2025-11-24 22:52:51 +03:00

3969 lines
153 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.ImmutableList
* com.google.common.collect.ImmutableList$Builder
* com.google.common.collect.Lists
* com.google.common.collect.Sets
* com.mojang.logging.LogUtils
* com.mojang.serialization.Codec
* it.unimi.dsi.fastutil.doubles.DoubleList
* it.unimi.dsi.fastutil.doubles.DoubleListIterator
* it.unimi.dsi.fastutil.floats.FloatArraySet
* it.unimi.dsi.fastutil.floats.FloatArrays
* it.unimi.dsi.fastutil.longs.LongOpenHashSet
* it.unimi.dsi.fastutil.longs.LongSet
* it.unimi.dsi.fastutil.objects.Object2DoubleArrayMap
* it.unimi.dsi.fastutil.objects.Object2DoubleMap
* it.unimi.dsi.fastutil.objects.ObjectArrayList
* org.jetbrains.annotations.Contract
* org.jspecify.annotations.Nullable
* org.slf4j.Logger
*/
package net.minecraft.world.entity;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.Codec;
import it.unimi.dsi.fastutil.doubles.DoubleList;
import it.unimi.dsi.fastutil.doubles.DoubleListIterator;
import it.unimi.dsi.fastutil.floats.FloatArraySet;
import it.unimi.dsi.fastutil.floats.FloatArrays;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
import it.unimi.dsi.fastutil.objects.Object2DoubleArrayMap;
import it.unimi.dsi.fastutil.objects.Object2DoubleMap;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Locale;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.BiConsumer;
import java.util.function.Predicate;
import java.util.stream.Stream;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.ReportedException;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.commands.CommandSource;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityAnchorArgument;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.SectionPos;
import net.minecraft.core.UUIDUtil;
import net.minecraft.core.Vec3i;
import net.minecraft.core.component.DataComponentGetter;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.particles.BlockParticleOption;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentSerialization;
import net.minecraft.network.chat.HoverEvent;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
import net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket;
import net.minecraft.network.protocol.game.VecDeltaCodec;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SyncedDataHolder;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerEntity;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.TicketType;
import net.minecraft.server.permissions.PermissionSet;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.DamageTypeTags;
import net.minecraft.tags.EntityTypeTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.tags.TagKey;
import net.minecraft.util.ARGB;
import net.minecraft.util.BlockUtil;
import net.minecraft.util.Mth;
import net.minecraft.util.ProblemReporter;
import net.minecraft.util.RandomSource;
import net.minecraft.util.Util;
import net.minecraft.util.debug.DebugEntityBlockIntersection;
import net.minecraft.util.debug.DebugSubscriptions;
import net.minecraft.util.debug.DebugValueSource;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.Nameable;
import net.minecraft.world.attribute.EnvironmentAttributes;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageSources;
import net.minecraft.world.entity.EntityAttachment;
import net.minecraft.world.entity.EntityAttachments;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.entity.InterpolationHandler;
import net.minecraft.world.entity.ItemOwner;
import net.minecraft.world.entity.Leashable;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.entity.PortalProcessor;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.entity.PositionMoveRotation;
import net.minecraft.world.entity.Relative;
import net.minecraft.world.entity.SlotAccess;
import net.minecraft.world.entity.SlotProvider;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileDeflection;
import net.minecraft.world.entity.vehicle.AbstractBoat;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.item.enchantment.EnchantmentEffectComponents;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.equipment.Equippable;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FenceGateBlock;
import net.minecraft.world.level.block.HoneyBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Portal;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.entity.EntityAccess;
import net.minecraft.world.level.entity.EntityInLevelCallback;
import net.minecraft.world.level.gameevent.DynamicGameEventListener;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.PushReaction;
import net.minecraft.world.level.portal.PortalShape;
import net.minecraft.world.level.portal.TeleportTransition;
import net.minecraft.world.level.storage.TagValueInput;
import net.minecraft.world.level.storage.TagValueOutput;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import net.minecraft.world.level.storage.loot.LootTable;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.BooleanOp;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.world.scores.ScoreHolder;
import net.minecraft.world.scores.Team;
import net.minecraft.world.waypoints.WaypointTransmitter;
import org.jetbrains.annotations.Contract;
import org.jspecify.annotations.Nullable;
import org.slf4j.Logger;
public abstract class Entity
implements Nameable,
EntityAccess,
ScoreHolder,
SyncedDataHolder,
DataComponentGetter,
ItemOwner,
SlotProvider,
DebugValueSource {
private static final Logger LOGGER = LogUtils.getLogger();
public static final String TAG_ID = "id";
public static final String TAG_UUID = "UUID";
public static final String TAG_PASSENGERS = "Passengers";
public static final String TAG_DATA = "data";
public static final String TAG_POS = "Pos";
public static final String TAG_MOTION = "Motion";
public static final String TAG_ROTATION = "Rotation";
public static final String TAG_PORTAL_COOLDOWN = "PortalCooldown";
public static final String TAG_NO_GRAVITY = "NoGravity";
public static final String TAG_AIR = "Air";
public static final String TAG_ON_GROUND = "OnGround";
public static final String TAG_FALL_DISTANCE = "fall_distance";
public static final String TAG_FIRE = "Fire";
public static final String TAG_SILENT = "Silent";
public static final String TAG_GLOWING = "Glowing";
public static final String TAG_INVULNERABLE = "Invulnerable";
public static final String TAG_CUSTOM_NAME = "CustomName";
private static final AtomicInteger ENTITY_COUNTER = new AtomicInteger();
public static final int CONTENTS_SLOT_INDEX = 0;
public static final int BOARDING_COOLDOWN = 60;
public static final int TOTAL_AIR_SUPPLY = 300;
public static final int MAX_ENTITY_TAG_COUNT = 1024;
private static final Codec<List<String>> TAG_LIST_CODEC = Codec.STRING.sizeLimitedListOf(1024);
public static final float DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2 = 0.2f;
public static final double DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5 = 0.500001;
public static final double DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0 = 0.999999;
public static final int BASE_TICKS_REQUIRED_TO_FREEZE = 140;
public static final int FREEZE_HURT_FREQUENCY = 40;
public static final int BASE_SAFE_FALL_DISTANCE = 3;
private static final AABB INITIAL_AABB = new AABB(0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
private static final double WATER_FLOW_SCALE = 0.014;
private static final double LAVA_FAST_FLOW_SCALE = 0.007;
private static final double LAVA_SLOW_FLOW_SCALE = 0.0023333333333333335;
private static final int MAX_BLOCK_ITERATIONS_ALONG_TRAVEL_PER_TICK = 16;
private static final double MAX_MOVEMENT_RESETTING_TRACE_DISTANCE = 8.0;
private static double viewScale = 1.0;
private final EntityType<?> type;
private boolean requiresPrecisePosition;
private int id = ENTITY_COUNTER.incrementAndGet();
public boolean blocksBuilding;
private ImmutableList<Entity> passengers = ImmutableList.of();
protected int boardingCooldown;
private @Nullable Entity vehicle;
private Level level;
public double xo;
public double yo;
public double zo;
private Vec3 position;
private BlockPos blockPosition;
private ChunkPos chunkPosition;
private Vec3 deltaMovement = Vec3.ZERO;
private float yRot;
private float xRot;
public float yRotO;
public float xRotO;
private AABB bb = INITIAL_AABB;
private boolean onGround;
public boolean horizontalCollision;
public boolean verticalCollision;
public boolean verticalCollisionBelow;
public boolean minorHorizontalCollision;
public boolean hurtMarked;
protected Vec3 stuckSpeedMultiplier = Vec3.ZERO;
private @Nullable RemovalReason removalReason;
public static final float DEFAULT_BB_WIDTH = 0.6f;
public static final float DEFAULT_BB_HEIGHT = 1.8f;
public float moveDist;
public float flyDist;
public double fallDistance;
private float nextStep = 1.0f;
public double xOld;
public double yOld;
public double zOld;
public boolean noPhysics;
protected final RandomSource random = RandomSource.create();
public int tickCount;
private int remainingFireTicks;
protected boolean wasTouchingWater;
protected Object2DoubleMap<TagKey<Fluid>> fluidHeight = new Object2DoubleArrayMap(2);
protected boolean wasEyeInWater;
private final Set<TagKey<Fluid>> fluidOnEyes = new HashSet<TagKey<Fluid>>();
public int invulnerableTime;
protected boolean firstTick = true;
protected final SynchedEntityData entityData;
protected static final EntityDataAccessor<Byte> DATA_SHARED_FLAGS_ID = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.BYTE);
protected static final int FLAG_ONFIRE = 0;
private static final int FLAG_SHIFT_KEY_DOWN = 1;
private static final int FLAG_SPRINTING = 3;
private static final int FLAG_SWIMMING = 4;
private static final int FLAG_INVISIBLE = 5;
protected static final int FLAG_GLOWING = 6;
protected static final int FLAG_FALL_FLYING = 7;
private static final EntityDataAccessor<Integer> DATA_AIR_SUPPLY_ID = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.INT);
private static final EntityDataAccessor<Optional<Component>> DATA_CUSTOM_NAME = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.OPTIONAL_COMPONENT);
private static final EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Boolean> DATA_SILENT = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Boolean> DATA_NO_GRAVITY = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.BOOLEAN);
protected static final EntityDataAccessor<Pose> DATA_POSE = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.POSE);
private static final EntityDataAccessor<Integer> DATA_TICKS_FROZEN = SynchedEntityData.defineId(Entity.class, EntityDataSerializers.INT);
private EntityInLevelCallback levelCallback = EntityInLevelCallback.NULL;
private final VecDeltaCodec packetPositionCodec = new VecDeltaCodec();
public boolean needsSync;
public @Nullable PortalProcessor portalProcess;
private int portalCooldown;
private boolean invulnerable;
protected UUID uuid = Mth.createInsecureUUID(this.random);
protected String stringUUID = this.uuid.toString();
private boolean hasGlowingTag;
private final Set<String> tags = Sets.newHashSet();
private final double[] pistonDeltas = new double[]{0.0, 0.0, 0.0};
private long pistonDeltasGameTime;
private EntityDimensions dimensions;
private float eyeHeight;
public boolean isInPowderSnow;
public boolean wasInPowderSnow;
public Optional<BlockPos> mainSupportingBlockPos = Optional.empty();
private boolean onGroundNoBlocks = false;
private float crystalSoundIntensity;
private int lastCrystalSoundPlayTick;
private boolean hasVisualFire;
private Vec3 lastKnownSpeed = Vec3.ZERO;
private @Nullable Vec3 lastKnownPosition;
private @Nullable BlockState inBlockState = null;
public static final int MAX_MOVEMENTS_HANDELED_PER_TICK = 100;
private final ArrayDeque<Movement> movementThisTick = new ArrayDeque(100);
private final List<Movement> finalMovementsThisTick = new ObjectArrayList();
private final LongSet visitedBlocks = new LongOpenHashSet();
private final InsideBlockEffectApplier.StepBasedCollector insideEffectCollector = new InsideBlockEffectApplier.StepBasedCollector();
private CustomData customData = CustomData.EMPTY;
public Entity(EntityType<?> type, Level level) {
this.type = type;
this.level = level;
this.dimensions = type.getDimensions();
this.position = Vec3.ZERO;
this.blockPosition = BlockPos.ZERO;
this.chunkPosition = ChunkPos.ZERO;
SynchedEntityData.Builder entityDataBuilder = new SynchedEntityData.Builder(this);
entityDataBuilder.define(DATA_SHARED_FLAGS_ID, (byte)0);
entityDataBuilder.define(DATA_AIR_SUPPLY_ID, this.getMaxAirSupply());
entityDataBuilder.define(DATA_CUSTOM_NAME_VISIBLE, false);
entityDataBuilder.define(DATA_CUSTOM_NAME, Optional.empty());
entityDataBuilder.define(DATA_SILENT, false);
entityDataBuilder.define(DATA_NO_GRAVITY, false);
entityDataBuilder.define(DATA_POSE, Pose.STANDING);
entityDataBuilder.define(DATA_TICKS_FROZEN, 0);
this.defineSynchedData(entityDataBuilder);
this.entityData = entityDataBuilder.build();
this.setPos(0.0, 0.0, 0.0);
this.eyeHeight = this.dimensions.eyeHeight();
}
public boolean isColliding(BlockPos pos, BlockState state) {
VoxelShape movedBlockShape = state.getCollisionShape(this.level(), pos, CollisionContext.of(this)).move(pos);
return Shapes.joinIsNotEmpty(movedBlockShape, Shapes.create(this.getBoundingBox()), BooleanOp.AND);
}
public int getTeamColor() {
PlayerTeam team = this.getTeam();
if (team != null && ((Team)team).getColor().getColor() != null) {
return ((Team)team).getColor().getColor();
}
return 0xFFFFFF;
}
public boolean isSpectator() {
return false;
}
public boolean canInteractWithLevel() {
return this.isAlive() && !this.isRemoved() && !this.isSpectator();
}
public final void unRide() {
if (this.isVehicle()) {
this.ejectPassengers();
}
if (this.isPassenger()) {
this.stopRiding();
}
}
public void syncPacketPositionCodec(double x, double y, double z) {
this.packetPositionCodec.setBase(new Vec3(x, y, z));
}
public VecDeltaCodec getPositionCodec() {
return this.packetPositionCodec;
}
public EntityType<?> getType() {
return this.type;
}
public boolean getRequiresPrecisePosition() {
return this.requiresPrecisePosition;
}
public void setRequiresPrecisePosition(boolean requiresPrecisePosition) {
this.requiresPrecisePosition = requiresPrecisePosition;
}
@Override
public int getId() {
return this.id;
}
public void setId(int id) {
this.id = id;
}
public Set<String> getTags() {
return this.tags;
}
public boolean addTag(String tag) {
if (this.tags.size() >= 1024) {
return false;
}
return this.tags.add(tag);
}
public boolean removeTag(String tag) {
return this.tags.remove(tag);
}
public void kill(ServerLevel level) {
this.remove(RemovalReason.KILLED);
this.gameEvent(GameEvent.ENTITY_DIE);
}
public final void discard() {
this.remove(RemovalReason.DISCARDED);
}
protected abstract void defineSynchedData(SynchedEntityData.Builder var1);
public SynchedEntityData getEntityData() {
return this.entityData;
}
public boolean equals(Object obj) {
if (obj instanceof Entity) {
return ((Entity)obj).id == this.id;
}
return false;
}
public int hashCode() {
return this.id;
}
public void remove(RemovalReason reason) {
this.setRemoved(reason);
}
public void onClientRemoval() {
}
public void onRemoval(RemovalReason reason) {
}
public void setPose(Pose pose) {
this.entityData.set(DATA_POSE, pose);
}
public Pose getPose() {
return this.entityData.get(DATA_POSE);
}
public boolean hasPose(Pose pose) {
return this.getPose() == pose;
}
public boolean closerThan(Entity other, double distance) {
return this.position().closerThan(other.position(), distance);
}
public boolean closerThan(Entity other, double distanceXZ, double distanceY) {
double dx = other.getX() - this.getX();
double dy = other.getY() - this.getY();
double dz = other.getZ() - this.getZ();
return Mth.lengthSquared(dx, dz) < Mth.square(distanceXZ) && Mth.square(dy) < Mth.square(distanceY);
}
