2025-11-24 22:52:51 +03:00

45 lines
2.9 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.mojang.brigadier.CommandDispatcher
* com.mojang.brigadier.builder.LiteralArgumentBuilder
* com.mojang.brigadier.builder.RequiredArgumentBuilder
* com.mojang.brigadier.context.CommandContext
*/
package net.minecraft.server.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
import net.minecraft.commands.arguments.coordinates.Coordinates;
import net.minecraft.commands.arguments.coordinates.RotationArgument;
import net.minecraft.commands.arguments.coordinates.WorldCoordinates;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.storage.LevelData;
import net.minecraft.world.phys.Vec2;
public class SetWorldSpawnCommand {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register((LiteralArgumentBuilder)((LiteralArgumentBuilder)((LiteralArgumentBuilder)Commands.literal("setworldspawn").requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS))).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPos.containing(((CommandSourceStack)c.getSource()).getPosition()), WorldCoordinates.ZERO_ROTATION))).then(((RequiredArgumentBuilder)Commands.argument("pos", BlockPosArgument.blockPos()).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPosArgument.getSpawnablePos((CommandContext<CommandSourceStack>)c, "pos"), WorldCoordinates.ZERO_ROTATION))).then(Commands.argument("rotation", RotationArgument.rotation()).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPosArgument.getSpawnablePos((CommandContext<CommandSourceStack>)c, "pos"), RotationArgument.getRotation((CommandContext<CommandSourceStack>)c, "rotation"))))));
}
private static int setSpawn(CommandSourceStack source, BlockPos pos, Coordinates rotation) {
ServerLevel level = source.getLevel();
Vec2 rotationVector = rotation.getRotation(source);
float yaw = rotationVector.y;
float pitch = rotationVector.x;
LevelData.RespawnData respawnData = LevelData.RespawnData.of(level.dimension(), pos, yaw, pitch);
level.setRespawnData(respawnData);
source.sendSuccess(() -> Component.translatable("commands.setworldspawn.success", pos.getX(), pos.getY(), pos.getZ(), Float.valueOf(respawnData.yaw()), Float.valueOf(respawnData.pitch()), level.dimension().identifier().toString()), true);
return 1;
}
}