361 lines
17 KiB
Java
361 lines
17 KiB
Java
/*
|
|
* Decompiled with CFR 0.152.
|
|
*
|
|
* Could not load the following classes:
|
|
* com.mojang.logging.LogUtils
|
|
* org.jspecify.annotations.Nullable
|
|
* org.slf4j.Logger
|
|
*/
|
|
package net.minecraft.world.entity.item;
|
|
|
|
import com.mojang.logging.LogUtils;
|
|
import java.util.function.Predicate;
|
|
import net.minecraft.CrashReportCategory;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.core.HolderLookup;
|
|
import net.minecraft.core.RegistryAccess;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.network.chat.Component;
|
|
import net.minecraft.network.protocol.Packet;
|
|
import net.minecraft.network.protocol.game.ClientGamePacketListener;
|
|
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
|
|
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
|
|
import net.minecraft.network.syncher.EntityDataAccessor;
|
|
import net.minecraft.network.syncher.EntityDataSerializers;
|
|
import net.minecraft.network.syncher.SynchedEntityData;
|
|
import net.minecraft.resources.ResourceKey;
|
|
import net.minecraft.server.level.ServerEntity;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.tags.BlockTags;
|
|
import net.minecraft.tags.FluidTags;
|
|
import net.minecraft.util.Mth;
|
|
import net.minecraft.util.ProblemReporter;
|
|
import net.minecraft.world.damagesource.DamageSource;
|
|
import net.minecraft.world.entity.Entity;
|
|
import net.minecraft.world.entity.EntitySelector;
|
|
import net.minecraft.world.entity.EntityType;
|
|
import net.minecraft.world.entity.MoverType;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.context.DirectionalPlaceContext;
|
|
import net.minecraft.world.level.ClipContext;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.block.AnvilBlock;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.Blocks;
|
|
import net.minecraft.world.level.block.ConcretePowderBlock;
|
|
import net.minecraft.world.level.block.Fallable;
|
|
import net.minecraft.world.level.block.FallingBlock;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
|
import net.minecraft.world.level.gamerules.GameRules;
|
|
import net.minecraft.world.level.material.Fluids;
|
|
import net.minecraft.world.level.portal.TeleportTransition;
|
|
import net.minecraft.world.level.storage.TagValueInput;
|
|
import net.minecraft.world.level.storage.TagValueOutput;
|
|
import net.minecraft.world.level.storage.ValueInput;
|
|
import net.minecraft.world.level.storage.ValueOutput;
|
|
import net.minecraft.world.phys.BlockHitResult;
|
|
import net.minecraft.world.phys.HitResult;
|
|
import net.minecraft.world.phys.Vec3;
|
|
import org.jspecify.annotations.Nullable;
|
|
import org.slf4j.Logger;
|
|
|
|
public class FallingBlockEntity
|
|
extends Entity {
|
|
private static final Logger LOGGER = LogUtils.getLogger();
|
|
private static final BlockState DEFAULT_BLOCK_STATE = Blocks.SAND.defaultBlockState();
|
|
private static final int DEFAULT_TIME = 0;
|
|
private static final float DEFAULT_FALL_DAMAGE_PER_DISTANCE = 0.0f;
|
|
private static final int DEFAULT_MAX_FALL_DAMAGE = 40;
|
|
private static final boolean DEFAULT_DROP_ITEM = true;
|
|
private static final boolean DEFAULT_CANCEL_DROP = false;
|
|
private BlockState blockState = DEFAULT_BLOCK_STATE;
|
|
public int time = 0;
|
|
public boolean dropItem = true;
|
|
private boolean cancelDrop = false;
|
|
private boolean hurtEntities;
|
|
private int fallDamageMax = 40;
|
|
private float fallDamagePerDistance = 0.0f;
|
|
public @Nullable CompoundTag blockData;
|
|
public boolean forceTickAfterTeleportToDuplicate;
|
|
protected static final EntityDataAccessor<BlockPos> DATA_START_POS = SynchedEntityData.defineId(FallingBlockEntity.class, EntityDataSerializers.BLOCK_POS);