protected void setRot(float yRot, float xRot) {
this.setYRot(yRot % 360.0f);
this.setXRot(xRot % 360.0f);
}
public final void setPos(Vec3 pos) {
this.setPos(pos.x(), pos.y(), pos.z());
}
public void setPos(double x, double y, double z) {
this.setPosRaw(x, y, z);
this.setBoundingBox(this.makeBoundingBox());
}
protected final AABB makeBoundingBox() {
return this.makeBoundingBox(this.position);
}
protected AABB makeBoundingBox(Vec3 position) {
return this.dimensions.makeBoundingBox(position);
}
protected void reapplyPosition() {
this.lastKnownPosition = null;
this.setPos(this.position.x, this.position.y, this.position.z);
}
public void turn(double xo, double yo) {
float xDelta = (float)yo * 0.15f;
float yDelta = (float)xo * 0.15f;
this.setXRot(this.getXRot() + xDelta);
this.setYRot(this.getYRot() + yDelta);
this.setXRot(Mth.clamp(this.getXRot(), -90.0f, 90.0f));
this.xRotO += xDelta;
this.yRotO += yDelta;
this.xRotO = Mth.clamp(this.xRotO, -90.0f, 90.0f);
if (this.vehicle != null) {
this.vehicle.onPassengerTurned(this);
}
}
public void updateDataBeforeSync() {
}
public void tick() {
this.baseTick();
}
public void baseTick() {
ServerLevel serverLevel;
ProfilerFiller profiler = Profiler.get();
profiler.push("entityBaseTick");
this.computeSpeed();
this.inBlockState = null;
if (this.isPassenger() && this.getVehicle().isRemoved()) {
this.stopRiding();
}
if (this.boardingCooldown > 0) {
--this.boardingCooldown;
}
this.handlePortal();
if (this.canSpawnSprintParticle()) {
this.spawnSprintParticle();
}
this.wasInPowderSnow = this.isInPowderSnow;
this.isInPowderSnow = false;
this.updateInWaterStateAndDoFluidPushing();
this.updateFluidOnEyes();
this.updateSwimming();
Level level = this.level();
if (level instanceof ServerLevel) {
serverLevel = (ServerLevel)level;
if (this.remainingFireTicks > 0) {
if (this.fireImmune()) {
this.clearFire();
} else {
if (this.remainingFireTicks % 20 == 0 && !this.isInLava()) {
this.hurtServer(serverLevel, this.damageSources().onFire(), 1.0f);
}
this.setRemainingFireTicks(this.remainingFireTicks - 1);
}
}
} else {
this.clearFire();
}
if (this.isInLava()) {
this.fallDistance *= 0.5;
}
this.checkBelowWorld();
if (!this.level().isClientSide()) {
this.setSharedFlagOnFire(this.remainingFireTicks > 0);
}
this.firstTick = false;
level = this.level();
if (level instanceof ServerLevel) {
serverLevel = (ServerLevel)level;
if (this instanceof Leashable) {
Leashable.tickLeash(serverLevel, (Entity)((Object)((Leashable)((Object)this))));
}
}
profiler.pop();
}
protected void computeSpeed() {
if (this.lastKnownPosition == null) {
this.lastKnownPosition = this.position();
}
this.lastKnownSpeed = this.position().subtract(this.lastKnownPosition);
this.lastKnownPosition = this.position();
}
public void setSharedFlagOnFire(boolean value) {
this.setSharedFlag(0, value || this.hasVisualFire);
}
public void checkBelowWorld() {
if (this.getY() < (double)(this.level().getMinY() - 64)) {
this.onBelowWorld();
}
}
public void setPortalCooldown() {
this.portalCooldown = this.getDimensionChangingDelay();
}
public void setPortalCooldown(int portalCooldown) {
this.portalCooldown = portalCooldown;
}
public int getPortalCooldown() {
return this.portalCooldown;
}
public boolean isOnPortalCooldown() {
return this.portalCooldown > 0;
}
protected void processPortalCooldown() {
if (this.isOnPortalCooldown()) {
--this.portalCooldown;
}
}
public void lavaIgnite() {
if (this.fireImmune()) {
return;
}
this.igniteForSeconds(15.0f);
}
public void lavaHurt() {
ServerLevel serverLevel;
if (this.fireImmune()) {
return;
}
Level level = this.level();
if (level instanceof ServerLevel && this.hurtServer(serverLevel = (ServerLevel)level, this.damageSources().lava(), 4.0f) && this.shouldPlayLavaHurtSound() && !this.isSilent()) {
serverLevel.playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.GENERIC_BURN, this.getSoundSource(), 0.4f, 2.0f + this.random.nextFloat() * 0.4f);
}
}
protected boolean shouldPlayLavaHurtSound() {
return true;
}
public final void igniteForSeconds(float numberOfSeconds) {
this.igniteForTicks(Mth.floor(numberOfSeconds * 20.0f));
}
public void igniteForTicks(int numberOfTicks) {
if (this.remainingFireTicks < numberOfTicks) {
this.setRemainingFireTicks(numberOfTicks);
}
this.clearFreeze();
}
public void setRemainingFireTicks(int remainingTicks) {
this.remainingFireTicks = remainingTicks;
}
public int getRemainingFireTicks() {
return this.remainingFireTicks;
}
public void clearFire() {
this.setRemainingFireTicks(Math.min(0, this.getRemainingFireTicks()));
}
protected void onBelowWorld() {
this.discard();
}
public boolean isFree(double xa, double ya, double za) {
return this.isFree(this.getBoundingBox().move(xa, ya, za));
}
private boolean isFree(AABB box) {
return this.level().noCollision(this, box) && !this.level().containsAnyLiquid(box);
}
public void setOnGround(boolean onGround) {
this.onGround = onGround;
this.checkSupportingBlock(onGround, null);
}
public void setOnGroundWithMovement(boolean onGround, Vec3 movement) {
this.setOnGroundWithMovement(onGround, this.horizontalCollision, movement);
}
public void setOnGroundWithMovement(boolean onGround, boolean horizontalCollision, Vec3 movement) {
this.onGround = onGround;
this.horizontalCollision = horizontalCollision;
this.checkSupportingBlock(onGround, movement);
}
public boolean isSupportedBy(BlockPos pos) {
return this.mainSupportingBlockPos.isPresent() && this.mainSupportingBlockPos.get().equals(pos);
}
protected void checkSupportingBlock(boolean onGround, @Nullable Vec3 movement) {
if (onGround) {
AABB boundingBox = this.getBoundingBox();
AABB testArea = new AABB(boundingBox.minX, boundingBox.minY - 1.0E-6, boundingBox.minZ, boundingBox.maxX, boundingBox.minY, boundingBox.maxZ);
Optional<BlockPos> supportingBlock = this.level.findSupportingBlock(this, testArea);
if (supportingBlock.isPresent() || this.onGroundNoBlocks) {
this.mainSupportingBlockPos = supportingBlock;
} else if (movement != null) {
AABB onGroundCollisionTestArea = testArea.move(-movement.x, 0.0, -movement.z);
supportingBlock = this.level.findSupportingBlock(this, onGroundCollisionTestArea);
this.mainSupportingBlockPos = supportingBlock;
}
this.onGroundNoBlocks = supportingBlock.isEmpty();
} else {
this.onGroundNoBlocks = false;
if (this.mainSupportingBlockPos.isPresent()) {
this.mainSupportingBlockPos = Optional.empty();
}
}
}
public boolean onGround() {
return this.onGround;
}
public void move(MoverType moverType, Vec3 delta) {
MovementEmission emission;
Vec3 movement;
double movementLength;
if (this.noPhysics) {
this.setPos(this.getX() + delta.x, this.getY() + delta.y, this.getZ() + delta.z);
this.horizontalCollision = false;
this.verticalCollision = false;
this.verticalCollisionBelow = false;
this.minorHorizontalCollision = false;
return;
}
if (moverType == MoverType.PISTON && (delta = this.limitPistonMovement(delta)).equals(Vec3.ZERO)) {
return;
}
ProfilerFiller profiler = Profiler.get();
profiler.push("move");
if (this.stuckSpeedMultiplier.lengthSqr() > 1.0E-7) {
if (moverType != MoverType.PISTON) {
delta = delta.multiply(this.stuckSpeedMultiplier);
}
this.stuckSpeedMultiplier = Vec3.ZERO;
this.setDeltaMovement(Vec3.ZERO);
}
if ((movementLength = (movement = this.collide(delta = this.maybeBackOffFromEdge(delta, moverType))).lengthSqr()) > 1.0E-7 || delta.lengthSqr() - movementLength < 1.0E-7) {
if (this.fallDistance != 0.0 && movementLength >= 1.0) {
double checkDistance = Math.min(movement.length(), 8.0);
Vec3 checkTo = this.position().add(movement.normalize().scale(checkDistance));
BlockHitResult hitResult = this.level().clip(new ClipContext(this.position(), checkTo, ClipContext.Block.FALLDAMAGE_RESETTING, ClipContext.Fluid.WATER, this));
if (hitResult.getType() != HitResult.Type.MISS) {
this.resetFallDistance();
}
}
Vec3 pos = this.position();
Vec3 newPosition = pos.add(movement);
this.addMovementThisTick(new Movement(pos, newPosition, delta));
this.setPos(newPosition);
}
profiler.pop();
profiler.push("rest");
boolean xCollision = !Mth.equal(delta.x, movement.x);
boolean zCollision = !Mth.equal(delta.z, movement.z);
boolean bl = this.horizontalCollision = xCollision || zCollision;
if (Math.abs(delta.y) > 0.0 || this.isLocalInstanceAuthoritative()) {
this.verticalCollision = delta.y != movement.y;
this.verticalCollisionBelow = this.verticalCollision && delta.y < 0.0;
this.setOnGroundWithMovement(this.verticalCollisionBelow, this.horizontalCollision, movement);
}
this.minorHorizontalCollision = this.horizontalCollision ? this.isHorizontalCollisionMinor(movement) : false;
BlockPos effectPos = this.getOnPosLegacy();
BlockState effectState = this.level().getBlockState(effectPos);
if (this.isLocalInstanceAuthoritative()) {
this.checkFallDamage(movement.y, this.onGround(), effectState, effectPos);
}
if (this.isRemoved()) {
profiler.pop();
return;
}
if (this.horizontalCollision) {
Vec3 vec3 = this.getDeltaMovement();
this.setDeltaMovement(xCollision ? 0.0 : vec3.x, vec3.y, zCollision ? 0.0 : vec3.z);
}
if (this.canSimulateMovement()) {
Block onBlock = effectState.getBlock();
if (delta.y != movement.y) {
onBlock.updateEntityMovementAfterFallOn(this.level(), this);
}
}
if ((!this.level().isClientSide() || this.isLocalInstanceAuthoritative()) && (emission = this.getMovementEmission()).emitsAnything() && !this.isPassenger()) {
this.applyMovementEmissionAndPlaySound(emission, movement, effectPos, effectState);
}
float blockSpeedFactor = this.getBlockSpeedFactor();
this.setDeltaMovement(this.getDeltaMovement().multiply(blockSpeedFactor, 1.0, blockSpeedFactor));
profiler.pop();
}
private void applyMovementEmissionAndPlaySound(MovementEmission emission, Vec3 clippedMovement, BlockPos effectPos, BlockState effectState) {
float moveDistScale = 0.6f;
float movedDistance = (float)(clippedMovement.length() * (double)0.6f);
float horizontalMovedDistance = (float)(clippedMovement.horizontalDistance() * (double)0.6f);
BlockPos supportingPos = this.getOnPos();
BlockState supportingState = this.level().getBlockState(supportingPos);
boolean climbing = this.isStateClimbable(supportingState);
this.moveDist += climbing ? movedDistance : horizontalMovedDistance;
this.flyDist += movedDistance;
if (this.moveDist > this.nextStep && !supportingState.isAir()) {
boolean onlyEffectStateEmittions = supportingPos.equals(effectPos);
boolean producedSideEffects = this.vibrationAndSoundEffectsFromBlock(effectPos, effectState, emission.emitsSounds(), onlyEffectStateEmittions, clippedMovement);
if (!onlyEffectStateEmittions) {
producedSideEffects |= this.vibrationAndSoundEffectsFromBlock(supportingPos, supportingState, false, emission.emitsEvents(), clippedMovement);
}
if (producedSideEffects) {
this.nextStep = this.nextStep();
} else if (this.isInWater()) {
this.nextStep = this.nextStep();
if (emission.emitsSounds()) {
this.waterSwimSound();
}
if (emission.emitsEvents()) {
this.gameEvent(GameEvent.SWIM);
}
}
} else if (supportingState.isAir()) {
this.processFlappingMovement();
}
}
protected void applyEffectsFromBlocks() {
this.finalMovementsThisTick.clear();
this.finalMovementsThisTick.addAll(this.movementThisTick);
this.movementThisTick.clear();
if (this.finalMovementsThisTick.isEmpty()) {
this.finalMovementsThisTick.add(new Movement(this.oldPosition(), this.position()));
} else if (this.finalMovementsThisTick.getLast().to.distanceToSqr(this.position()) > 9.999999439624929E-11) {
this.finalMovementsThisTick.add(new Movement(this.finalMovementsThisTick.getLast().to, this.position()));
}
this.applyEffectsFromBlocks(this.finalMovementsThisTick);
}
private void addMovementThisTick(Movement movement) {
if (this.movementThisTick.size() >= 100) {
Movement first = this.movementThisTick.removeFirst();
Movement second = this.movementThisTick.removeFirst();
Movement combined = new Movement(first.from(), second.to());
this.movementThisTick.addFirst(combined);
}
this.movementThisTick.add(movement);
}
public void removeLatestMovementRecording() {
if (!this.movementThisTick.isEmpty()) {
this.movementThisTick.removeLast();
}
}
protected void clearMovementThisTick() {
this.movementThisTick.clear();
}
public void applyEffectsFromBlocks(Vec3 from, Vec3 to) {
this.applyEffectsFromBlocks(List.of(new Movement(from, to)));
}
private void applyEffectsFromBlocks(List<Movement> movements) {
boolean wasIgnitedThisTick;
if (!this.isAffectedByBlocks()) {
return;
}
if (this.onGround()) {
BlockPos effectPos = this.getOnPosLegacy();
BlockState effectState = this.level().getBlockState(effectPos);
effectState.getBlock().stepOn(this.level(), effectPos, effectState, this);
}
boolean wasOnFire = this.isOnFire();
boolean wasFreezing = this.isFreezing();
int previousRemainingFireTicks = this.getRemainingFireTicks();
this.checkInsideBlocks(movements, this.insideEffectCollector);
this.insideEffectCollector.applyAndClear(this);
if (this.isInRain()) {
this.clearFire();
}
if (wasOnFire && !this.isOnFire() || wasFreezing && !this.isFreezing()) {
this.playEntityOnFireExtinguishedSound();
}
boolean bl = wasIgnitedThisTick = this.getRemainingFireTicks() > previousRemainingFireTicks;
if (!(this.level().isClientSide() || this.isOnFire() || wasIgnitedThisTick)) {
this.setRemainingFireTicks(-this.getFireImmuneTicks());
}
}
protected boolean isAffectedByBlocks() {
return !this.isRemoved() && !this.noPhysics;
}
private boolean isStateClimbable(BlockState state) {
return state.is(BlockTags.CLIMBABLE) || state.is(Blocks.POWDER_SNOW);
}
private boolean vibrationAndSoundEffectsFromBlock(BlockPos pos, BlockState blockState, boolean shouldSound, boolean shouldVibrate, Vec3 clippedMovement) {
if (blockState.isAir()) {
return false;
}
boolean isClimbable = this.isStateClimbable(blockState);
if ((this.onGround() || isClimbable || this.isCrouching() && clippedMovement.y == 0.0 || this.isOnRails()) && !this.isSwimming()) {
if (shouldSound) {
this.walkingStepSound(pos, blockState);
}
if (shouldVibrate) {
this.level().gameEvent(GameEvent.STEP, this.position(), GameEvent.Context.of(this, blockState));
}
return true;
}
return false;
}
protected boolean isHorizontalCollisionMinor(Vec3 movement) {
return false;
}
protected void playEntityOnFireExtinguishedSound() {
if (!this.level.isClientSide()) {
this.level().playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.GENERIC_EXTINGUISH_FIRE, this.getSoundSource(), 0.7f, 1.6f + (this.random.nextFloat() - this.random.nextFloat()) * 0.4f);
}
}
public void extinguishFire() {
if (this.isOnFire()) {
this.playEntityOnFireExtinguishedSound();
}
this.clearFire();
}
protected void processFlappingMovement() {
if (this.isFlapping()) {
this.onFlap();
if (this.getMovementEmission().emitsEvents()) {
this.gameEvent(GameEvent.FLAP);
}
}
}
@Deprecated
public BlockPos getOnPosLegacy() {
return this.getOnPos(0.2f);
}
public BlockPos getBlockPosBelowThatAffectsMyMovement() {
return this.getOnPos(0.500001f);
}
public BlockPos getOnPos() {
return this.getOnPos(1.0E-5f);
}
protected BlockPos getOnPos(float offset) {
if (this.mainSupportingBlockPos.isPresent()) {
BlockPos getOnPos = this.mainSupportingBlockPos.get();
if (offset > 1.0E-5f) {
BlockState belowState = this.level().getBlockState(getOnPos);
if ((double)offset <= 0.5 && belowState.is(BlockTags.FENCES) || belowState.is(BlockTags.WALLS) || belowState.getBlock() instanceof FenceGateBlock) {
return getOnPos;
}
return getOnPos.atY(Mth.floor(this.position.y - (double)offset));
}
return getOnPos;
}
int xTruncated = Mth.floor(this.position.x);
int yTruncatedBelow = Mth.floor(this.position.y - (double)offset);
int zTruncated = Mth.floor(this.position.z);
return new BlockPos(xTruncated, yTruncatedBelow, zTruncated);
}
protected float getBlockJumpFactor() {
float jumpFactorHere = this.level().getBlockState(this.blockPosition()).getBlock().getJumpFactor();
float jumpFactorBelow = this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getJumpFactor();
