2025-11-24 22:52:51 +03:00

70 lines
2.3 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* javax.annotation.concurrent.Immutable
*/
package net.minecraft.world;
import javax.annotation.concurrent.Immutable;
import net.minecraft.util.Mth;
import net.minecraft.world.Difficulty;
@Immutable
public class DifficultyInstance {
private static final float DIFFICULTY_TIME_GLOBAL_OFFSET = -72000.0f;
private static final float MAX_DIFFICULTY_TIME_GLOBAL = 1440000.0f;
private static final float MAX_DIFFICULTY_TIME_LOCAL = 3600000.0f;
private final Difficulty base;
private final float effectiveDifficulty;
public DifficultyInstance(Difficulty base, long totalGameTime, long localGameTime, float moonBrightness) {
this.base = base;
this.effectiveDifficulty = this.calculateDifficulty(base, totalGameTime, localGameTime, moonBrightness);
}
public Difficulty getDifficulty() {
return this.base;
}
public float getEffectiveDifficulty() {
return this.effectiveDifficulty;
}
public boolean isHard() {
return this.effectiveDifficulty >= (float)Difficulty.HARD.ordinal();
}
public boolean isHarderThan(float requiredDifficulty) {
return this.effectiveDifficulty > requiredDifficulty;
}
public float getSpecialMultiplier() {
if (this.effectiveDifficulty < 2.0f) {
return 0.0f;
}
if (this.effectiveDifficulty > 4.0f) {
return 1.0f;
}
return (this.effectiveDifficulty - 2.0f) / 2.0f;
}
private float calculateDifficulty(Difficulty base, long totalGameTime, long localGameTime, float moonBrightness) {
if (base == Difficulty.PEACEFUL) {
return 0.0f;
}
boolean isHard = base == Difficulty.HARD;
float scale = 0.75f;
float globalScale = Mth.clamp(((float)totalGameTime + -72000.0f) / 1440000.0f, 0.0f, 1.0f) * 0.25f;
scale += globalScale;
float localScale = 0.0f;
localScale += Mth.clamp((float)localGameTime / 3600000.0f, 0.0f, 1.0f) * (isHard ? 1.0f : 0.75f);
localScale += Mth.clamp(moonBrightness * 0.25f, 0.0f, globalScale);
if (base == Difficulty.EASY) {
localScale *= 0.5f;
}
return (float)base.getId() * (scale += localScale);
}
}