|
|
|
|
public FallingBlockEntity(EntityType<? extends FallingBlockEntity> type, Level level) {
|
|
super(type, level);
|
|
}
|
|
|
|
private FallingBlockEntity(Level level, double x, double y, double z, BlockState blockState) {
|
|
this((EntityType<? extends FallingBlockEntity>)EntityType.FALLING_BLOCK, level);
|
|
this.blockState = blockState;
|
|
this.blocksBuilding = true;
|
|
this.setPos(x, y, z);
|
|
this.setDeltaMovement(Vec3.ZERO);
|
|
this.xo = x;
|
|
this.yo = y;
|
|
this.zo = z;
|
|
this.setStartPos(this.blockPosition());
|
|
}
|
|
|
|
public static FallingBlockEntity fall(Level level, BlockPos pos, BlockState state) {
|
|
FallingBlockEntity entity = new FallingBlockEntity(level, (double)pos.getX() + 0.5, pos.getY(), (double)pos.getZ() + 0.5, state.hasProperty(BlockStateProperties.WATERLOGGED) ? (BlockState)state.setValue(BlockStateProperties.WATERLOGGED, false) : state);
|
|
level.setBlock(pos, state.getFluidState().createLegacyBlock(), 3);
|
|
level.addFreshEntity(entity);
|
|
return entity;
|
|
}
|
|
|
|
@Override
|
|
public boolean isAttackable() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public final boolean hurtServer(ServerLevel level, DamageSource source, float damage) {
|
|
if (!this.isInvulnerableToBase(source)) {
|
|
this.markHurt();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void setStartPos(BlockPos pos) {
|
|
this.entityData.set(DATA_START_POS, pos);
|
|
}
|
|
|
|
public BlockPos getStartPos() {
|
|
return this.entityData.get(DATA_START_POS);
|
|
}
|
|
|
|
@Override
|
|
protected Entity.MovementEmission getMovementEmission() {
|
|
return Entity.MovementEmission.NONE;
|
|
}
|
|
|
|
@Override
|
|
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
|
|
entityData.define(DATA_START_POS, BlockPos.ZERO);
|
|
}
|
|
|
|
@Override
|
|
public boolean isPickable() {
|
|
return !this.isRemoved();
|
|
}
|
|
|
|
@Override
|
|
protected double getDefaultGravity() {
|
|
return 0.04;
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
if (this.blockState.isAir()) {
|
|
this.discard();
|
|
return;
|
|
}
|
|
Block block = this.blockState.getBlock();
|
|
++this.time;
|
|
this.applyGravity();
|
|
this.move(MoverType.SELF, this.getDeltaMovement());
|
|
this.applyEffectsFromBlocks();
|
|
this.handlePortal();
|
|
Level level = this.level();
|
|
if (level instanceof ServerLevel) {
|
|
ServerLevel serverLevel = (ServerLevel)level;
|
|
if (this.isAlive() || this.forceTickAfterTeleportToDuplicate) {
|
|
BlockHitResult clip;
|
|
BlockPos pos = this.blockPosition();
|
|
boolean isConcrete = this.blockState.getBlock() instanceof ConcretePowderBlock;
|
|
boolean isStuckInWater = isConcrete && this.level().getFluidState(pos).is(FluidTags.WATER);
|
|
double moveVec = this.getDeltaMovement().lengthSqr();
|
|
if (isConcrete && moveVec > 1.0 && (clip = this.level().clip(new ClipContext(new Vec3(this.xo, this.yo, this.zo), this.position(), ClipContext.Block.COLLIDER, ClipContext.Fluid.SOURCE_ONLY, this))).getType() != HitResult.Type.MISS && this.level().getFluidState(clip.getBlockPos()).is(FluidTags.WATER)) {
|
|
pos = clip.getBlockPos();
|
|
isStuckInWater = true;
|
|
}
|
|
if (this.onGround() || isStuckInWater) {
|
|
BlockState currentState = this.level().getBlockState(pos);
|
|
this.setDeltaMovement(this.getDeltaMovement().multiply(0.7, -0.5, 0.7));
|
|
if (!currentState.is(Blocks.MOVING_PISTON)) {
|
|
if (!this.cancelDrop) {
|
|
boolean wouldSurvive;
|
|
boolean mayReplace = currentState.canBeReplaced(new DirectionalPlaceContext(this.level(), pos, Direction.DOWN, ItemStack.EMPTY, Direction.UP));
|
|
boolean wouldContinueFalling = FallingBlock.isFree(this.level().getBlockState(pos.below())) && (!isConcrete || !isStuckInWater);