return (double)jumpFactorHere == 1.0 ? jumpFactorBelow : jumpFactorHere;
}
protected float getBlockSpeedFactor() {
BlockState state = this.level().getBlockState(this.blockPosition());
float speedFactorHere = state.getBlock().getSpeedFactor();
if (state.is(Blocks.WATER) || state.is(Blocks.BUBBLE_COLUMN)) {
return speedFactorHere;
}
return (double)speedFactorHere == 1.0 ? this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getSpeedFactor() : speedFactorHere;
}
protected Vec3 maybeBackOffFromEdge(Vec3 delta, MoverType moverType) {
return delta;
}
protected Vec3 limitPistonMovement(Vec3 vec) {
if (vec.lengthSqr() <= 1.0E-7) {
return vec;
}
long currentGameTime = this.level().getGameTime();
if (currentGameTime != this.pistonDeltasGameTime) {
Arrays.fill(this.pistonDeltas, 0.0);
this.pistonDeltasGameTime = currentGameTime;
}
if (vec.x != 0.0) {
double xa = this.applyPistonMovementRestriction(Direction.Axis.X, vec.x);
return Math.abs(xa) <= (double)1.0E-5f ? Vec3.ZERO : new Vec3(xa, 0.0, 0.0);
}
if (vec.y != 0.0) {
double ya = this.applyPistonMovementRestriction(Direction.Axis.Y, vec.y);
return Math.abs(ya) <= (double)1.0E-5f ? Vec3.ZERO : new Vec3(0.0, ya, 0.0);
}
if (vec.z != 0.0) {
double za = this.applyPistonMovementRestriction(Direction.Axis.Z, vec.z);
return Math.abs(za) <= (double)1.0E-5f ? Vec3.ZERO : new Vec3(0.0, 0.0, za);
}
return Vec3.ZERO;
}
private double applyPistonMovementRestriction(Direction.Axis axis, double amount) {
int ordinal = axis.ordinal();
double min = Mth.clamp(amount + this.pistonDeltas[ordinal], -0.51, 0.51);
amount = min - this.pistonDeltas[ordinal];
this.pistonDeltas[ordinal] = min;
return amount;
}
public double getAvailableSpaceBelow(double maxDistance) {
AABB aabb = this.getBoundingBox();
AABB below = aabb.setMinY(aabb.minY - maxDistance).setMaxY(aabb.minY);
List<VoxelShape> colliders = Entity.collectAllColliders(this, this.level, below);
if (colliders.isEmpty()) {
return maxDistance;
}
return -Shapes.collide(Direction.Axis.Y, aabb, colliders, -maxDistance);
}
private Vec3 collide(Vec3 movement) {
boolean onGroundAfterCollision;
AABB aabb = this.getBoundingBox();
List<VoxelShape> entityColliders = this.level().getEntityCollisions(this, aabb.expandTowards(movement));
Vec3 movementStep = movement.lengthSqr() == 0.0 ? movement : Entity.collideBoundingBox(this, movement, aabb, this.level(), entityColliders);
boolean xCollision = movement.x != movementStep.x;
boolean yCollision = movement.y != movementStep.y;
boolean zCollision = movement.z != movementStep.z;
boolean bl = onGroundAfterCollision = yCollision && movement.y < 0.0;
if (this.maxUpStep() > 0.0f && (onGroundAfterCollision || this.onGround()) && (xCollision || zCollision)) {
float[] candidateStepUpHeights;
AABB groundedAABB = onGroundAfterCollision ? aabb.move(0.0, movementStep.y, 0.0) : aabb;
AABB stepUpAABB = groundedAABB.expandTowards(movement.x, this.maxUpStep(), movement.z);
if (!onGroundAfterCollision) {
stepUpAABB = stepUpAABB.expandTowards(0.0, -1.0E-5f, 0.0);
}
List<VoxelShape> colliders = Entity.collectColliders(this, this.level, entityColliders, stepUpAABB);
float stepHeightToSkip = (float)movementStep.y;
for (float candidateStepUpHeight : candidateStepUpHeights = Entity.collectCandidateStepUpHeights(groundedAABB, colliders, this.maxUpStep(), stepHeightToSkip)) {
Vec3 stepFromGround = Entity.collideWithShapes(new Vec3(movement.x, candidateStepUpHeight, movement.z), groundedAABB, colliders);
if (!(stepFromGround.horizontalDistanceSqr() > movementStep.horizontalDistanceSqr())) continue;
double distanceToGround = aabb.minY - groundedAABB.minY;
return stepFromGround.subtract(0.0, distanceToGround, 0.0);
}
}
return movementStep;
}
private static float[] collectCandidateStepUpHeights(AABB boundingBox, List<VoxelShape> colliders, float maxStepHeight, float stepHeightToSkip) {
FloatArraySet candidates = new FloatArraySet(4);
block0: for (VoxelShape collider : colliders) {
DoubleList coords = collider.getCoords(Direction.Axis.Y);
DoubleListIterator doubleListIterator = coords.iterator();
while (doubleListIterator.hasNext()) {
double coord = (Double)doubleListIterator.next();
float relativeCoord = (float)(coord - boundingBox.minY);
if (relativeCoord < 0.0f || relativeCoord == stepHeightToSkip) continue;
if (relativeCoord > maxStepHeight) continue block0;
candidates.add(relativeCoord);
}
}
float[] sortedCandidates = candidates.toFloatArray();
FloatArrays.unstableSort((float[])sortedCandidates);
return sortedCandidates;
}
public static Vec3 collideBoundingBox(@Nullable Entity source, Vec3 movement, AABB boundingBox, Level level, List<VoxelShape> entityColliders) {
List<VoxelShape> colliders = Entity.collectColliders(source, level, entityColliders, boundingBox.expandTowards(movement));
return Entity.collideWithShapes(movement, boundingBox, colliders);
}
public static List<VoxelShape> collectAllColliders(@Nullable Entity source, Level level, AABB boundingBox) {
List<VoxelShape> entityColliders = level.getEntityCollisions(source, boundingBox);
return Entity.collectColliders(source, level, entityColliders, boundingBox);
}
private static List<VoxelShape> collectColliders(@Nullable Entity source, Level level, List<VoxelShape> entityColliders, AABB boundingBox) {
boolean isEntityInsideCloseToBorder;
ImmutableList.Builder colliders = ImmutableList.builderWithExpectedSize((int)(entityColliders.size() + 1));
if (!entityColliders.isEmpty()) {
colliders.addAll(entityColliders);
}
WorldBorder worldBorder = level.getWorldBorder();
boolean bl = isEntityInsideCloseToBorder = source != null && worldBorder.isInsideCloseToBorder(source, boundingBox);
if (isEntityInsideCloseToBorder) {
colliders.add((Object)worldBorder.getCollisionShape());
}
colliders.addAll(level.getBlockCollisions(source, boundingBox));
return colliders.build();
}
private static Vec3 collideWithShapes(Vec3 movement, AABB boundingBox, List<VoxelShape> shapes) {
if (shapes.isEmpty()) {
return movement;
}
Vec3 resolvedMovement = Vec3.ZERO;
for (Direction.Axis axis : Direction.axisStepOrder(movement)) {
double axisMovement = movement.get(axis);
if (axisMovement == 0.0) continue;
double collision = Shapes.collide(axis, boundingBox.move(resolvedMovement), shapes, axisMovement);
resolvedMovement = resolvedMovement.with(axis, collision);
}
return resolvedMovement;
}
protected float nextStep() {
return (int)this.moveDist + 1;
}
protected SoundEvent getSwimSound() {
return SoundEvents.GENERIC_SWIM;
}
protected SoundEvent getSwimSplashSound() {
return SoundEvents.GENERIC_SPLASH;
}
protected SoundEvent getSwimHighSpeedSplashSound() {
return SoundEvents.GENERIC_SPLASH;
}
private void checkInsideBlocks(List<Movement> movements, InsideBlockEffectApplier.StepBasedCollector effectCollector) {
if (!this.isAffectedByBlocks()) {
return;
}
LongSet visitedBlocks = this.visitedBlocks;
for (Movement movement : movements) {
Vec3 pos = movement.from;
Vec3 delta = movement.to().subtract(movement.from());
int maxMovementIterations = 16;
if (movement.axisDependentOriginalMovement().isPresent() && delta.lengthSqr() > 0.0) {
for (Direction.Axis axis : Direction.axisStepOrder(movement.axisDependentOriginalMovement().get())) {
double axisMove = delta.get(axis);
if (axisMove == 0.0) continue;
Vec3 to = pos.relative(axis.getPositive(), axisMove);
maxMovementIterations -= this.checkInsideBlocks(pos, to, effectCollector, visitedBlocks, maxMovementIterations);
pos = to;
}
} else {
maxMovementIterations -= this.checkInsideBlocks(movement.from(), movement.to(), effectCollector, visitedBlocks, 16);
}
if (maxMovementIterations > 0) continue;
this.checkInsideBlocks(movement.to(), movement.to(), effectCollector, visitedBlocks, 1);
}
visitedBlocks.clear();
}
private int checkInsideBlocks(Vec3 from, Vec3 to, InsideBlockEffectApplier.StepBasedCollector effectCollector, LongSet visitedBlocks, int maxMovementIterations) {
ServerLevel serverLevel;
AABB deflatedBoundingBoxAtTarget = this.makeBoundingBox(to).deflate(1.0E-5f);
boolean movedFar = from.distanceToSqr(to) > Mth.square(0.9999900000002526);
Level level = this.level;
boolean debugEntityBlockIntersections = level instanceof ServerLevel && (serverLevel = (ServerLevel)level).getServer().debugSubscribers().hasAnySubscriberFor(DebugSubscriptions.ENTITY_BLOCK_INTERSECTIONS);
AtomicInteger iterations = new AtomicInteger();
BlockGetter.forEachBlockIntersectedBetween(from, to, deflatedBoundingBoxAtTarget, (blockIntersection, iteration) -> {
if (!this.isAlive()) {
return false;
}
if (iteration >= maxMovementIterations) {
return false;
}
iterations.set(iteration);
BlockState state = this.level().getBlockState(blockIntersection);
if (state.isAir()) {
if (debugEntityBlockIntersections) {
this.debugBlockIntersection((ServerLevel)this.level(), blockIntersection.immutable(), false, false);
}
return true;
}
VoxelShape intersectShape = state.getEntityInsideCollisionShape(this.level(), blockIntersection, this);
boolean insideBlock = intersectShape == Shapes.block() || this.collidedWithShapeMovingFrom(from, to, intersectShape.move(new Vec3(blockIntersection)).toAabbs());
boolean insideFluid = this.collidedWithFluid(state.getFluidState(), blockIntersection, from, to);
if (!insideBlock && !insideFluid || !visitedBlocks.add(blockIntersection.asLong())) {
return true;
}
if (insideBlock) {
try {
boolean isPrecise = movedFar || deflatedBoundingBoxAtTarget.intersects(blockIntersection);
effectCollector.advanceStep(iteration);
state.entityInside(this.level(), blockIntersection, this, effectCollector, isPrecise);
this.onInsideBlock(state);
}
catch (Throwable t) {
CrashReport report = CrashReport.forThrowable(t, "Colliding entity with block");
CrashReportCategory category = report.addCategory("Block being collided with");
CrashReportCategory.populateBlockDetails(category, this.level(), blockIntersection, state);
CrashReportCategory entityCategory = report.addCategory("Entity being checked for collision");
this.fillCrashReportCategory(entityCategory);
throw new ReportedException(report);
}
}
if (insideFluid) {
effectCollector.advanceStep(iteration);
state.getFluidState().entityInside(this.level(), blockIntersection, this, effectCollector);
}
if (debugEntityBlockIntersections) {
this.debugBlockIntersection((ServerLevel)this.level(), blockIntersection.immutable(), insideBlock, insideFluid);
}
return true;
});
return iterations.get() + 1;
}
private void debugBlockIntersection(ServerLevel level, BlockPos pos, boolean insideBlock, boolean insideFluid) {
DebugEntityBlockIntersection type = insideFluid ? DebugEntityBlockIntersection.IN_FLUID : (insideBlock ? DebugEntityBlockIntersection.IN_BLOCK : DebugEntityBlockIntersection.IN_AIR);
level.debugSynchronizers().sendBlockValue(pos, DebugSubscriptions.ENTITY_BLOCK_INTERSECTIONS, type);
}
public boolean collidedWithFluid(FluidState fluidState, BlockPos blockPos, Vec3 from, Vec3 to) {
AABB fluidAABB = fluidState.getAABB(this.level(), blockPos);
return fluidAABB != null && this.collidedWithShapeMovingFrom(from, to, List.of(fluidAABB));
}
public boolean collidedWithShapeMovingFrom(Vec3 from, Vec3 to, List<AABB> aabbs) {
AABB boundingBoxAtFrom = this.makeBoundingBox(from);
Vec3 travelVector = to.subtract(from);
return boundingBoxAtFrom.collidedAlongVector(travelVector, aabbs);
}
protected void onInsideBlock(BlockState state) {
}
public BlockPos adjustSpawnLocation(ServerLevel level, BlockPos spawnSuggestion) {
BlockPos spawnBlockPos = level.getRespawnData().pos();
Vec3 spawnPos = spawnBlockPos.getCenter();
int spawnHeight = level.getChunkAt(spawnBlockPos).getHeight(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, spawnBlockPos.getX(), spawnBlockPos.getZ()) + 1;
return BlockPos.containing(spawnPos.x, spawnHeight, spawnPos.z);
}
public void gameEvent(Holder<GameEvent> event, @Nullable Entity sourceEntity) {
this.level().gameEvent(sourceEntity, event, this.position);
}
public void gameEvent(Holder<GameEvent> event) {
this.gameEvent(event, this);
}
private void walkingStepSound(BlockPos onPos, BlockState onState) {
this.playStepSound(onPos, onState);
if (this.shouldPlayAmethystStepSound(onState)) {
this.playAmethystStepSound();
}
}
protected void waterSwimSound() {
Entity entity = Objects.requireNonNullElse(this.getControllingPassenger(), this);
float volumeModifier = entity == this ? 0.35f : 0.4f;
Vec3 deltaMovement = entity.getDeltaMovement();
float speed = Math.min(1.0f, (float)Math.sqrt(deltaMovement.x * deltaMovement.x * (double)0.2f + deltaMovement.y * deltaMovement.y + deltaMovement.z * deltaMovement.z * (double)0.2f) * volumeModifier);
this.playSwimSound(speed);
}
protected BlockPos getPrimaryStepSoundBlockPos(BlockPos affectingPos) {
BlockPos abovePos = affectingPos.above();
BlockState aboveState = this.level().getBlockState(abovePos);
if (aboveState.is(BlockTags.INSIDE_STEP_SOUND_BLOCKS) || aboveState.is(BlockTags.COMBINATION_STEP_SOUND_BLOCKS)) {
return abovePos;
}
return affectingPos;
}
protected void playCombinationStepSounds(BlockState primaryStepSound, BlockState secondaryStepSound) {
SoundType primaryStepSoundType = primaryStepSound.getSoundType();
this.playSound(primaryStepSoundType.getStepSound(), primaryStepSoundType.getVolume() * 0.15f, primaryStepSoundType.getPitch());
this.playMuffledStepSound(secondaryStepSound);
}
protected void playMuffledStepSound(BlockState blockState) {
SoundType secondaryStepSoundType = blockState.getSoundType();
this.playSound(secondaryStepSoundType.getStepSound(), secondaryStepSoundType.getVolume() * 0.05f, secondaryStepSoundType.getPitch() * 0.8f);
}
protected void playStepSound(BlockPos pos, BlockState blockState) {
SoundType soundType = blockState.getSoundType();
this.playSound(soundType.getStepSound(), soundType.getVolume() * 0.15f, soundType.getPitch());
}
private boolean shouldPlayAmethystStepSound(BlockState affectingState) {
return affectingState.is(BlockTags.CRYSTAL_SOUND_BLOCKS) && this.tickCount >= this.lastCrystalSoundPlayTick + 20;
}
private void playAmethystStepSound() {
this.crystalSoundIntensity *= (float)Math.pow(0.997, this.tickCount - this.lastCrystalSoundPlayTick);
this.crystalSoundIntensity = Math.min(1.0f, this.crystalSoundIntensity + 0.07f);
float pitch = 0.5f + this.crystalSoundIntensity * this.random.nextFloat() * 1.2f;
float volume = 0.1f + this.crystalSoundIntensity * 1.2f;
this.playSound(SoundEvents.AMETHYST_BLOCK_CHIME, volume, pitch);
this.lastCrystalSoundPlayTick = this.tickCount;
}
protected void playSwimSound(float volume) {
this.playSound(this.getSwimSound(), volume, 1.0f + (this.random.nextFloat() - this.random.nextFloat()) * 0.4f);
}
protected void onFlap() {
}
protected boolean isFlapping() {
return false;
}
public void playSound(SoundEvent sound, float volume, float pitch) {
if (!this.isSilent()) {
this.level().playSound(null, this.getX(), this.getY(), this.getZ(), sound, this.getSoundSource(), volume, pitch);
}
}
public void playSound(SoundEvent sound) {
if (!this.isSilent()) {
this.playSound(sound, 1.0f, 1.0f);
}
}
public boolean isSilent() {
return this.entityData.get(DATA_SILENT);
}
public void setSilent(boolean silent) {
this.entityData.set(DATA_SILENT, silent);
}
public boolean isNoGravity() {
return this.entityData.get(DATA_NO_GRAVITY);
}
public void setNoGravity(boolean noGravity) {
this.entityData.set(DATA_NO_GRAVITY, noGravity);
}
protected double getDefaultGravity() {
return 0.0;
}
public final double getGravity() {
return this.isNoGravity() ? 0.0 : this.getDefaultGravity();
}
protected void applyGravity() {
double gravity = this.getGravity();
if (gravity != 0.0) {
this.setDeltaMovement(this.getDeltaMovement().add(0.0, -gravity, 0.0));
}
}
protected MovementEmission getMovementEmission() {
return MovementEmission.ALL;
}
public boolean dampensVibrations() {
return false;
}
public final void doCheckFallDamage(double xa, double ya, double za, boolean onGround) {
