45 lines
2.9 KiB
Java
45 lines
2.9 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* com.mojang.brigadier.CommandDispatcher
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* com.mojang.brigadier.builder.LiteralArgumentBuilder
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* com.mojang.brigadier.builder.RequiredArgumentBuilder
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* com.mojang.brigadier.context.CommandContext
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*/
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package net.minecraft.server.commands;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.builder.RequiredArgumentBuilder;
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import com.mojang.brigadier.context.CommandContext;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
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import net.minecraft.commands.arguments.coordinates.Coordinates;
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import net.minecraft.commands.arguments.coordinates.RotationArgument;
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import net.minecraft.commands.arguments.coordinates.WorldCoordinates;
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import net.minecraft.core.BlockPos;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.storage.LevelData;
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import net.minecraft.world.phys.Vec2;
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public class SetWorldSpawnCommand {
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
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dispatcher.register((LiteralArgumentBuilder)((LiteralArgumentBuilder)((LiteralArgumentBuilder)Commands.literal("setworldspawn").requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS))).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPos.containing(((CommandSourceStack)c.getSource()).getPosition()), WorldCoordinates.ZERO_ROTATION))).then(((RequiredArgumentBuilder)Commands.argument("pos", BlockPosArgument.blockPos()).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPosArgument.getSpawnablePos((CommandContext<CommandSourceStack>)c, "pos"), WorldCoordinates.ZERO_ROTATION))).then(Commands.argument("rotation", RotationArgument.rotation()).executes(c -> SetWorldSpawnCommand.setSpawn((CommandSourceStack)c.getSource(), BlockPosArgument.getSpawnablePos((CommandContext<CommandSourceStack>)c, "pos"), RotationArgument.getRotation((CommandContext<CommandSourceStack>)c, "rotation"))))));
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}
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private static int setSpawn(CommandSourceStack source, BlockPos pos, Coordinates rotation) {
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ServerLevel level = source.getLevel();
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Vec2 rotationVector = rotation.getRotation(source);
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float yaw = rotationVector.y;
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float pitch = rotationVector.x;
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LevelData.RespawnData respawnData = LevelData.RespawnData.of(level.dimension(), pos, yaw, pitch);
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level.setRespawnData(respawnData);
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source.sendSuccess(() -> Component.translatable("commands.setworldspawn.success", pos.getX(), pos.getY(), pos.getZ(), Float.valueOf(respawnData.yaw()), Float.valueOf(respawnData.pitch()), level.dimension().identifier().toString()), true);
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return 1;
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}
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}
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