53 lines
2.5 KiB
Java
53 lines
2.5 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.brigadier.CommandDispatcher
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* com.mojang.brigadier.Message
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* com.mojang.brigadier.builder.LiteralArgumentBuilder
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* com.mojang.brigadier.context.CommandContext
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* com.mojang.brigadier.exceptions.CommandSyntaxException
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* com.mojang.brigadier.exceptions.SimpleCommandExceptionType
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*/
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package net.minecraft.server.commands;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.Message;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.context.CommandContext;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import com.mojang.brigadier.exceptions.SimpleCommandExceptionType;
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import java.util.Collection;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.SharedSuggestionProvider;
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import net.minecraft.commands.arguments.GameProfileArgument;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.players.NameAndId;
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import net.minecraft.server.players.PlayerList;
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public class DeOpCommands {
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private static final SimpleCommandExceptionType ERROR_NOT_OP = new SimpleCommandExceptionType((Message)Component.translatable("commands.deop.failed"));
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
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dispatcher.register((LiteralArgumentBuilder)((LiteralArgumentBuilder)Commands.literal("deop").requires(Commands.hasPermission(Commands.LEVEL_ADMINS))).then(Commands.argument("targets", GameProfileArgument.gameProfile()).suggests((c, p) -> SharedSuggestionProvider.suggest(((CommandSourceStack)c.getSource()).getServer().getPlayerList().getOpNames(), p)).executes(c -> DeOpCommands.deopPlayers((CommandSourceStack)c.getSource(), GameProfileArgument.getGameProfiles((CommandContext<CommandSourceStack>)c, "targets")))));
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}
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private static int deopPlayers(CommandSourceStack source, Collection<NameAndId> players) throws CommandSyntaxException {
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PlayerList list = source.getServer().getPlayerList();
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int count = 0;
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for (NameAndId player : players) {
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if (!list.isOp(player)) continue;
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list.deop(player);
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++count;
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source.sendSuccess(() -> Component.translatable("commands.deop.success", ((NameAndId)players.iterator().next()).name()), true);
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}
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if (count == 0) {
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throw ERROR_NOT_OP.create();
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}
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source.getServer().kickUnlistedPlayers();
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return count;
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}
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}
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