if (this.touchingUnloadedChunk()) {
return;
}
this.checkSupportingBlock(onGround, new Vec3(xa, ya, za));
BlockPos pos = this.getOnPosLegacy();
BlockState state = this.level().getBlockState(pos);
this.checkFallDamage(ya, onGround, state, pos);
}
protected void checkFallDamage(double ya, boolean onGround, BlockState onState, BlockPos pos) {
if (!this.isInWater() && ya < 0.0) {
this.fallDistance -= (double)((float)ya);
}
if (onGround) {
if (this.fallDistance > 0.0) {
onState.getBlock().fallOn(this.level(), onState, pos, this, this.fallDistance);
this.level().gameEvent(GameEvent.HIT_GROUND, this.position, GameEvent.Context.of(this, this.mainSupportingBlockPos.map(blockPos -> this.level().getBlockState((BlockPos)blockPos)).orElse(onState)));
}
this.resetFallDistance();
}
}
public boolean fireImmune() {
return this.getType().fireImmune();
}
public boolean causeFallDamage(double fallDistance, float damageModifier, DamageSource damageSource) {
if (this.type.is(EntityTypeTags.FALL_DAMAGE_IMMUNE)) {
return false;
}
this.propagateFallToPassengers(fallDistance, damageModifier, damageSource);
return false;
}
protected void propagateFallToPassengers(double fallDistance, float damageModifier, DamageSource damageSource) {
if (this.isVehicle()) {
for (Entity passenger : this.getPassengers()) {
passenger.causeFallDamage(fallDistance, damageModifier, damageSource);
}
}
}
public boolean isInWater() {
return this.wasTouchingWater;
}
boolean isInRain() {
BlockPos pos = this.blockPosition();
return this.level().isRainingAt(pos) || this.level().isRainingAt(BlockPos.containing(pos.getX(), this.getBoundingBox().maxY, pos.getZ()));
}
public boolean isInWaterOrRain() {
return this.isInWater() || this.isInRain();
}
public boolean isInLiquid() {
return this.isInWater() || this.isInLava();
}
public boolean isUnderWater() {
return this.wasEyeInWater && this.isInWater();
}
public boolean isInShallowWater() {
return this.isInWater() && !this.isUnderWater();
}
public boolean isInClouds() {
if (ARGB.alpha(this.level.environmentAttributes().getValue(EnvironmentAttributes.CLOUD_COLOR, this.position())) == 0) {
return false;
}
float cloudBottom = this.level.environmentAttributes().getValue(EnvironmentAttributes.CLOUD_HEIGHT, this.position()).floatValue();
if (this.getY() + (double)this.getBbHeight() < (double)cloudBottom) {
return false;
}
float cloudTop = cloudBottom + 4.0f;
return this.getY() <= (double)cloudTop;
}
public void updateSwimming() {
if (this.isSwimming()) {
this.setSwimming(this.isSprinting() && this.isInWater() && !this.isPassenger());
} else {
this.setSwimming(this.isSprinting() && this.isUnderWater() && !this.isPassenger() && this.level().getFluidState(this.blockPosition).is(FluidTags.WATER));
}
}
protected boolean updateInWaterStateAndDoFluidPushing() {
this.fluidHeight.clear();
this.updateInWaterStateAndDoWaterCurrentPushing();
double lavaFlowScale = this.level.environmentAttributes().getDimensionValue(EnvironmentAttributes.FAST_LAVA) != false ? 0.007 : 0.0023333333333333335;
boolean isInLava = this.updateFluidHeightAndDoFluidPushing(FluidTags.LAVA, lavaFlowScale);
return this.isInWater() || isInLava;
}
void updateInWaterStateAndDoWaterCurrentPushing() {
AbstractBoat boat;
Entity entity = this.getVehicle();
if (entity instanceof AbstractBoat && !(boat = (AbstractBoat)entity).isUnderWater()) {
this.wasTouchingWater = false;
} else if (this.updateFluidHeightAndDoFluidPushing(FluidTags.WATER, 0.014)) {
if (!this.wasTouchingWater && !this.firstTick) {
this.doWaterSplashEffect();
}
this.resetFallDistance();
this.wasTouchingWater = true;
} else {
this.wasTouchingWater = false;
}
}
private void updateFluidOnEyes() {
AbstractBoat boat;
this.wasEyeInWater = this.isEyeInFluid(FluidTags.WATER);
this.fluidOnEyes.clear();
double eyeY = this.getEyeY();
Entity vehicle = this.getVehicle();
if (vehicle instanceof AbstractBoat && !(boat = (AbstractBoat)vehicle).isUnderWater() && boat.getBoundingBox().maxY >= eyeY && boat.getBoundingBox().minY <= eyeY) {
return;
}
BlockPos pos = BlockPos.containing(this.getX(), eyeY, this.getZ());
FluidState fluidState = this.level().getFluidState(pos);
double blockFluidHeight = (float)pos.getY() + fluidState.getHeight(this.level(), pos);
if (blockFluidHeight > eyeY) {
fluidState.getTags().forEach(this.fluidOnEyes::add);
}
}
protected void doWaterSplashEffect() {
double zo;
double xo;
Entity entity = Objects.requireNonNullElse(this.getControllingPassenger(), this);
float volumeModifier = entity == this ? 0.2f : 0.9f;
Vec3 movement = entity.getDeltaMovement();
float speed = Math.min(1.0f, (float)Math.sqrt(movement.x * movement.x * (double)0.2f + movement.y * movement.y + movement.z * movement.z * (double)0.2f) * volumeModifier);
if (speed < 0.25f) {
this.playSound(this.getSwimSplashSound(), speed, 1.0f + (this.random.nextFloat() - this.random.nextFloat()) * 0.4f);
} else {
this.playSound(this.getSwimHighSpeedSplashSound(), speed, 1.0f + (this.random.nextFloat() - this.random.nextFloat()) * 0.4f);
}
float yt = Mth.floor(this.getY());
int i = 0;
while ((float)i < 1.0f + this.dimensions.width() * 20.0f) {
xo = (this.random.nextDouble() * 2.0 - 1.0) * (double)this.dimensions.width();
zo = (this.random.nextDouble() * 2.0 - 1.0) * (double)this.dimensions.width();
this.level().addParticle(ParticleTypes.BUBBLE, this.getX() + xo, yt + 1.0f, this.getZ() + zo, movement.x, movement.y - this.random.nextDouble() * (double)0.2f, movement.z);
++i;
}
i = 0;
while ((float)i < 1.0f + this.dimensions.width() * 20.0f) {
xo = (this.random.nextDouble() * 2.0 - 1.0) * (double)this.dimensions.width();
zo = (this.random.nextDouble() * 2.0 - 1.0) * (double)this.dimensions.width();
this.level().addParticle(ParticleTypes.SPLASH, this.getX() + xo, yt + 1.0f, this.getZ() + zo, movement.x, movement.y, movement.z);
++i;
}
this.gameEvent(GameEvent.SPLASH);
}
@Deprecated
protected BlockState getBlockStateOnLegacy() {
return this.level().getBlockState(this.getOnPosLegacy());
}
public BlockState getBlockStateOn() {
return this.level().getBlockState(this.getOnPos());
}
public boolean canSpawnSprintParticle() {
return this.isSprinting() && !this.isInWater() && !this.isSpectator() && !this.isCrouching() && !this.isInLava() && this.isAlive();
}
protected void spawnSprintParticle() {
BlockPos pos = this.getOnPosLegacy();
BlockState blockState = this.level().getBlockState(pos);
if (blockState.getRenderShape() != RenderShape.INVISIBLE) {
Vec3 movement = this.getDeltaMovement();
BlockPos entityPosition = this.blockPosition();
double x = this.getX() + (this.random.nextDouble() - 0.5) * (double)this.dimensions.width();
double z = this.getZ() + (this.random.nextDouble() - 0.5) * (double)this.dimensions.width();
if (entityPosition.getX() != pos.getX()) {
x = Mth.clamp(x, (double)pos.getX(), (double)pos.getX() + 1.0);
}
if (entityPosition.getZ() != pos.getZ()) {
z = Mth.clamp(z, (double)pos.getZ(), (double)pos.getZ() + 1.0);
}
this.level().addParticle(new BlockParticleOption(ParticleTypes.BLOCK, blockState), x, this.getY() + 0.1, z, movement.x * -4.0, 1.5, movement.z * -4.0);
}
}
public boolean isEyeInFluid(TagKey<Fluid> type) {
return this.fluidOnEyes.contains(type);
}
public boolean isInLava() {
return !this.firstTick && this.fluidHeight.getDouble(FluidTags.LAVA) > 0.0;
}
public void moveRelative(float speed, Vec3 input) {
Vec3 delta = Entity.getInputVector(input, speed, this.getYRot());
this.setDeltaMovement(this.getDeltaMovement().add(delta));
}
protected static Vec3 getInputVector(Vec3 input, float speed, float yRot) {
double length = input.lengthSqr();
if (length < 1.0E-7) {
return Vec3.ZERO;
}
Vec3 movement = (length > 1.0 ? input.normalize() : input).scale(speed);
float sin = Mth.sin(yRot * ((float)Math.PI / 180));
float cos = Mth.cos(yRot * ((float)Math.PI / 180));
return new Vec3(movement.x * (double)cos - movement.z * (double)sin, movement.y, movement.z * (double)cos + movement.x * (double)sin);
}
@Deprecated
public float getLightLevelDependentMagicValue() {
if (this.level().hasChunkAt(this.getBlockX(), this.getBlockZ())) {
return this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()));
}
return 0.0f;
}
public void absSnapTo(double x, double y, double z, float yRot, float xRot) {
this.absSnapTo(x, y, z);
this.absSnapRotationTo(yRot, xRot);
}
public void absSnapRotationTo(float yRot, float xRot) {
this.setYRot(yRot % 360.0f);
this.setXRot(Mth.clamp(xRot, -90.0f, 90.0f) % 360.0f);
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
}
public void absSnapTo(double x, double y, double z) {
double cx = Mth.clamp(x, -3.0E7, 3.0E7);
double cz = Mth.clamp(z, -3.0E7, 3.0E7);
this.xo = cx;
this.yo = y;
this.zo = cz;
this.setPos(cx, y, cz);
}
public void snapTo(Vec3 pos) {
this.snapTo(pos.x, pos.y, pos.z);
}
public void snapTo(double x, double y, double z) {
this.snapTo(x, y, z, this.getYRot(), this.getXRot());
}
public void snapTo(BlockPos spawnPos, float yRot, float xRot) {
this.snapTo(spawnPos.getBottomCenter(), yRot, xRot);
}
public void snapTo(Vec3 spawnPos, float yRot, float xRot) {
this.snapTo(spawnPos.x, spawnPos.y, spawnPos.z, yRot, xRot);
}
public void snapTo(double x, double y, double z, float yRot, float xRot) {
this.setPosRaw(x, y, z);
this.setYRot(yRot);
this.setXRot(xRot);
this.setOldPosAndRot();
this.reapplyPosition();
}
public final void setOldPosAndRot() {
this.setOldPos();
this.setOldRot();
}
public final void setOldPosAndRot(Vec3 position, float yRot, float xRot) {
this.setOldPos(position);
this.setOldRot(yRot, xRot);
}
protected void setOldPos() {
this.setOldPos(this.position);
}
public void setOldRot() {
this.setOldRot(this.getYRot(), this.getXRot());
}
private void setOldPos(Vec3 position) {
this.xo = this.xOld = position.x;
this.yo = this.yOld = position.y;
this.zo = this.zOld = position.z;
}
private void setOldRot(float yRot, float xRot) {
this.yRotO = yRot;
this.xRotO = xRot;
}
public final Vec3 oldPosition() {
return new Vec3(this.xOld, this.yOld, this.zOld);
}
public float distanceTo(Entity entity) {
float xd = (float)(this.getX() - entity.getX());
float yd = (float)(this.getY() - entity.getY());
float zd = (float)(this.getZ() - entity.getZ());
return Mth.sqrt(xd * xd + yd * yd + zd * zd);
}
public double distanceToSqr(double x2, double y2, double z2) {
double xd = this.getX() - x2;
double yd = this.getY() - y2;
double zd = this.getZ() - z2;
return xd * xd + yd * yd + zd * zd;
}
public double distanceToSqr(Entity entity) {
return this.distanceToSqr(entity.position());
}
public double distanceToSqr(Vec3 pos) {
double xd = this.getX() - pos.x;
double yd = this.getY() - pos.y;
double zd = this.getZ() - pos.z;
return xd * xd + yd * yd + zd * zd;
}
public void playerTouch(Player player) {
}
public void push(Entity entity) {
double za;
if (this.isPassengerOfSameVehicle(entity)) {
return;
}
if (entity.noPhysics || this.noPhysics) {
return;
}
double xa = entity.getX() - this.getX();
double dd = Mth.absMax(xa, za = entity.getZ() - this.getZ());
if (dd >= (double)0.01f) {
dd = Math.sqrt(dd);
xa /= dd;
za /= dd;
double pow = 1.0 / dd;
if (pow > 1.0) {
pow = 1.0;
}
xa *= pow;
za *= pow;
xa *= (double)0.05f;
za *= (double)0.05f;
if (!this.isVehicle() && this.isPushable()) {
this.push(-xa, 0.0, -za);
}
if (!entity.isVehicle() && entity.isPushable()) {
entity.push(xa, 0.0, za);
}
}
}
public void push(Vec3 impulse) {
if (impulse.isFinite()) {
this.push(impulse.x, impulse.y, impulse.z);
}
}
public void push(double xa, double ya, double za) {
if (Double.isFinite(xa) && Double.isFinite(ya) && Double.isFinite(za)) {
this.setDeltaMovement(this.getDeltaMovement().add(xa, ya, za));
this.needsSync = true;
}
}
protected void markHurt() {
this.hurtMarked = true;
}
@Deprecated
public final void hurt(DamageSource source, float damage) {
Level level = this.level;
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
this.hurtServer(serverLevel, source, damage);
}
}
@Deprecated
public final boolean hurtOrSimulate(DamageSource source, float damage) {
Level level = this.level;
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
return this.hurtServer(serverLevel, source, damage);
}
return this.hurtClient(source);
}
public abstract boolean hurtServer(ServerLevel var1, DamageSource var2, float var3);
public boolean hurtClient(DamageSource source) {
return false;
}
public final Vec3 getViewVector(float a) {
return this.calculateViewVector(this.getViewXRot(a), this.getViewYRot(a));
}
public Direction getNearestViewDirection() {
return Direction.getApproximateNearest(this.getViewVector(1.0f));
}
public float getViewXRot(float a) {
return this.getXRot(a);
}
public float getViewYRot(float a) {
return this.getYRot(a);
}
public float getXRot(float partialTicks) {
if (partialTicks == 1.0f) {
return this.getXRot();
}
return Mth.lerp(partialTicks, this.xRotO, this.getXRot());
}
public float getYRot(float partialTicks) {
if (partialTicks == 1.0f) {
return this.getYRot();
}
return Mth.rotLerp(partialTicks, this.yRotO, this.getYRot());
}
public final Vec3 calculateViewVector(float xRot, float yRot) {
float realXRot = xRot * ((float)Math.PI / 180);
float realYRot = -yRot * ((float)Math.PI / 180);
float yCos = Mth.cos(realYRot);
float ySin = Mth.sin(realYRot);
float xCos = Mth.cos(realXRot);
float xSin = Mth.sin(realXRot);
return new Vec3(ySin * xCos, -xSin, yCos * xCos);
}
public final Vec3 getUpVector(float a) {
return this.calculateUpVector(this.getViewXRot(a), this.getViewYRot(a));
}
protected final Vec3 calculateUpVector(float xRot, float yRot) {
return this.calculateViewVector(xRot - 90.0f, yRot);
}
public final Vec3 getEyePosition() {
return new Vec3(this.getX(), this.getEyeY(), this.getZ());
}
public final Vec3 getEyePosition(float partialTickTime) {
double x = Mth.lerp((double)partialTickTime, this.xo, this.getX());
double y = Mth.lerp((double)partialTickTime, this.yo, this.getY()) + (double)this.getEyeHeight();
double z = Mth.lerp((double)partialTickTime, this.zo, this.getZ());
return new Vec3(x, y, z);
}
public Vec3 getLightProbePosition(float partialTickTime) {
return this.getEyePosition(partialTickTime);
}
public final Vec3 getPosition(float partialTickTime) {
double endX = Mth.lerp((double)partialTickTime, this.xo, this.getX());
double endY = Mth.lerp((double)partialTickTime, this.yo, this.getY());
double endZ = Mth.lerp((double)partialTickTime, this.zo, this.getZ());
return new Vec3(endX, endY, endZ);
}
public HitResult pick(double range, float a, boolean withLiquids) {
Vec3 from = this.getEyePosition(a);
Vec3 viewVector = this.getViewVector(a);
Vec3 to = from.add(viewVector.x * range, viewVector.y * range, viewVector.z * range);
return this.level().clip(new ClipContext(from, to, ClipContext.Block.OUTLINE, withLiquids ? ClipContext.Fluid.ANY : ClipContext.Fluid.NONE, this));
}
public boolean canBeHitByProjectile() {
return this.isAlive() && this.isPickable();
}
public boolean isPickable() {
return false;
}
public boolean isPushable() {
return false;
}
public void awardKillScore(Entity victim, DamageSource killingBlow) {
if (victim instanceof ServerPlayer) {
CriteriaTriggers.ENTITY_KILLED_PLAYER.trigger((ServerPlayer)victim, this, killingBlow);
}
}
public boolean shouldRender(double camX, double camY, double camZ) {
double xd = this.getX() - camX;
double yd = this.getY() - camY;
double zd = this.getZ() - camZ;
double distance = xd * xd + yd * yd + zd * zd;
return this.shouldRenderAtSqrDistance(distance);
}
public boolean shouldRenderAtSqrDistance(double distance) {
double size = this.getBoundingBox().getSize();
if (Double.isNaN(size)) {
size = 1.0;
}
return distance < (size *= 64.0 * viewScale) * size;
}
public boolean saveAsPassenger(ValueOutput output) {
if (this.removalReason != null && !this.removalReason.shouldSave()) {
return false;
}
String id = this.getEncodeId();
if (id == null) {
return false;
}
output.putString(TAG_ID, id);