|
|
boolean bl = wouldSurvive = this.blockState.canSurvive(this.level(), pos) && !wouldContinueFalling;
|
|
if (mayReplace && wouldSurvive) {
|
|
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level().getFluidState(pos).getType() == Fluids.WATER) {
|
|
this.blockState = (BlockState)this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
|
|
}
|
|
if (this.level().setBlock(pos, this.blockState, 3)) {
|
|
BlockEntity blockEntity;
|
|
serverLevel.getChunkSource().chunkMap.sendToTrackingPlayers(this, new ClientboundBlockUpdatePacket(pos, this.level().getBlockState(pos)));
|
|
this.discard();
|
|
if (block instanceof Fallable) {
|
|
Fallable fallable = (Fallable)((Object)block);
|
|
fallable.onLand(this.level(), pos, this.blockState, currentState, this);
|
|
}
|
|
if (this.blockData != null && this.blockState.hasBlockEntity() && (blockEntity = this.level().getBlockEntity(pos)) != null) {
|
|
try (ProblemReporter.ScopedCollector reporter = new ProblemReporter.ScopedCollector(blockEntity.problemPath(), LOGGER);){
|
|
RegistryAccess registryAccess = this.level().registryAccess();
|
|
TagValueOutput output = TagValueOutput.createWithContext(reporter, registryAccess);
|
|
blockEntity.saveWithoutMetadata(output);
|
|
CompoundTag merged = output.buildResult();
|
|
this.blockData.forEach((name, tag) -> merged.put((String)name, tag.copy()));
|
|
blockEntity.loadWithComponents(TagValueInput.create((ProblemReporter)reporter, (HolderLookup.Provider)registryAccess, merged));
|
|
}
|
|
catch (Exception e) {
|
|
LOGGER.error("Failed to load block entity from falling block", (Throwable)e);
|
|
}
|
|
blockEntity.setChanged();
|
|
}
|
|
} else if (this.dropItem && serverLevel.getGameRules().get(GameRules.ENTITY_DROPS).booleanValue()) {
|
|
this.discard();
|
|
this.callOnBrokenAfterFall(block, pos);
|
|
this.spawnAtLocation(serverLevel, block);
|
|
}
|
|
} else {
|
|
this.discard();
|
|
if (this.dropItem && serverLevel.getGameRules().get(GameRules.ENTITY_DROPS).booleanValue()) {
|
|
this.callOnBrokenAfterFall(block, pos);
|
|
this.spawnAtLocation(serverLevel, block);
|
|
}
|
|
}
|
|
} else {
|
|
this.discard();
|
|
this.callOnBrokenAfterFall(block, pos);
|
|
}
|
|
}
|
|
} else if (this.time > 100 && (pos.getY() <= this.level().getMinY() || pos.getY() > this.level().getMaxY()) || this.time > 600) {
|
|
if (this.dropItem && serverLevel.getGameRules().get(GameRules.ENTITY_DROPS).booleanValue()) {
|
|
this.spawnAtLocation(serverLevel, block);
|
|
}
|
|
this.discard();
|
|
}
|
|
}
|
|
}
|
|
this.setDeltaMovement(this.getDeltaMovement().scale(0.98));
|
|
}
|
|
|
|
public void callOnBrokenAfterFall(Block block, BlockPos pos) {
|
|
if (block instanceof Fallable) {
|
|
((Fallable)((Object)block)).onBrokenAfterFall(this.level(), pos, this);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean causeFallDamage(double fallDistance, float damageModifier, DamageSource damageSource) {
|
|
DamageSource damageSource2;
|
|
if (!this.hurtEntities) {
|
|
return false;
|
|
}
|
|
int fallDistanceInt = Mth.ceil(fallDistance - 1.0);
|
|
if (fallDistanceInt < 0) {
|
|
return false;
|
|
}
|
|
Predicate<Entity> entitySelector = EntitySelector.NO_CREATIVE_OR_SPECTATOR.and(EntitySelector.LIVING_ENTITY_STILL_ALIVE);
|
|
Block block = this.blockState.getBlock();
|
|
if (block instanceof Fallable) {
|
|
Fallable fallable = (Fallable)((Object)block);
|
|
damageSource2 = fallable.getFallDamageSource(this);
|
|
} else {
|
|
damageSource2 = this.damageSources().fallingBlock(this);
|
|
}
|
|
DamageSource actualDamageSource = damageSource2;
|
|
float damage = Math.min(Mth.floor((float)fallDistanceInt * this.fallDamagePerDistance), this.fallDamageMax);
|
|
