void addFrozenSprings(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.FLUID_SPRINGS, MiscOverworldPlacements.SPRING_LAVA_FROZEN);
|
|
}
|
|
|
|
public static void addIcebergs(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, MiscOverworldPlacements.ICEBERG_PACKED);
|
|
builder.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, MiscOverworldPlacements.ICEBERG_BLUE);
|
|
}
|
|
|
|
public static void addBlueIce(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, MiscOverworldPlacements.BLUE_ICE);
|
|
}
|
|
|
|
public static void addSurfaceFreezing(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.TOP_LAYER_MODIFICATION, MiscOverworldPlacements.FREEZE_TOP_LAYER);
|
|
}
|
|
|
|
public static void addNetherDefaultOres(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_GRAVEL_NETHER);
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_BLACKSTONE);
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_GOLD_NETHER);
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_QUARTZ_NETHER);
|
|
BiomeDefaultFeatures.addAncientDebris(builder);
|
|
}
|
|
|
|
public static void addAncientDebris(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_ANCIENT_DEBRIS_LARGE);
|
|
builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_ANCIENT_DEBRIS_SMALL);
|
|
}
|
|
|
|
public static void addDefaultCrystalFormations(BiomeGenerationSettings.Builder builder) {
|
|
builder.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, CavePlacements.AMETHYST_GEODE);
|
|
}
|
|
|
|
public static void farmAnimals(MobSpawnSettings.Builder builder) {
|
|
builder.addSpawn(MobCategory.CREATURE, 12, new MobSpawnSettings.SpawnerData(EntityType.SHEEP, 4, 4));
|
|
builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.PIG, 4, 4));
|
|
builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.CHICKEN, 4, 4));
|
|
builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.COW, 4, 4));
|
|
}
|
|
|
|
public static void caveSpawns(MobSpawnSettings.Builder builder) {
|
|
builder.addSpawn(MobCategory.AMBIENT, 10, new MobSpawnSettings.SpawnerData(EntityType.BAT, 8, 8));
|
|
builder.addSpawn(MobCategory.UNDERGROUND_WATER_CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.GLOW_SQUID, 4, 6));
|
|
}
|
|
|
|
public static void commonSpawns(MobSpawnSettings.Builder builder) {
|
|
BiomeDefaultFeatures.commonSpawns(builder, 100);
|
|
}
|
|
|
|
public static void commonSpawns(MobSpawnSettings.Builder builder, int skeletonWeight) {
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
BiomeDefaultFeatures.monsters(builder, 95, 5, 0, skeletonWeight, false);
|
|
}
|
|
|
|
public static void commonSpawnWithZombieHorse(MobSpawnSettings.Builder builder) {
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
BiomeDefaultFeatures.monsters(builder, 90, 5, 5, 100, false);
|
|
}
|
|
|
|
public static void swampSpawns(MobSpawnSettings.Builder builder, int swampSkeletonWeight) {
|
|
BiomeDefaultFeatures.commonSpawns(builder, swampSkeletonWeight);
|
|
builder.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.SLIME, 1, 1));
|
|
builder.addSpawn(MobCategory.MONSTER, 30, new MobSpawnSettings.SpawnerData(EntityType.BOGGED, 4, 4));
|
|
builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.FROG, 2, 5));
|
|
}
|
|
|
|
public static void oceanSpawns(MobSpawnSettings.Builder builder, int squidProbabilityWeight, int squidMaxCount, int codProbabilityWeight) {
|
|
builder.addSpawn(MobCategory.WATER_CREATURE, squidProbabilityWeight, new MobSpawnSettings.SpawnerData(EntityType.SQUID, 1, squidMaxCount));
|
|
builder.addSpawn(MobCategory.WATER_AMBIENT, codProbabilityWeight, new MobSpawnSettings.SpawnerData(EntityType.COD, 3, 6));
|
|
BiomeDefaultFeatures.commonSpawns(builder);
|
|
builder.addSpawn(MobCategory.MONSTER, 5, new MobSpawnSettings.SpawnerData(EntityType.DROWNED, 1, 1));
|
|
}
|
|
|
|
public static void warmOceanSpawns(MobSpawnSettings.Builder builder, int squidProbabilityWeight, int squidMinCount) {
|
|
builder.addSpawn(MobCategory.WATER_CREATURE, squidProbabilityWeight, new MobSpawnSettings.SpawnerData(EntityType.SQUID, squidMinCount, 4));
|
|