this.saveWithoutId(output);
return true;
}
public boolean save(ValueOutput output) {
if (this.isPassenger()) {
return false;
}
return this.saveAsPassenger(output);
}
public void saveWithoutId(ValueOutput output) {
try {
int ticksFrozen;
if (this.vehicle != null) {
output.store(TAG_POS, Vec3.CODEC, new Vec3(this.vehicle.getX(), this.getY(), this.vehicle.getZ()));
} else {
output.store(TAG_POS, Vec3.CODEC, this.position());
}
output.store(TAG_MOTION, Vec3.CODEC, this.getDeltaMovement());
output.store(TAG_ROTATION, Vec2.CODEC, new Vec2(this.getYRot(), this.getXRot()));
output.putDouble(TAG_FALL_DISTANCE, this.fallDistance);
output.putShort(TAG_FIRE, (short)this.remainingFireTicks);
output.putShort(TAG_AIR, (short)this.getAirSupply());
output.putBoolean(TAG_ON_GROUND, this.onGround());
output.putBoolean(TAG_INVULNERABLE, this.invulnerable);
output.putInt(TAG_PORTAL_COOLDOWN, this.portalCooldown);
output.store(TAG_UUID, UUIDUtil.CODEC, this.getUUID());
output.storeNullable(TAG_CUSTOM_NAME, ComponentSerialization.CODEC, this.getCustomName());
if (this.isCustomNameVisible()) {
output.putBoolean("CustomNameVisible", this.isCustomNameVisible());
}
if (this.isSilent()) {
output.putBoolean(TAG_SILENT, this.isSilent());
}
if (this.isNoGravity()) {
output.putBoolean(TAG_NO_GRAVITY, this.isNoGravity());
}
if (this.hasGlowingTag) {
output.putBoolean(TAG_GLOWING, true);
}
if ((ticksFrozen = this.getTicksFrozen()) > 0) {
output.putInt("TicksFrozen", this.getTicksFrozen());
}
if (this.hasVisualFire) {
output.putBoolean("HasVisualFire", this.hasVisualFire);
}
if (!this.tags.isEmpty()) {
output.store("Tags", TAG_LIST_CODEC, List.copyOf(this.tags));
}
if (!this.customData.isEmpty()) {
output.store(TAG_DATA, CustomData.CODEC, this.customData);
}
this.addAdditionalSaveData(output);
if (this.isVehicle()) {
ValueOutput.ValueOutputList passengersList = output.childrenList(TAG_PASSENGERS);
for (Entity passenger : this.getPassengers()) {
ValueOutput passengerOutput;
if (passenger.saveAsPassenger(passengerOutput = passengersList.addChild())) continue;
passengersList.discardLast();
}
if (passengersList.isEmpty()) {
output.discard(TAG_PASSENGERS);
}
}
}
catch (Throwable t) {
CrashReport report = CrashReport.forThrowable(t, "Saving entity NBT");
CrashReportCategory category = report.addCategory("Entity being saved");
this.fillCrashReportCategory(category);
throw new ReportedException(report);
}
}
public void load(ValueInput input) {
try {
Vec3 pos = input.read(TAG_POS, Vec3.CODEC).orElse(Vec3.ZERO);
Vec3 motion = input.read(TAG_MOTION, Vec3.CODEC).orElse(Vec3.ZERO);
Vec2 rotation = input.read(TAG_ROTATION, Vec2.CODEC).orElse(Vec2.ZERO);
this.setDeltaMovement(Math.abs(motion.x) > 10.0 ? 0.0 : motion.x, Math.abs(motion.y) > 10.0 ? 0.0 : motion.y, Math.abs(motion.z) > 10.0 ? 0.0 : motion.z);
this.needsSync = true;
double maxHorizontalPosition = 3.0000512E7;
this.setPosRaw(Mth.clamp(pos.x, -3.0000512E7, 3.0000512E7), Mth.clamp(pos.y, -2.0E7, 2.0E7), Mth.clamp(pos.z, -3.0000512E7, 3.0000512E7));
this.setYRot(rotation.x);
this.setXRot(rotation.y);
this.setOldPosAndRot();
this.setYHeadRot(this.getYRot());
this.setYBodyRot(this.getYRot());
this.fallDistance = input.getDoubleOr(TAG_FALL_DISTANCE, 0.0);
this.remainingFireTicks = input.getShortOr(TAG_FIRE, (short)0);
this.setAirSupply(input.getIntOr(TAG_AIR, this.getMaxAirSupply()));
this.onGround = input.getBooleanOr(TAG_ON_GROUND, false);
this.invulnerable = input.getBooleanOr(TAG_INVULNERABLE, false);
this.portalCooldown = input.getIntOr(TAG_PORTAL_COOLDOWN, 0);
input.read(TAG_UUID, UUIDUtil.CODEC).ifPresent(id -> {
this.uuid = id;
this.stringUUID = this.uuid.toString();
});
if (!(Double.isFinite(this.getX()) && Double.isFinite(this.getY()) && Double.isFinite(this.getZ()))) {
throw new IllegalStateException("Entity has invalid position");
}
if (!Double.isFinite(this.getYRot()) || !Double.isFinite(this.getXRot())) {
throw new IllegalStateException("Entity has invalid rotation");
}
this.reapplyPosition();
this.setRot(this.getYRot(), this.getXRot());
this.setCustomName(input.read(TAG_CUSTOM_NAME, ComponentSerialization.CODEC).orElse(null));
this.setCustomNameVisible(input.getBooleanOr("CustomNameVisible", false));
this.setSilent(input.getBooleanOr(TAG_SILENT, false));
this.setNoGravity(input.getBooleanOr(TAG_NO_GRAVITY, false));
this.setGlowingTag(input.getBooleanOr(TAG_GLOWING, false));
this.setTicksFrozen(input.getIntOr("TicksFrozen", 0));
this.hasVisualFire = input.getBooleanOr("HasVisualFire", false);
this.customData = input.read(TAG_DATA, CustomData.CODEC).orElse(CustomData.EMPTY);
this.tags.clear();
input.read("Tags", TAG_LIST_CODEC).ifPresent(this.tags::addAll);
this.readAdditionalSaveData(input);
if (this.repositionEntityAfterLoad()) {
this.reapplyPosition();
}
}
catch (Throwable t) {
CrashReport report = CrashReport.forThrowable(t, "Loading entity NBT");
CrashReportCategory category = report.addCategory("Entity being loaded");
this.fillCrashReportCategory(category);
throw new ReportedException(report);
}
}
protected boolean repositionEntityAfterLoad() {
return true;
}
protected final @Nullable String getEncodeId() {
EntityType<?> type = this.getType();
Identifier key = EntityType.getKey(type);
return !type.canSerialize() ? null : key.toString();
}
protected abstract void readAdditionalSaveData(ValueInput var1);
protected abstract void addAdditionalSaveData(ValueOutput var1);
public @Nullable ItemEntity spawnAtLocation(ServerLevel level, ItemLike resource) {
return this.spawnAtLocation(level, new ItemStack(resource), 0.0f);
}
public @Nullable ItemEntity spawnAtLocation(ServerLevel level, ItemStack itemStack) {
return this.spawnAtLocation(level, itemStack, 0.0f);
}
public @Nullable ItemEntity spawnAtLocation(ServerLevel level, ItemStack itemStack, Vec3 offset) {
if (itemStack.isEmpty()) {
return null;
}
ItemEntity entity = new ItemEntity(level, this.getX() + offset.x, this.getY() + offset.y, this.getZ() + offset.z, itemStack);
entity.setDefaultPickUpDelay();
level.addFreshEntity(entity);
return entity;
}
public @Nullable ItemEntity spawnAtLocation(ServerLevel level, ItemStack itemStack, float offset) {
return this.spawnAtLocation(level, itemStack, new Vec3(0.0, offset, 0.0));
}
public boolean isAlive() {
return !this.isRemoved();
}
public boolean isInWall() {
if (this.noPhysics) {
return false;
}
float checkWidth = this.dimensions.width() * 0.8f;
AABB eyeBb = AABB.ofSize(this.getEyePosition(), checkWidth, 1.0E-6, checkWidth);
return BlockPos.betweenClosedStream(eyeBb).anyMatch(pos -> {
BlockState state = this.level().getBlockState((BlockPos)pos);
return !state.isAir() && state.isSuffocating(this.level(), (BlockPos)pos) && Shapes.joinIsNotEmpty(state.getCollisionShape(this.level(), (BlockPos)pos).move((Vec3i)pos), Shapes.create(eyeBb), BooleanOp.AND);
});
}
public InteractionResult interact(Player player, InteractionHand hand) {
ItemStack heldItem;
Object mobsToLeash;
LivingEntity le;
Entity entity;
Leashable leashable;
Entity entity2;
if (!this.level().isClientSide() && player.isSecondaryUseActive() && (entity2 = this) instanceof Leashable && (leashable = (Leashable)((Object)entity2)).canBeLeashed() && this.isAlive() && (!((entity = this) instanceof LivingEntity) || !(le = (LivingEntity)entity).isBaby()) && !(mobsToLeash = Leashable.leashableInArea(this, l -> l.getLeashHolder() == player)).isEmpty()) {
boolean anyLeashed = false;
Iterator iterator = mobsToLeash.iterator();
while (iterator.hasNext()) {
Leashable mob = (Leashable)iterator.next();
if (!mob.canHaveALeashAttachedTo(this)) continue;
mob.setLeashedTo(this, true);
anyLeashed = true;
}
if (anyLeashed) {
this.level().gameEvent(GameEvent.ENTITY_ACTION, this.blockPosition(), GameEvent.Context.of(player));
this.playSound(SoundEvents.LEAD_TIED);
return InteractionResult.SUCCESS_SERVER.withoutItem();
}
}
if ((heldItem = player.getItemInHand(hand)).is(Items.SHEARS) && this.shearOffAllLeashConnections(player)) {
heldItem.hurtAndBreak(1, (LivingEntity)player, hand);
return InteractionResult.SUCCESS;
}
mobsToLeash = this;
if (mobsToLeash instanceof Mob) {
Mob target = (Mob)mobsToLeash;
if (heldItem.is(Items.SHEARS) && target.canShearEquipment(player) && !player.isSecondaryUseActive() && this.attemptToShearEquipment(player, hand, heldItem, target)) {
return InteractionResult.SUCCESS;
}
}
if (this.isAlive() && (mobsToLeash = this) instanceof Leashable) {
Leashable leashable2 = (Leashable)mobsToLeash;
if (leashable2.getLeashHolder() == player) {
if (!this.level().isClientSide()) {
if (player.hasInfiniteMaterials()) {
leashable2.removeLeash();
} else {
leashable2.dropLeash();
}
this.gameEvent(GameEvent.ENTITY_INTERACT, player);
this.playSound(SoundEvents.LEAD_UNTIED);
}
return InteractionResult.SUCCESS.withoutItem();
}
ItemStack itemStack = player.getItemInHand(hand);
if (itemStack.is(Items.LEAD) && !(leashable2.getLeashHolder() instanceof Player)) {
if (this.level().isClientSide()) {
return InteractionResult.CONSUME;
}
if (leashable2.canHaveALeashAttachedTo(player)) {
if (leashable2.isLeashed()) {
leashable2.dropLeash();
}
leashable2.setLeashedTo(player, true);
this.playSound(SoundEvents.LEAD_TIED);
itemStack.shrink(1);
return InteractionResult.SUCCESS_SERVER;
}
}
}
return InteractionResult.PASS;
}
public boolean shearOffAllLeashConnections(@Nullable Player player) {
Level level;
boolean dropped = this.dropAllLeashConnections(player);
if (dropped && (level = this.level()) instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
serverLevel.playSound(null, this.blockPosition(), SoundEvents.SHEARS_SNIP, player != null ? player.getSoundSource() : this.getSoundSource());
}
return dropped;
}
public boolean dropAllLeashConnections(@Nullable Player player) {
Leashable leashableThis;
List<Leashable> leashables = Leashable.leashableLeashedTo(this);
boolean dropped = !leashables.isEmpty();
Entity entity = this;
if (entity instanceof Leashable && (leashableThis = (Leashable)((Object)entity)).isLeashed()) {
leashableThis.dropLeash();
dropped = true;
}
for (Leashable leashable : leashables) {
leashable.dropLeash();
}
if (dropped) {
this.gameEvent(GameEvent.SHEAR, player);
return true;
}
return false;
}
private boolean attemptToShearEquipment(Player player, InteractionHand hand, ItemStack heldItem, Mob target) {
for (EquipmentSlot slot : EquipmentSlot.VALUES) {
ItemStack itemStack = target.getItemBySlot(slot);
Equippable equippable = itemStack.get(DataComponents.EQUIPPABLE);
if (equippable == null || !equippable.canBeSheared() || EnchantmentHelper.has(itemStack, EnchantmentEffectComponents.PREVENT_ARMOR_CHANGE) && !player.isCreative()) continue;
heldItem.hurtAndBreak(1, (LivingEntity)player, hand.asEquipmentSlot());
Vec3 equipmentSpawnOffset = this.dimensions.attachments().getAverage(EntityAttachment.PASSENGER);
target.setItemSlotAndDropWhenKilled(slot, ItemStack.EMPTY);
this.gameEvent(GameEvent.SHEAR, player);
this.playSound(equippable.shearingSound().value());
Level level = this.level();
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
this.spawnAtLocation(serverLevel, itemStack, equipmentSpawnOffset);
CriteriaTriggers.PLAYER_SHEARED_EQUIPMENT.trigger((ServerPlayer)player, itemStack, target);
}
return true;
}
return false;
}
public boolean canCollideWith(Entity entity) {
return entity.canBeCollidedWith(this) && !this.isPassengerOfSameVehicle(entity);
}
public boolean canBeCollidedWith(@Nullable Entity other) {
return false;
}
public void rideTick() {
this.setDeltaMovement(Vec3.ZERO);
this.tick();
if (!this.isPassenger()) {
return;
}
this.getVehicle().positionRider(this);
}
public final void positionRider(Entity passenger) {
if (!this.hasPassenger(passenger)) {
return;
}
this.positionRider(passenger, Entity::setPos);
}
protected void positionRider(Entity passenger, MoveFunction moveFunction) {
Vec3 position = this.getPassengerRidingPosition(passenger);
Vec3 offset = passenger.getVehicleAttachmentPoint(this);
moveFunction.accept(passenger, position.x - offset.x, position.y - offset.y, position.z - offset.z);
}
public void onPassengerTurned(Entity passenger) {
}
public Vec3 getVehicleAttachmentPoint(Entity vehicle) {
return this.getAttachments().get(EntityAttachment.VEHICLE, 0, this.yRot);
}
public Vec3 getPassengerRidingPosition(Entity passenger) {
return this.position().add(this.getPassengerAttachmentPoint(passenger, this.dimensions, 1.0f));
}
protected Vec3 getPassengerAttachmentPoint(Entity passenger, EntityDimensions dimensions, float scale) {
return Entity.getDefaultPassengerAttachmentPoint(this, passenger, dimensions.attachments());
}
protected static Vec3 getDefaultPassengerAttachmentPoint(Entity vehicle, Entity passenger, EntityAttachments attachments) {
int passengerIndex = vehicle.getPassengers().indexOf(passenger);
return attachments.getClamped(EntityAttachment.PASSENGER, passengerIndex, vehicle.yRot);
}
public final boolean startRiding(Entity entity) {
return this.startRiding(entity, false, true);
}
public boolean showVehicleHealth() {
return this instanceof LivingEntity;
}
public boolean startRiding(Entity entityToRide, boolean force, boolean sendEventAndTriggers) {
if (entityToRide == this.vehicle) {
return false;
}
if (!entityToRide.couldAcceptPassenger()) {
return false;
}
if (!this.level().isClientSide() && !entityToRide.type.canSerialize()) {
return false;
}
Entity vehicleEntity = entityToRide;
while (vehicleEntity.vehicle != null) {
if (vehicleEntity.vehicle == this) {
return false;
}
vehicleEntity = vehicleEntity.vehicle;
}
if (!(force || this.canRide(entityToRide) && entityToRide.canAddPassenger(this))) {
return false;
}
if (this.isPassenger()) {
this.stopRiding();
}
this.setPose(Pose.STANDING);
this.vehicle = entityToRide;
this.vehicle.addPassenger(this);
if (sendEventAndTriggers) {
this.level().gameEvent(this, GameEvent.ENTITY_MOUNT, this.vehicle.position);
entityToRide.getIndirectPassengersStream().filter(e -> e instanceof ServerPlayer).forEach(player -> CriteriaTriggers.START_RIDING_TRIGGER.trigger((ServerPlayer)player));
}
return true;
}
protected boolean canRide(Entity vehicle) {
return !this.isShiftKeyDown() && this.boardingCooldown <= 0;
}
public void ejectPassengers() {
for (int i = this.passengers.size() - 1; i >= 0; --i) {
((Entity)this.passengers.get(i)).stopRiding();
}
}
public void removeVehicle() {
if (this.vehicle != null) {
Entity oldVehicle = this.vehicle;
this.vehicle = null;
oldVehicle.removePassenger(this);
RemovalReason removalReason = this.getRemovalReason();
if (removalReason == null || removalReason.shouldDestroy()) {
this.level().gameEvent(this, GameEvent.ENTITY_DISMOUNT, oldVehicle.position);
}
}
}
public void stopRiding() {
this.removeVehicle();
}
protected void addPassenger(Entity passenger) {
if (passenger.getVehicle() != this) {
throw new IllegalStateException("Use x.startRiding(y), not y.addPassenger(x)");
}
if (this.passengers.isEmpty()) {
this.passengers = ImmutableList.of((Object)passenger);
} else {
ArrayList newPassengers = Lists.newArrayList(this.passengers);
if (!this.level().isClientSide() && passenger instanceof Player && !(this.getFirstPassenger() instanceof Player)) {
newPassengers.add(0, passenger);
} else {
newPassengers.add(passenger);
}
this.passengers = ImmutableList.copyOf((Collection)newPassengers);
}
}
protected void removePassenger(Entity passenger) {
if (passenger.getVehicle() == this) {
throw new IllegalStateException("Use x.stopRiding(y), not y.removePassenger(x)");
}
this.passengers = this.passengers.size() == 1 && this.passengers.get(0) == passenger ? ImmutableList.of() : (ImmutableList)this.passengers.stream().filter(p -> p != passenger).collect(ImmutableList.toImmutableList());
passenger.boardingCooldown = 60;
}
protected boolean canAddPassenger(Entity passenger) {
return this.passengers.isEmpty();
}
protected boolean couldAcceptPassenger() {
return true;
}