this.level().getEntities(this, this.getBoundingBox(), entitySelector).forEach(entity -> entity.hurt(actualDamageSource, damage));
|
|
boolean isAnvil = this.blockState.is(BlockTags.ANVIL);
|
|
if (isAnvil && damage > 0.0f && this.random.nextFloat() < 0.05f + (float)fallDistanceInt * 0.05f) {
|
|
BlockState newBlockState = AnvilBlock.damage(this.blockState);
|
|
if (newBlockState == null) {
|
|
this.cancelDrop = true;
|
|
} else {
|
|
this.blockState = newBlockState;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
protected void addAdditionalSaveData(ValueOutput output) {
|
|
output.store("BlockState", BlockState.CODEC, this.blockState);
|
|
output.putInt("Time", this.time);
|
|
output.putBoolean("DropItem", this.dropItem);
|
|
output.putBoolean("HurtEntities", this.hurtEntities);
|
|
output.putFloat("FallHurtAmount", this.fallDamagePerDistance);
|
|
output.putInt("FallHurtMax", this.fallDamageMax);
|
|
if (this.blockData != null) {
|
|
output.store("TileEntityData", CompoundTag.CODEC, this.blockData);
|
|
}
|
|
output.putBoolean("CancelDrop", this.cancelDrop);
|
|
}
|
|
|
|
@Override
|
|
protected void readAdditionalSaveData(ValueInput input) {
|
|
this.blockState = input.read("BlockState", BlockState.CODEC).orElse(DEFAULT_BLOCK_STATE);
|
|
this.time = input.getIntOr("Time", 0);
|
|
boolean defaultHurtEntities = this.blockState.is(BlockTags.ANVIL);
|
|
this.hurtEntities = input.getBooleanOr("HurtEntities", defaultHurtEntities);
|
|
this.fallDamagePerDistance = input.getFloatOr("FallHurtAmount", 0.0f);
|
|
this.fallDamageMax = input.getIntOr("FallHurtMax", 40);
|
|
this.dropItem = input.getBooleanOr("DropItem", true);
|
|
this.blockData = input.read("TileEntityData", CompoundTag.CODEC).orElse(null);
|
|
this.cancelDrop = input.getBooleanOr("CancelDrop", false);
|
|
}
|
|
|
|
public void setHurtsEntities(float damagePerDistance, int damageMax) {
|
|
this.hurtEntities = true;
|
|
this.fallDamagePerDistance = damagePerDistance;
|
|
this.fallDamageMax = damageMax;
|
|
}
|
|
|
|
public void disableDrop() {
|
|
this.cancelDrop = true;
|
|
}
|
|
|
|
@Override
|
|
public boolean displayFireAnimation() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void fillCrashReportCategory(CrashReportCategory category) {
|
|
super.fillCrashReportCategory(category);
|
|
category.setDetail("Immitating BlockState", this.blockState.toString());
|
|
}
|
|
|
|
public BlockState getBlockState() {
|
|
return this.blockState;
|
|
}
|
|
|
|
@Override
|
|
protected Component getTypeName() {
|
|
return Component.translatable("entity.minecraft.falling_block_type", this.blockState.getBlock().getName());
|
|
}
|
|
|
|
@Override
|
|
public Packet<ClientGamePacketListener> getAddEntityPacket(ServerEntity serverEntity) {
|
|
return new ClientboundAddEntityPacket((Entity)this, serverEntity, Block.getId(this.getBlockState()));
|
|
}
|
|
|
|
@Override
|
|
public void recreateFromPacket(ClientboundAddEntityPacket packet) {
|
|
super.recreateFromPacket(packet);
|
|
this.blockState = Block.stateById(packet.getData());
|
|
this.blocksBuilding = true;
|
|
double x = packet.getX();
|
|
double y = packet.getY();
|
|
double z = packet.getZ();
|
|
this.setPos(x, y, z);
|
|
this.setStartPos(this.blockPosition());
|
|
}
|
|
|
|
@Override
|
|
public @Nullable Entity teleport(TeleportTransition transition) {
|
|
ResourceKey<Level> newDimension = transition.newLevel().dimension();
|
|
ResourceKey<Level> oldDimension = this.level().dimension();
|
|
boolean fromOrToEnd = (oldDimension == Level.END || newDimension == Level.END) && oldDimension != newDimension;
|
|
Entity newEntity = super.teleport(transition);
|
|
this.forceTickAfterTeleportToDuplicate = newEntity != null && fromOrToEnd;
|
|
return newEntity;
|
|
}
|
|
}
|
|
|