builder.addSpawn(MobCategory.WATER_AMBIENT, 25, new MobSpawnSettings.SpawnerData(EntityType.TROPICAL_FISH, 8, 8));
|
|
builder.addSpawn(MobCategory.WATER_CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.DOLPHIN, 1, 2));
|
|
builder.addSpawn(MobCategory.MONSTER, 5, new MobSpawnSettings.SpawnerData(EntityType.DROWNED, 1, 1));
|
|
BiomeDefaultFeatures.commonSpawns(builder);
|
|
}
|
|
|
|
public static void plainsSpawns(MobSpawnSettings.Builder builder) {
|
|
BiomeDefaultFeatures.farmAnimals(builder);
|
|
builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.HORSE, 2, 6));
|
|
builder.addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.DONKEY, 1, 3));
|
|
BiomeDefaultFeatures.commonSpawnWithZombieHorse(builder);
|
|
}
|
|
|
|
public static void snowySpawns(MobSpawnSettings.Builder builder, boolean spawnZombieHorse) {
|
|
builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3));
|
|
builder.addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.POLAR_BEAR, 1, 2));
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
BiomeDefaultFeatures.monsters(builder, spawnZombieHorse ? 90 : 95, 5, spawnZombieHorse ? 5 : 0, 20, false);
|
|
builder.addSpawn(MobCategory.MONSTER, 80, new MobSpawnSettings.SpawnerData(EntityType.STRAY, 4, 4));
|
|
}
|
|
|
|
public static void desertSpawns(MobSpawnSettings.Builder builder) {
|
|
builder.addSpawn(MobCategory.CREATURE, 12, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3));
|
|
builder.addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.CAMEL, 1, 1));
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
BiomeDefaultFeatures.monsters(builder, 19, 1, 0, 50, false);
|
|
builder.addSpawn(MobCategory.MONSTER, 80, new MobSpawnSettings.SpawnerData(EntityType.HUSK, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, 50, new MobSpawnSettings.SpawnerData(EntityType.PARCHED, 4, 4));
|
|
}
|
|
|
|
public static void dripstoneCavesSpawns(MobSpawnSettings.Builder builder) {
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
int zombieWeight = 95;
|
|
BiomeDefaultFeatures.monsters(builder, 95, 5, 0, 100, false);
|
|
builder.addSpawn(MobCategory.MONSTER, 95, new MobSpawnSettings.SpawnerData(EntityType.DROWNED, 4, 4));
|
|
}
|
|
|
|
public static void monsters(MobSpawnSettings.Builder builder, int zombieWeight, int zombieVillagerWeight, int zombieHorseWeight, int skeletonWeight, boolean drownedZombies) {
|
|
builder.addSpawn(MobCategory.MONSTER, 100, new MobSpawnSettings.SpawnerData(EntityType.SPIDER, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, zombieWeight, new MobSpawnSettings.SpawnerData(drownedZombies ? EntityType.DROWNED : EntityType.ZOMBIE, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, zombieVillagerWeight, new MobSpawnSettings.SpawnerData(EntityType.ZOMBIE_VILLAGER, 1, 1));
|
|
if (zombieHorseWeight > 0) {
|
|
builder.addSpawn(MobCategory.MONSTER, zombieHorseWeight, new MobSpawnSettings.SpawnerData(EntityType.ZOMBIE_HORSE, 1, 1));
|
|
}
|
|
builder.addSpawn(MobCategory.MONSTER, skeletonWeight, new MobSpawnSettings.SpawnerData(EntityType.SKELETON, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, 100, new MobSpawnSettings.SpawnerData(EntityType.CREEPER, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, 100, new MobSpawnSettings.SpawnerData(EntityType.SLIME, 4, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, 10, new MobSpawnSettings.SpawnerData(EntityType.ENDERMAN, 1, 4));
|
|
builder.addSpawn(MobCategory.MONSTER, 5, new MobSpawnSettings.SpawnerData(EntityType.WITCH, 1, 1));
|
|
}
|
|
|
|
public static void mooshroomSpawns(MobSpawnSettings.Builder builder) {
|
|
builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.MOOSHROOM, 4, 8));
|
|
BiomeDefaultFeatures.caveSpawns(builder);
|
|
}
|
|
|
|
public static void baseJungleSpawns(MobSpawnSettings.Builder builder) {
|
|
BiomeDefaultFeatures.farmAnimals(builder);
|
|
builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.CHICKEN, 4, 4));
|
|
BiomeDefaultFeatures.commonSpawns(builder);
|
|
}
|
|
|
|
public static void endSpawns(MobSpawnSettings.Builder builder) {
|
|
builder.addSpawn(MobCategory.MONSTER, 10, new MobSpawnSettings.SpawnerData(EntityType.ENDERMAN, 4, 4));
|
|
}
|
|
}
|
|
|