public final boolean isInterpolating() {
return this.getInterpolation() != null && this.getInterpolation().hasActiveInterpolation();
}
public final void moveOrInterpolateTo(Vec3 position, float yRot, float xRot) {
this.moveOrInterpolateTo(Optional.of(position), Optional.of(Float.valueOf(yRot)), Optional.of(Float.valueOf(xRot)));
}
public final void moveOrInterpolateTo(float yRot, float xRot) {
this.moveOrInterpolateTo(Optional.empty(), Optional.of(Float.valueOf(yRot)), Optional.of(Float.valueOf(xRot)));
}
public final void moveOrInterpolateTo(Vec3 position) {
this.moveOrInterpolateTo(Optional.of(position), Optional.empty(), Optional.empty());
}
public final void moveOrInterpolateTo(Optional<Vec3> position, Optional<Float> yRot, Optional<Float> xRot) {
InterpolationHandler interpolationHandler = this.getInterpolation();
if (interpolationHandler != null) {
interpolationHandler.interpolateTo(position.orElse(interpolationHandler.position()), yRot.orElse(Float.valueOf(interpolationHandler.yRot())).floatValue(), xRot.orElse(Float.valueOf(interpolationHandler.xRot())).floatValue());
} else {
position.ifPresent(this::setPos);
yRot.ifPresent(y -> this.setYRot(y.floatValue() % 360.0f));
xRot.ifPresent(x -> this.setXRot(x.floatValue() % 360.0f));
}
}
public @Nullable InterpolationHandler getInterpolation() {
return null;
}
public void lerpHeadTo(float yRot, int steps) {
this.setYHeadRot(yRot);
}
public float getPickRadius() {
return 0.0f;
}
public Vec3 getLookAngle() {
return this.calculateViewVector(this.getXRot(), this.getYRot());
}
public Vec3 getHeadLookAngle() {
return this.calculateViewVector(this.getXRot(), this.getYHeadRot());
}
public Vec3 getHandHoldingItemAngle(Item item) {
Entity entity = this;
if (entity instanceof Player) {
Player player = (Player)entity;
boolean itemOnlyInOffhand = player.getOffhandItem().is(item) && !player.getMainHandItem().is(item);
HumanoidArm itemArm = itemOnlyInOffhand ? player.getMainArm().getOpposite() : player.getMainArm();
return this.calculateViewVector(0.0f, this.getYRot() + (float)(itemArm == HumanoidArm.RIGHT ? 80 : -80)).scale(0.5);
}
return Vec3.ZERO;
}
public Vec2 getRotationVector() {
return new Vec2(this.getXRot(), this.getYRot());
}
public Vec3 getForward() {
return Vec3.directionFromRotation(this.getRotationVector());
}
public void setAsInsidePortal(Portal portal, BlockPos pos) {
if (this.isOnPortalCooldown()) {
this.setPortalCooldown();
return;
}
if (this.portalProcess == null || !this.portalProcess.isSamePortal(portal)) {
this.portalProcess = new PortalProcessor(portal, pos.immutable());
} else if (!this.portalProcess.isInsidePortalThisTick()) {
this.portalProcess.updateEntryPosition(pos.immutable());
this.portalProcess.setAsInsidePortalThisTick(true);
}
}
protected void handlePortal() {
Level level = this.level();
if (!(level instanceof ServerLevel)) {
return;
}
ServerLevel level2 = (ServerLevel)level;
this.processPortalCooldown();
if (this.portalProcess == null) {
return;
}
if (this.portalProcess.processPortalTeleportation(level2, this, this.canUsePortal(false))) {
ServerLevel newLevel;
ProfilerFiller profiler = Profiler.get();
profiler.push("portal");
this.setPortalCooldown();
TeleportTransition teleportTransition = this.portalProcess.getPortalDestination(level2, this);
if (teleportTransition != null && level2.isAllowedToEnterPortal(newLevel = teleportTransition.newLevel()) && (newLevel.dimension() == level2.dimension() || this.canTeleport(level2, newLevel))) {
this.teleport(teleportTransition);
}
profiler.pop();
} else if (this.portalProcess.hasExpired()) {
this.portalProcess = null;
}
}
public int getDimensionChangingDelay() {
Entity firstPassenger = this.getFirstPassenger();
return firstPassenger instanceof ServerPlayer ? firstPassenger.getDimensionChangingDelay() : 300;
}
public void lerpMotion(Vec3 movement) {
this.setDeltaMovement(movement);
}
public void handleDamageEvent(DamageSource source) {
}
public void handleEntityEvent(byte id) {
switch (id) {
case 53: {
HoneyBlock.showSlideParticles(this);
}
}
}
public void animateHurt(float direction) {
}
public boolean isOnFire() {
boolean isClientSide = this.level() != null && this.level().isClientSide();
return !this.fireImmune() && (this.remainingFireTicks > 0 || isClientSide && this.getSharedFlag(0));
}
public boolean isPassenger() {
return this.getVehicle() != null;
}
public boolean isVehicle() {
return !this.passengers.isEmpty();
}
public boolean dismountsUnderwater() {
return this.getType().is(EntityTypeTags.DISMOUNTS_UNDERWATER);
}
public boolean canControlVehicle() {
return !this.getType().is(EntityTypeTags.NON_CONTROLLING_RIDER);
}
public void setShiftKeyDown(boolean shiftKeyDown) {
this.setSharedFlag(1, shiftKeyDown);
}
public boolean isShiftKeyDown() {
return this.getSharedFlag(1);
}
public boolean isSteppingCarefully() {
return this.isShiftKeyDown();
}
public boolean isSuppressingBounce() {
return this.isShiftKeyDown();
}
public boolean isDiscrete() {
return this.isShiftKeyDown();
}
public boolean isDescending() {
return this.isShiftKeyDown();
}
public boolean isCrouching() {
return this.hasPose(Pose.CROUCHING);
}
public boolean isSprinting() {
return this.getSharedFlag(3);
}
public void setSprinting(boolean isSprinting) {
this.setSharedFlag(3, isSprinting);
}
public boolean isSwimming() {
return this.getSharedFlag(4);
}
public boolean isVisuallySwimming() {
return this.hasPose(Pose.SWIMMING);
}
public boolean isVisuallyCrawling() {
return this.isVisuallySwimming() && !this.isInWater();
}
public void setSwimming(boolean swimming) {
this.setSharedFlag(4, swimming);
}
public final boolean hasGlowingTag() {
return this.hasGlowingTag;
}
public final void setGlowingTag(boolean value) {
this.hasGlowingTag = value;
this.setSharedFlag(6, this.isCurrentlyGlowing());
}
public boolean isCurrentlyGlowing() {
if (this.level().isClientSide()) {
return this.getSharedFlag(6);
}
return this.hasGlowingTag;
}
public boolean isInvisible() {
return this.getSharedFlag(5);
}
public boolean isInvisibleTo(Player player) {
if (player.isSpectator()) {
return false;
}
PlayerTeam team = this.getTeam();
if (team != null && player != null && player.getTeam() == team && ((Team)team).canSeeFriendlyInvisibles()) {
return false;
}
return this.isInvisible();
}
public boolean isOnRails() {
return false;
}
public void updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> action) {
}
public @Nullable PlayerTeam getTeam() {
return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName());
}
public final boolean isAlliedTo(@Nullable Entity other) {
if (other == null) {
return false;
}
return this == other || this.considersEntityAsAlly(other) || other.considersEntityAsAlly(this);
}
protected boolean considersEntityAsAlly(Entity other) {
return this.isAlliedTo(other.getTeam());
}
public boolean isAlliedTo(@Nullable Team other) {
if (this.getTeam() != null) {
return this.getTeam().isAlliedTo(other);
}
return false;
}
public void setInvisible(boolean invisible) {
this.setSharedFlag(5, invisible);
}
protected boolean getSharedFlag(int flag) {
return (this.entityData.get(DATA_SHARED_FLAGS_ID) & 1 << flag) != 0;
}
protected void setSharedFlag(int flag, boolean value) {
byte currentValue = this.entityData.get(DATA_SHARED_FLAGS_ID);
if (value) {
this.entityData.set(DATA_SHARED_FLAGS_ID, (byte)(currentValue | 1 << flag));
} else {
this.entityData.set(DATA_SHARED_FLAGS_ID, (byte)(currentValue & ~(1 << flag)));
}
}
public int getMaxAirSupply() {
return 300;
}
public int getAirSupply() {
return this.entityData.get(DATA_AIR_SUPPLY_ID);
}
public void setAirSupply(int supply) {
this.entityData.set(DATA_AIR_SUPPLY_ID, supply);
}
public void clearFreeze() {
this.setTicksFrozen(0);
}
public int getTicksFrozen() {
return this.entityData.get(DATA_TICKS_FROZEN);
}
public void setTicksFrozen(int ticks) {
this.entityData.set(DATA_TICKS_FROZEN, ticks);
}
public float getPercentFrozen() {
int ticksToFreeze = this.getTicksRequiredToFreeze();
return (float)Math.min(this.getTicksFrozen(), ticksToFreeze) / (float)ticksToFreeze;
}
public boolean isFullyFrozen() {
return this.getTicksFrozen() >= this.getTicksRequiredToFreeze();
}
public int getTicksRequiredToFreeze() {
return 140;
}
public void thunderHit(ServerLevel level, LightningBolt lightningBolt) {
this.setRemainingFireTicks(this.remainingFireTicks + 1);
if (this.remainingFireTicks == 0) {
this.igniteForSeconds(8.0f);
}
this.hurtServer(level, this.damageSources().lightningBolt(), 5.0f);
}
public void onAboveBubbleColumn(boolean dragDown, BlockPos pos) {
Entity.handleOnAboveBubbleColumn(this, dragDown, pos);
}
protected static void handleOnAboveBubbleColumn(Entity entity, boolean dragDown, BlockPos pos) {
Vec3 movement = entity.getDeltaMovement();
double yd = dragDown ? Math.max(-0.9, movement.y - 0.03) : Math.min(1.8, movement.y + 0.1);
entity.setDeltaMovement(movement.x, yd, movement.z);
Entity.sendBubbleColumnParticles(entity.level, pos);
}
protected static void sendBubbleColumnParticles(Level level, BlockPos pos) {
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
for (int i = 0; i < 2; ++i) {
serverLevel.sendParticles(ParticleTypes.SPLASH, (double)pos.getX() + level.random.nextDouble(), pos.getY() + 1, (double)pos.getZ() + level.random.nextDouble(), 1, 0.0, 0.0, 0.0, 1.0);
serverLevel.sendParticles(ParticleTypes.BUBBLE, (double)pos.getX() + level.random.nextDouble(), pos.getY() + 1, (double)pos.getZ() + level.random.nextDouble(), 1, 0.0, 0.01, 0.0, 0.2);
}
}
}
public void onInsideBubbleColumn(boolean dragDown) {
Entity.handleOnInsideBubbleColumn(this, dragDown);
}
protected static void handleOnInsideBubbleColumn(Entity entity, boolean dragDown) {
Vec3 movement = entity.getDeltaMovement();
double yd = dragDown ? Math.max(-0.3, movement.y - 0.03) : Math.min(0.7, movement.y + 0.06);
entity.setDeltaMovement(movement.x, yd, movement.z);
entity.resetFallDistance();
}
public boolean killedEntity(ServerLevel level, LivingEntity entity, DamageSource source) {
return true;
}
public void checkFallDistanceAccumulation() {
if (this.getDeltaMovement().y() > -0.5 && this.fallDistance > 1.0) {
this.fallDistance = 1.0;
}
}
public void resetFallDistance() {
this.fallDistance = 0.0;
}
protected void moveTowardsClosestSpace(double x, double y, double z) {
BlockPos pos = BlockPos.containing(x, y, z);
Vec3 delta = new Vec3(x - (double)pos.getX(), y - (double)pos.getY(), z - (double)pos.getZ());
BlockPos.MutableBlockPos neighborPos = new BlockPos.MutableBlockPos();
Direction closestDirection = Direction.UP;
double closest = Double.MAX_VALUE;
for (Direction direction : new Direction[]{Direction.NORTH, Direction.SOUTH, Direction.WEST, Direction.EAST, Direction.UP}) {
double orientedDelta;
neighborPos.setWithOffset((Vec3i)pos, direction);
if (this.level().getBlockState(neighborPos).isCollisionShapeFullBlock(this.level(), neighborPos)) continue;
double d = delta.get(direction.getAxis());
double d2 = orientedDelta = direction.getAxisDirection() == Direction.AxisDirection.POSITIVE ? 1.0 - d : d;
if (!(orientedDelta < closest)) continue;
closest = orientedDelta;
closestDirection = direction;
}
float speed = this.random.nextFloat() * 0.2f + 0.1f;
float step = closestDirection.getAxisDirection().getStep();
Vec3 scaledMovement = this.getDeltaMovement().scale(0.75);
if (closestDirection.getAxis() == Direction.Axis.X) {
this.setDeltaMovement(step * speed, scaledMovement.y, scaledMovement.z);
} else if (closestDirection.getAxis() == Direction.Axis.Y) {
this.setDeltaMovement(scaledMovement.x, step * speed, scaledMovement.z);
} else if (closestDirection.getAxis() == Direction.Axis.Z) {
this.setDeltaMovement(scaledMovement.x, scaledMovement.y, step * speed);
}
}
public void makeStuckInBlock(BlockState blockState, Vec3 speedMultiplier) {
this.resetFallDistance();
this.stuckSpeedMultiplier = speedMultiplier;
}
private static Component removeAction(Component component) {
MutableComponent result = component.plainCopy().setStyle(component.getStyle().withClickEvent(null));
for (Component s : component.getSiblings()) {
result.append(Entity.removeAction(s));
}
return result;
}
@Override
public Component getName() {
Component customName = this.getCustomName();
if (customName != null) {
return Entity.removeAction(customName);
}
return this.getTypeName();
}
protected Component getTypeName() {
return this.type.getDescription();
}
public boolean is(Entity other) {
return this == other;
}
public float getYHeadRot() {
return 0.0f;
}
public void setYHeadRot(float yHeadRot) {
}
public void setYBodyRot(float yBodyRot) {
}
public boolean isAttackable() {
return true;
}
public boolean skipAttackInteraction(Entity source) {
return false;
}
public String toString() {
String levelId;
String string = levelId = this.level() == null ? "~NULL~" : this.level().toString();
if (this.removalReason != null) {
return String.format(Locale.ROOT, "%s['%s'/%d, l='%s', x=%.2f, y=%.2f, z=%.2f, removed=%s]", new Object[]{this.getClass().getSimpleName(), this.getPlainTextName(), this.id, levelId, this.getX(), this.getY(), this.getZ(), this.removalReason});
}
return String.format(Locale.ROOT, "%s['%s'/%d, l='%s', x=%.2f, y=%.2f, z=%.2f]", this.getClass().getSimpleName(), this.getPlainTextName(), this.id, levelId, this.getX(), this.getY(), this.getZ());
}
protected final boolean isInvulnerableToBase(DamageSource source) {
return this.isRemoved() || this.invulnerable && !source.is(DamageTypeTags.BYPASSES_INVULNERABILITY) && !source.isCreativePlayer() || source.is(DamageTypeTags.IS_FIRE) && this.fireImmune() || source.is(DamageTypeTags.IS_FALL) && this.getType().is(EntityTypeTags.FALL_DAMAGE_IMMUNE);
}
public boolean isInvulnerable() {
return this.invulnerable;
}
public void setInvulnerable(boolean invulnerable) {
this.invulnerable = invulnerable;
}
public void copyPosition(Entity target) {
this.snapTo(target.getX(), target.getY(), target.getZ(), target.getYRot(), target.getXRot());
}
public void restoreFrom(Entity oldEntity) {
try (ProblemReporter.ScopedCollector reporter = new ProblemReporter.ScopedCollector(this.problemPath(), LOGGER);){
TagValueOutput entityData = TagValueOutput.createWithContext(reporter, oldEntity.registryAccess());
oldEntity.saveWithoutId(entityData);
this.load(TagValueInput.create((ProblemReporter)reporter, (HolderLookup.Provider)this.registryAccess(), entityData.buildResult()));
}
this.portalCooldown = oldEntity.portalCooldown;
this.portalProcess = oldEntity.portalProcess;
}
public @Nullable Entity teleport(TeleportTransition transition) {
boolean otherDimension;
ServerLevel serverLevel;
block6: {
block5: {
Level level = this.level();
if (!(level instanceof ServerLevel)) break block5;
serverLevel = (ServerLevel)level;
if (!this.isRemoved()) break block6;
}
return null;
}
ServerLevel newLevel = transition.newLevel();
boolean bl = otherDimension = newLevel.dimension() != serverLevel.dimension();
if (!transition.asPassenger()) {
this.stopRiding();
}
if (otherDimension) {
return this.teleportCrossDimension(serverLevel, newLevel, transition);
}
return this.teleportSameDimension(serverLevel, transition);
}
private Entity teleportSameDimension(ServerLevel level, TeleportTransition transition) {
for (Entity passenger : this.getPassengers()) {
passenger.teleport(this.calculatePassengerTransition(transition, passenger));
}
ProfilerFiller profiler = Profiler.get();
profiler.push("teleportSameDimension");
this.teleportSetPosition(PositionMoveRotation.of(transition), transition.relatives());
if (!transition.asPassenger()) {
this.sendTeleportTransitionToRidingPlayers(transition);
}
transition.postTeleportTransition().onTransition(this);
profiler.pop();
return this;
}
private @Nullable Entity teleportCrossDimension(ServerLevel oldLevel, ServerLevel newLevel, TeleportTransition transition) {
List<Entity> oldPassengers = this.getPassengers();
ArrayList<Entity> newPassengers = new ArrayList<Entity>(oldPassengers.size());
this.ejectPassengers();
for (Entity passenger : oldPassengers) {
Entity newPassenger = passenger.teleport(this.calculatePassengerTransition(transition, passenger));
if (newPassenger == null) continue;
newPassengers.add(newPassenger);
}
ProfilerFiller profiler = Profiler.get();
profiler.push("teleportCrossDimension");
Object newEntity = this.getType().create(newLevel, EntitySpawnReason.DIMENSION_TRAVEL);
if (newEntity == null) {
profiler.pop();
return null;
}
((Entity)newEntity).restoreFrom(this);
this.removeAfterChangingDimensions();
((Entity)newEntity).teleportSetPosition(PositionMoveRotation.of(this), PositionMoveRotation.of(transition), transition.relatives());
newLevel.addDuringTeleport((Entity)newEntity);
for (Entity newPassenger : newPassengers) {
newPassenger.startRiding((Entity)newEntity, true, false);
}
newLevel.resetEmptyTime();
transition.postTeleportTransition().onTransition((Entity)newEntity);
this.teleportSpectators(transition, oldLevel);
profiler.pop();
return newEntity;
}
protected void teleportSpectators(TeleportTransition transition, ServerLevel oldLevel) {
List<ServerPlayer> players = List.copyOf(oldLevel.players());
for (ServerPlayer serverPlayer : players) {
if (serverPlayer.getCamera() != this) continue;
serverPlayer.teleport(transition);
serverPlayer.setCamera(null);
}
}
private TeleportTransition calculatePassengerTransition(TeleportTransition transition, Entity passenger) {
float passengerYRot = transition.yRot() + (transition.relatives().contains((Object)Relative.Y_ROT) ? 0.0f : passenger.getYRot() - this.getYRot());
float passengerXRot = transition.xRot() + (transition.relatives().contains((Object)Relative.X_ROT) ? 0.0f : passenger.getXRot() - this.getXRot());
Vec3 passengerOffset = passenger.position().subtract(this.position());
Vec3 passengerPos = transition.position().add(transition.relatives().contains((Object)Relative.X) ? 0.0 : passengerOffset.x(), transition.relatives().contains((Object)Relative.Y) ? 0.0 : passengerOffset.y(), transition.relatives().contains((Object)Relative.Z) ? 0.0 : passengerOffset.z());
return transition.withPosition(passengerPos).withRotation(passengerYRot, passengerXRot).transitionAsPassenger();
}
private void sendTeleportTransitionToRidingPlayers(TeleportTransition transition) {
LivingEntity controller = this.getControllingPassenger();
for (Entity passenger : this.getIndirectPassengers()) {
if (!(passenger instanceof ServerPlayer)) continue;
ServerPlayer player = (ServerPlayer)passenger;
if (controller != null && player.getId() == controller.getId()) {
player.connection.send(ClientboundTeleportEntityPacket.teleport(this.getId(), PositionMoveRotation.of(transition), transition.relatives(), this.onGround));
continue;
}
player.connection.send(ClientboundTeleportEntityPacket.teleport(this.getId(), PositionMoveRotation.of(this), Set.of(), this.onGround));
}
}
public void teleportSetPosition(PositionMoveRotation destination, Set<Relative> relatives) {
this.teleportSetPosition(PositionMoveRotation.of(this), destination, relatives);
}
public void teleportSetPosition(PositionMoveRotation currentValues, PositionMoveRotation destination, Set<Relative> relatives) {
PositionMoveRotation absoluteDestination = PositionMoveRotation.calculateAbsolute(currentValues, destination, relatives);
this.setPosRaw(absoluteDestination.position().x, absoluteDestination.position().y, absoluteDestination.position().z);
this.setYRot(absoluteDestination.yRot());
this.setYHeadRot(absoluteDestination.yRot());
this.setXRot(absoluteDestination.xRot());
this.reapplyPosition();
this.setOldPosAndRot();
this.setDeltaMovement(absoluteDestination.deltaMovement());
this.clearMovementThisTick();
}
public void forceSetRotation(float yRot, boolean relativeY, float xRot, boolean relativeX) {
Set<Relative> relatives = Relative.rotation(relativeY, relativeX);
PositionMoveRotation currentValues = PositionMoveRotation.of(this);
PositionMoveRotation destination = currentValues.withRotation(yRot, xRot);
PositionMoveRotation absoluteDestination = PositionMoveRotation.calculateAbsolute(currentValues, destination, relatives);
this.setYRot(absoluteDestination.yRot());
this.setYHeadRot(absoluteDestination.yRot());
this.setXRot(absoluteDestination.xRot());
this.setOldRot();
}
public void placePortalTicket(BlockPos ticketPosition) {
Level level = this.level();
if (level instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
serverLevel.getChunkSource().addTicketWithRadius(TicketType.PORTAL, new ChunkPos(ticketPosition), 3);
}
}
protected void removeAfterChangingDimensions() {
Object object;
this.setRemoved(RemovalReason.CHANGED_DIMENSION);
Entity entity = this;
if (entity instanceof Leashable) {
Leashable leashable = (Leashable)((Object)entity);
leashable.removeLeash();
}
if ((object = this) instanceof WaypointTransmitter) {
WaypointTransmitter waypoint = (WaypointTransmitter)object;
object = this.level;
if (object instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)object;
serverLevel.getWaypointManager().untrackWaypoint(waypoint);
}
}
}
public Vec3 getRelativePortalPosition(Direction.Axis axis, BlockUtil.FoundRectangle portalArea) {
return PortalShape.getRelativePosition(portalArea, axis, this.position(), this.getDimensions(this.getPose()));
}
public boolean canUsePortal(boolean ignorePassenger) {
return (ignorePassenger || !this.isPassenger()) && this.isAlive();
}
public boolean canTeleport(Level from, Level to) {
if (from.dimension() == Level.END && to.dimension() == Level.OVERWORLD) {
for (Entity passenger : this.getPassengers()) {
if (!(passenger instanceof ServerPlayer)) continue;
ServerPlayer player = (ServerPlayer)passenger;
if (player.seenCredits) continue;
return false;
}
}
return true;
}
public float getBlockExplosionResistance(Explosion explosion, BlockGetter level, BlockPos pos, BlockState block, FluidState fluid, float resistance) {
return resistance;
}
public boolean shouldBlockExplode(Explosion explosion, BlockGetter level, BlockPos pos, BlockState state, float power) {
return true;
}
public int getMaxFallDistance() {
return 3;
}
public boolean isIgnoringBlockTriggers() {
return false;
}
public void fillCrashReportCategory(CrashReportCategory category) {
category.setDetail("Entity Type", () -> String.valueOf(EntityType.getKey(this.getType())) + " (" + this.getClass().getCanonicalName() + ")");
category.setDetail("Entity ID", this.id);
category.setDetail("Entity Name", () -> this.getPlainTextName());
category.setDetail("Entity's Exact location", String.format(Locale.ROOT, "%.2f, %.2f, %.2f", this.getX(), this.getY(), this.getZ()));
category.setDetail("Entity's Block location", CrashReportCategory.formatLocation((LevelHeightAccessor)this.level(), Mth.floor(this.getX()), Mth.floor(this.getY()), Mth.floor(this.getZ())));
Vec3 movement = this.getDeltaMovement();
category.setDetail("Entity's Momentum", String.format(Locale.ROOT, "%.2f, %.2f, %.2f", movement.x, movement.y, movement.z));
category.setDetail("Entity's Passengers", () -> this.getPassengers().toString());
category.setDetail("Entity's Vehicle", () -> String.valueOf(this.getVehicle()));
}
public boolean displayFireAnimation() {
return this.isOnFire() && !this.isSpectator();
}
public void setUUID(UUID uuid) {
this.uuid = uuid;
this.stringUUID = this.uuid.toString();
}
@Override
public UUID getUUID() {
return this.uuid;
}
public String getStringUUID() {
return this.stringUUID;
}
@Override
public String getScoreboardName() {
return this.stringUUID;
}
public boolean isPushedByFluid() {
return true;
}
public static double getViewScale() {
return viewScale;
}
public static void setViewScale(double viewScale) {
Entity.viewScale = viewScale;
}
@Override
public Component getDisplayName() {
return PlayerTeam.formatNameForTeam(this.getTeam(), this.getName()).withStyle(s -> s.withHoverEvent(this.createHoverEvent()).withInsertion(this.getStringUUID()));
}
public void setCustomName(@Nullable Component name) {
this.entityData.set(DATA_CUSTOM_NAME, Optional.ofNullable(name));
}
@Override
public @Nullable Component getCustomName() {
return this.entityData.get(DATA_CUSTOM_NAME).orElse(null);
}
@Override
public boolean hasCustomName() {
return this.entityData.get(DATA_CUSTOM_NAME).isPresent();
}
public void setCustomNameVisible(boolean visible) {
this.entityData.set(DATA_CUSTOM_NAME_VISIBLE, visible);
}
public boolean isCustomNameVisible() {
return this.entityData.get(DATA_CUSTOM_NAME_VISIBLE);
}
public boolean teleportTo(ServerLevel level, double x, double y, double z, Set<Relative> relatives, float newYRot, float newXRot, boolean resetCamera) {
Entity newEntity = this.teleport(new TeleportTransition(level, new Vec3(x, y, z), Vec3.ZERO, newYRot, newXRot, relatives, TeleportTransition.DO_NOTHING));
return newEntity != null;
}
public void dismountTo(double x, double y, double z) {
this.teleportTo(x, y, z);
}
public void teleportTo(double x, double y, double z) {
if (!(this.level() instanceof ServerLevel)) {
return;
}
this.snapTo(x, y, z, this.getYRot(), this.getXRot());
this.teleportPassengers();
}
private void teleportPassengers() {
this.getSelfAndPassengers().forEach(entity -> {
for (Entity passenger : entity.passengers) {
entity.positionRider(passenger, Entity::snapTo);
}
});
}
public void teleportRelative(double dx, double dy, double dz) {
this.teleportTo(this.getX() + dx, this.getY() + dy, this.getZ() + dz);
}
public boolean shouldShowName() {
return this.isCustomNameVisible();
}
@Override
public void onSyncedDataUpdated(List<SynchedEntityData.DataValue<?>> updatedItems) {
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> accessor) {
if (DATA_POSE.equals(accessor)) {
this.refreshDimensions();
}
}
@Deprecated
protected void fixupDimensions() {
EntityDimensions newDim;
Pose pose = this.getPose();
this.dimensions = newDim = this.getDimensions(pose);
this.eyeHeight = newDim.eyeHeight();
}
public void refreshDimensions() {
boolean isSmall;
EntityDimensions newDim;
EntityDimensions oldDim = this.dimensions;
Pose pose = this.getPose();
this.dimensions = newDim = this.getDimensions(pose);
this.eyeHeight = newDim.eyeHeight();
this.reapplyPosition();
boolean bl = isSmall = newDim.width() <= 4.0f && newDim.height() <= 4.0f;
if (!(this.level.isClientSide() || this.firstTick || this.noPhysics || !isSmall || !(newDim.width() > oldDim.width()) && !(newDim.height() > oldDim.height()) || this instanceof Player)) {
this.fudgePositionAfterSizeChange(oldDim);
}
}
public boolean fudgePositionAfterSizeChange(EntityDimensions previousDimensions) {
VoxelShape allowedCentersIgnoringY;
Optional<Vec3> freePositionIgnoreVertical;
double heightDelta;
double widthDelta;
EntityDimensions newDimensions = this.getDimensions(this.getPose());
Vec3 oldCenter = this.position().add(0.0, (double)previousDimensions.height() / 2.0, 0.0);
VoxelShape allowedCenters = Shapes.create(AABB.ofSize(oldCenter, widthDelta = (double)Math.max(0.0f, newDimensions.width() - previousDimensions.width()) + 1.0E-6, heightDelta = (double)Math.max(0.0f, newDimensions.height() - previousDimensions.height()) + 1.0E-6, widthDelta));
Optional<Vec3> freePosition = this.level.findFreePosition(this, allowedCenters, oldCenter, newDimensions.width(), newDimensions.height(), newDimensions.width());
if (freePosition.isPresent()) {
this.setPos(freePosition.get().add(0.0, (double)(-newDimensions.height()) / 2.0, 0.0));
return true;
}
if (newDimensions.width() > previousDimensions.width() && newDimensions.height() > previousDimensions.height() && (freePositionIgnoreVertical = this.level.findFreePosition(this, allowedCentersIgnoringY = Shapes.create(AABB.ofSize(oldCenter, widthDelta, 1.0E-6, widthDelta)), oldCenter, newDimensions.width(), previousDimensions.height(), newDimensions.width())).isPresent()) {
this.setPos(freePositionIgnoreVertical.get().add(0.0, (double)(-previousDimensions.height()) / 2.0 + 1.0E-6, 0.0));
return true;
}
return false;
}
public Direction getDirection() {
return Direction.fromYRot(this.getYRot());
}
public Direction getMotionDirection() {
return this.getDirection();
}
protected HoverEvent createHoverEvent() {
return new HoverEvent.ShowEntity(new HoverEvent.EntityTooltipInfo(this.getType(), this.getUUID(), this.getName()));
}
public boolean broadcastToPlayer(ServerPlayer player) {
return true;
}
@Override
public final AABB getBoundingBox() {
return this.bb;
}
public final void setBoundingBox(AABB bb) {
this.bb = bb;
}
public final float getEyeHeight(Pose pose) {
return this.getDimensions(pose).eyeHeight();
}
public final float getEyeHeight() {
return this.eyeHeight;
}
@Override
public @Nullable SlotAccess getSlot(int slot) {
return null;
}
public InteractionResult interactAt(Player player, Vec3 location, InteractionHand hand) {
return InteractionResult.PASS;
}
public boolean ignoreExplosion(Explosion explosion) {
return false;
}
public void startSeenByPlayer(ServerPlayer player) {
}
public void stopSeenByPlayer(ServerPlayer player) {
}
public float rotate(Rotation rotation) {
float angle = Mth.wrapDegrees(this.getYRot());
return switch (rotation) {
case Rotation.CLOCKWISE_180 -> angle + 180.0f;
case Rotation.COUNTERCLOCKWISE_90 -> angle + 270.0f;
case Rotation.CLOCKWISE_90 -> angle + 90.0f;
default -> angle;
};
}
public float mirror(Mirror mirror) {
float angle = Mth.wrapDegrees(this.getYRot());
return switch (mirror) {
case Mirror.FRONT_BACK -> -angle;
case Mirror.LEFT_RIGHT -> 180.0f - angle;
default -> angle;
};
}
public ProjectileDeflection deflection(Projectile projectile) {
return this.getType().is(EntityTypeTags.DEFLECTS_PROJECTILES) ? ProjectileDeflection.REVERSE : ProjectileDeflection.NONE;
}
public @Nullable LivingEntity getControllingPassenger() {
return null;
}
public final boolean hasControllingPassenger() {
return this.getControllingPassenger() != null;
}
public final List<Entity> getPassengers() {
return this.passengers;
}
public @Nullable Entity getFirstPassenger() {
return this.passengers.isEmpty() ? null : (Entity)this.passengers.get(0);
}
public boolean hasPassenger(Entity entity) {
return this.passengers.contains((Object)entity);
}
public boolean hasPassenger(Predicate<Entity> test) {
for (Entity passenger : this.passengers) {
if (!test.test(passenger)) continue;
return true;
}
return false;
}
private Stream<Entity> getIndirectPassengersStream() {
return this.passengers.stream().flatMap(Entity::getSelfAndPassengers);
}
public Stream<Entity> getSelfAndPassengers() {
return Stream.concat(Stream.of(this), this.getIndirectPassengersStream());
}
public Stream<Entity> getPassengersAndSelf() {
return Stream.concat(this.passengers.stream().flatMap(Entity::getPassengersAndSelf), Stream.of(this));
}
public Iterable<Entity> getIndirectPassengers() {
return () -> this.getIndirectPassengersStream().iterator();
}
public int countPlayerPassengers() {
return (int)this.getIndirectPassengersStream().filter(e -> e instanceof Player).count();
}
public boolean hasExactlyOnePlayerPassenger() {
return this.countPlayerPassengers() == 1;
}
public Entity getRootVehicle() {
Entity result = this;
while (result.isPassenger()) {
result = result.getVehicle();
}
return result;
}
public boolean isPassengerOfSameVehicle(Entity other) {
return this.getRootVehicle() == other.getRootVehicle();
}
public boolean hasIndirectPassenger(Entity entity) {
if (!entity.isPassenger()) {
return false;
}
Entity ridden = entity.getVehicle();
if (ridden == this) {
return true;
}
return this.hasIndirectPassenger(ridden);
}
public final boolean isLocalInstanceAuthoritative() {
if (this.level.isClientSide()) {
return this.isLocalClientAuthoritative();
}
return !this.isClientAuthoritative();
}
protected boolean isLocalClientAuthoritative() {
LivingEntity passenger = this.getControllingPassenger();
return passenger != null && passenger.isLocalClientAuthoritative();
}
public boolean isClientAuthoritative() {
LivingEntity passenger = this.getControllingPassenger();
return passenger != null && passenger.isClientAuthoritative();
}
public boolean canSimulateMovement() {
return this.isLocalInstanceAuthoritative();
}
public boolean isEffectiveAi() {
return this.isLocalInstanceAuthoritative();
}
protected static Vec3 getCollisionHorizontalEscapeVector(double colliderWidth, double collidingWidth, float directionDegrees) {
double distance = (colliderWidth + collidingWidth + (double)1.0E-5f) / 2.0;
float directionX = -Mth.sin(directionDegrees * ((float)Math.PI / 180));
float directionZ = Mth.cos(directionDegrees * ((float)Math.PI / 180));
float scale = Math.max(Math.abs(directionX), Math.abs(directionZ));
return new Vec3((double)directionX * distance / (double)scale, 0.0, (double)directionZ * distance / (double)scale);
}
public Vec3 getDismountLocationForPassenger(LivingEntity passenger) {
return new Vec3(this.getX(), this.getBoundingBox().maxY, this.getZ());
}
public @Nullable Entity getVehicle() {
return this.vehicle;
}
public @Nullable Entity getControlledVehicle() {
return this.vehicle != null && this.vehicle.getControllingPassenger() == this ? this.vehicle : null;
}
public PushReaction getPistonPushReaction() {
return PushReaction.NORMAL;
}
public SoundSource getSoundSource() {
return SoundSource.NEUTRAL;
}
protected int getFireImmuneTicks() {
return 0;
}
public CommandSourceStack createCommandSourceStackForNameResolution(ServerLevel level) {
return new CommandSourceStack(CommandSource.NULL, this.position(), this.getRotationVector(), level, PermissionSet.NO_PERMISSIONS, this.getPlainTextName(), this.getDisplayName(), level.getServer(), this);
}
public void lookAt(EntityAnchorArgument.Anchor anchor, Vec3 pos) {
Vec3 from = anchor.apply(this);
double xd = pos.x - from.x;
double yd = pos.y - from.y;
double zd = pos.z - from.z;
double sd = Math.sqrt(xd * xd + zd * zd);
this.setXRot(Mth.wrapDegrees((float)(-(Mth.atan2(yd, sd) * 57.2957763671875))));
this.setYRot(Mth.wrapDegrees((float)(Mth.atan2(zd, xd) * 57.2957763671875) - 90.0f));
this.setYHeadRot(this.getYRot());
this.xRotO = this.getXRot();
this.yRotO = this.getYRot();
}
public float getPreciseBodyRotation(float partial) {
return Mth.lerp(partial, this.yRotO, this.yRot);
}
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> type, double flowScale) {
if (this.touchingUnloadedChunk()) {
return false;
}
AABB box = this.getBoundingBox().deflate(0.001);
int x0 = Mth.floor(box.minX);
int x1 = Mth.ceil(box.maxX);
int y0 = Mth.floor(box.minY);
int y1 = Mth.ceil(box.maxY);
int z0 = Mth.floor(box.minZ);
int z1 = Mth.ceil(box.maxZ);
double fluidHeight = 0.0;
boolean pushedByFluid = this.isPushedByFluid();
boolean inFluid = false;
Vec3 current = Vec3.ZERO;
int numberOfCurrents = 0;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int x = x0; x < x1; ++x) {
for (int y = y0; y < y1; ++y) {
for (int z = z0; z < z1; ++z) {
double blockFluidHeight;
pos.set(x, y, z);
FluidState fluidState = this.level().getFluidState(pos);
if (!fluidState.is(type) || !((blockFluidHeight = (double)((float)y + fluidState.getHeight(this.level(), pos))) >= box.minY)) continue;
inFluid = true;
fluidHeight = Math.max(blockFluidHeight - box.minY, fluidHeight);
if (!pushedByFluid) continue;
Vec3 flow = fluidState.getFlow(this.level(), pos);
if (fluidHeight < 0.4) {
flow = flow.scale(fluidHeight);
}
current = current.add(flow);
++numberOfCurrents;
}
}
}
if (current.length() > 0.0) {
if (numberOfCurrents > 0) {
current = current.scale(1.0 / (double)numberOfCurrents);
}
if (!(this instanceof Player)) {
current = current.normalize();
}
Vec3 oldMovement = this.getDeltaMovement();
current = current.scale(flowScale);
double min = 0.003;
if (Math.abs(oldMovement.x) < 0.003 && Math.abs(oldMovement.z) < 0.003 && current.length() < 0.0045000000000000005) {
current = current.normalize().scale(0.0045000000000000005);
}
this.setDeltaMovement(this.getDeltaMovement().add(current));
}
this.fluidHeight.put(type, fluidHeight);
return inFluid;
}
public boolean touchingUnloadedChunk() {
AABB box = this.getBoundingBox().inflate(1.0);
int x0 = Mth.floor(box.minX);
int x1 = Mth.ceil(box.maxX);
int z0 = Mth.floor(box.minZ);
int z1 = Mth.ceil(box.maxZ);
return !this.level().hasChunksAt(x0, z0, x1, z1);
}
public double getFluidHeight(TagKey<Fluid> type) {
return this.fluidHeight.getDouble(type);
}
public double getFluidJumpThreshold() {
return (double)this.getEyeHeight() < 0.4 ? 0.0 : 0.4;
}
public final float getBbWidth() {
return this.dimensions.width();
}
public final float getBbHeight() {
return this.dimensions.height();
}
public Packet<ClientGamePacketListener> getAddEntityPacket(ServerEntity serverEntity) {
return new ClientboundAddEntityPacket(this, serverEntity);
}
public EntityDimensions getDimensions(Pose pose) {
return this.type.getDimensions();
}
public final EntityAttachments getAttachments() {
return this.dimensions.attachments();
}
@Override
public Vec3 position() {
return this.position;
}
public Vec3 trackingPosition() {
return this.position();
}
@Override
public BlockPos blockPosition() {
return this.blockPosition;
}
public BlockState getInBlockState() {
if (this.inBlockState == null) {
this.inBlockState = this.level().getBlockState(this.blockPosition());
}
return this.inBlockState;
}
public ChunkPos chunkPosition() {
return this.chunkPosition;
}
public Vec3 getDeltaMovement() {
return this.deltaMovement;
}
public void setDeltaMovement(Vec3 deltaMovement) {
if (deltaMovement.isFinite()) {
this.deltaMovement = deltaMovement;
}
}
public void addDeltaMovement(Vec3 momentum) {
if (momentum.isFinite()) {
this.setDeltaMovement(this.getDeltaMovement().add(momentum));
}
}
public void setDeltaMovement(double xd, double yd, double zd) {
this.setDeltaMovement(new Vec3(xd, yd, zd));
}
public final int getBlockX() {
return this.blockPosition.getX();
}
public final double getX() {
return this.position.x;
}
public double getX(double progress) {
return this.position.x + (double)this.getBbWidth() * progress;
}
public double getRandomX(double spread) {
return this.getX((2.0 * this.random.nextDouble() - 1.0) * spread);
}
public final int getBlockY() {
return this.blockPosition.getY();
}
public final double getY() {
return this.position.y;
}
public double getY(double progress) {
return this.position.y + (double)this.getBbHeight() * progress;
}
public double getRandomY() {
return this.getY(this.random.nextDouble());
}
public double getEyeY() {
return this.position.y + (double)this.eyeHeight;
}
public final int getBlockZ() {
return this.blockPosition.getZ();
}
public final double getZ() {
return this.position.z;
}
public double getZ(double progress) {
return this.position.z + (double)this.getBbWidth() * progress;
}
public double getRandomZ(double spread) {
return this.getZ((2.0 * this.random.nextDouble() - 1.0) * spread);
}
public final void setPosRaw(double x, double y, double z) {
if (this.position.x != x || this.position.y != y || this.position.z != z) {
Level level;
this.position = new Vec3(x, y, z);
int fx = Mth.floor(x);
int fy = Mth.floor(y);
int fz = Mth.floor(z);
if (fx != this.blockPosition.getX() || fy != this.blockPosition.getY() || fz != this.blockPosition.getZ()) {
this.blockPosition = new BlockPos(fx, fy, fz);
this.inBlockState = null;
if (SectionPos.blockToSectionCoord(fx) != this.chunkPosition.x || SectionPos.blockToSectionCoord(fz) != this.chunkPosition.z) {
this.chunkPosition = new ChunkPos(this.blockPosition);
}
}
this.levelCallback.onMove();
if (!this.firstTick && (level = this.level) instanceof ServerLevel) {
ServerLevel serverLevel = (ServerLevel)level;
if (!this.isRemoved()) {
ServerPlayer player;
WaypointTransmitter waypoint;
Entity entity = this;
if (entity instanceof WaypointTransmitter && (waypoint = (WaypointTransmitter)((Object)entity)).isTransmittingWaypoint()) {
serverLevel.getWaypointManager().updateWaypoint(waypoint);
}
if ((entity = this) instanceof ServerPlayer && (player = (ServerPlayer)entity).isReceivingWaypoints() && player.connection != null) {
serverLevel.getWaypointManager().updatePlayer(player);
}
}
}
}
}
public void checkDespawn() {
}
public Vec3[] getQuadLeashHolderOffsets() {
return Leashable.createQuadLeashOffsets(this, 0.0, 0.5, 0.5, 0.0);
}
public boolean supportQuadLeashAsHolder() {
return false;
}
public void notifyLeashHolder(Leashable entity) {
}
public void notifyLeasheeRemoved(Leashable entity) {
}
public Vec3 getRopeHoldPosition(float partialTickTime) {
return this.getPosition(partialTickTime).add(0.0, (double)this.eyeHeight * 0.7, 0.0);
}
public void recreateFromPacket(ClientboundAddEntityPacket packet) {
int entityId = packet.getId();
double x = packet.getX();
double y = packet.getY();
double z = packet.getZ();
this.syncPacketPositionCodec(x, y, z);
this.snapTo(x, y, z, packet.getYRot(), packet.getXRot());
this.setId(entityId);
this.setUUID(packet.getUUID());
this.setDeltaMovement(packet.getMovement());
}
public @Nullable ItemStack getPickResult() {
return null;
}
public void setIsInPowderSnow(boolean isInPowderSnow) {
this.isInPowderSnow = isInPowderSnow;
}
public boolean canFreeze() {
return !this.getType().is(EntityTypeTags.FREEZE_IMMUNE_ENTITY_TYPES);
}
public boolean isFreezing() {
return this.getTicksFrozen() > 0;
}
public float getYRot() {
return this.yRot;
}
@Override
public float getVisualRotationYInDegrees() {
return this.getYRot();
}
public void setYRot(float yRot) {
if (!Float.isFinite(yRot)) {
Util.logAndPauseIfInIde("Invalid entity rotation: " + yRot + ", discarding.");
return;
}
this.yRot = yRot;
}
public float getXRot() {
return this.xRot;
}
public void setXRot(float xRot) {
if (!Float.isFinite(xRot)) {
Util.logAndPauseIfInIde("Invalid entity rotation: " + xRot + ", discarding.");
return;
}
this.xRot = Math.clamp(xRot % 360.0f, -90.0f, 90.0f);
}
public boolean canSprint() {
return false;
}
public float maxUpStep() {
return 0.0f;
}
public void onExplosionHit(@Nullable Entity explosionCausedBy) {
}
@Override
public final boolean isRemoved() {
return this.removalReason != null;
}
public @Nullable RemovalReason getRemovalReason() {
return this.removalReason;
}
@Override
public final void setRemoved(RemovalReason reason) {
if (this.removalReason == null) {
this.removalReason = reason;
}
if (this.removalReason.shouldDestroy()) {
this.stopRiding();
}
this.getPassengers().forEach(Entity::stopRiding);
this.levelCallback.onRemove(reason);
this.onRemoval(reason);
}
protected void unsetRemoved() {
this.removalReason = null;
}
@Override
public void setLevelCallback(EntityInLevelCallback levelCallback) {
this.levelCallback = levelCallback;
}
@Override
public boolean shouldBeSaved() {
if (this.removalReason != null && !this.removalReason.shouldSave()) {
return false;
}
if (this.isPassenger()) {
return false;
}
return !this.isVehicle() || !this.hasExactlyOnePlayerPassenger();
}
@Override
public boolean isAlwaysTicking() {
return false;
}
public boolean mayInteract(ServerLevel level, BlockPos pos) {
return true;
}
public boolean isFlyingVehicle() {
return false;
}
@Override
public Level level() {
return this.level;
}
protected void setLevel(Level level) {
this.level = level;
}
public DamageSources damageSources() {
return this.level().damageSources();
}
public RegistryAccess registryAccess() {
return this.level().registryAccess();
}
protected void lerpPositionAndRotationStep(int stepsToTarget, double targetX, double targetY, double targetZ, double targetYRot, double targetXRot) {
double alpha = 1.0 / (double)stepsToTarget;
double x = Mth.lerp(alpha, this.getX(), targetX);
double y = Mth.lerp(alpha, this.getY(), targetY);
double z = Mth.lerp(alpha, this.getZ(), targetZ);
float yRot = (float)Mth.rotLerp(alpha, (double)this.getYRot(), targetYRot);
float xRot = (float)Mth.lerp(alpha, (double)this.getXRot(), targetXRot);
this.setPos(x, y, z);
this.setRot(yRot, xRot);
}
public RandomSource getRandom() {
return this.random;
}
public Vec3 getKnownMovement() {
LivingEntity livingEntity = this.getControllingPassenger();
if (livingEntity instanceof Player) {
Player controller = (Player)livingEntity;
if (this.isAlive()) {
return controller.getKnownMovement();
}
}
return this.getDeltaMovement();
}
public Vec3 getKnownSpeed() {
LivingEntity livingEntity = this.getControllingPassenger();
if (livingEntity instanceof Player) {
Player controller = (Player)livingEntity;
if (this.isAlive()) {
return controller.getKnownSpeed();
}
}
return this.lastKnownSpeed;
}
public @Nullable ItemStack getWeaponItem() {
return null;
}
public Optional<ResourceKey<LootTable>> getLootTable() {
return this.type.getDefaultLootTable();
}
protected void applyImplicitComponents(DataComponentGetter components) {
this.applyImplicitComponentIfPresent(components, DataComponents.CUSTOM_NAME);
this.applyImplicitComponentIfPresent(components, DataComponents.CUSTOM_DATA);
}
public final void applyComponentsFromItemStack(ItemStack stack) {
this.applyImplicitComponents(stack.getComponents());
}
@Override
public <T> @Nullable T get(DataComponentType<? extends T> type) {
if (type == DataComponents.CUSTOM_NAME) {
return Entity.castComponentValue(type, this.getCustomName());
}
if (type == DataComponents.CUSTOM_DATA) {
return Entity.castComponentValue(type, this.customData);
}
return null;
}
@Contract(value="_,!null->!null;_,_->_")
protected static <T> @Nullable T castComponentValue(DataComponentType<T> type, @Nullable Object value) {
return (T)value;
}
public <T> void setComponent(DataComponentType<T> type, T value) {
this.applyImplicitComponent(type, value);
}
protected <T> boolean applyImplicitComponent(DataComponentType<T> type, T value) {
if (type == DataComponents.CUSTOM_NAME) {
this.setCustomName(Entity.castComponentValue(DataComponents.CUSTOM_NAME, value));
return true;
}
if (type == DataComponents.CUSTOM_DATA) {
this.customData = Entity.castComponentValue(DataComponents.CUSTOM_DATA, value);
return true;
}
return false;
}
protected <T> boolean applyImplicitComponentIfPresent(DataComponentGetter components, DataComponentType<T> type) {
T value = components.get(type);
if (value != null) {
return this.applyImplicitComponent(type, value);
}
return false;
}
public ProblemReporter.PathElement problemPath() {
return new EntityPathElement(this);
}
@Override
public void registerDebugValues(ServerLevel level, DebugValueSource.Registration registration) {
}
public static enum RemovalReason {
KILLED(true, false),
DISCARDED(true, false),
UNLOADED_TO_CHUNK(false, true),
UNLOADED_WITH_PLAYER(false, false),
CHANGED_DIMENSION(false, false);
private final boolean destroy;
private final boolean save;
private RemovalReason(boolean destroy, boolean save) {
this.destroy = destroy;
this.save = save;
}
public boolean shouldDestroy() {
return this.destroy;
}
public boolean shouldSave() {
return this.save;
}
}
private record Movement(Vec3 from, Vec3 to, Optional<Vec3> axisDependentOriginalMovement) {
public Movement(Vec3 from, Vec3 to, Vec3 axisDependentOriginalMovement) {
this(from, to, Optional.of(axisDependentOriginalMovement));
}
public Movement(Vec3 from, Vec3 to) {
this(from, to, Optional.empty());
}
}
public static enum MovementEmission {
NONE(false, false),
SOUNDS(true, false),
EVENTS(false, true),
ALL(true, true);
final boolean sounds;
final boolean events;
private MovementEmission(boolean sounds, boolean events) {
this.sounds = sounds;
this.events = events;
}
public boolean emitsAnything() {
return this.events || this.sounds;
}
public boolean emitsEvents() {
return this.events;
}
public boolean emitsSounds() {
return this.sounds;
}
}
@FunctionalInterface
public static interface MoveFunction {
public void accept(Entity var1, double var2, double var4, double var6);
}
private record EntityPathElement(Entity entity) implements ProblemReporter.PathElement
{
@Override
public String get() {
return this.entity.toString();
}
}
}