2025-11-24 22:52:51 +03:00

309 lines
13 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* com.google.common.collect.ImmutableList
* com.google.common.collect.ImmutableSet
* com.mojang.datafixers.util.Pair
* com.mojang.serialization.Dynamic
* org.jspecify.annotations.Nullable
*/
package net.minecraft.world.entity.monster;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import com.mojang.serialization.Dynamic;
import java.util.List;
import java.util.Optional;
import java.util.Set;
import net.minecraft.core.BlockPos;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.SpawnGroupData;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.behavior.BehaviorControl;
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
import net.minecraft.world.entity.ai.behavior.DoNothing;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MeleeAttack;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.RandomStroll;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromAttackTargetIfTargetOutOfReach;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.StartAttacking;
import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
import net.minecraft.world.entity.ai.sensing.Sensor;
import net.minecraft.world.entity.ai.sensing.SensorType;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.monster.hoglin.HoglinBase;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
import org.jspecify.annotations.Nullable;
public class Zoglin
extends Monster
implements HoglinBase {
private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zoglin.class, EntityDataSerializers.BOOLEAN);
private static final int MAX_HEALTH = 40;
private static final int ATTACK_KNOCKBACK = 1;
private static final float KNOCKBACK_RESISTANCE = 0.6f;
private static final int ATTACK_DAMAGE = 6;
private static final float BABY_ATTACK_DAMAGE = 0.5f;
private static final int ATTACK_INTERVAL = 40;
private static final int BABY_ATTACK_INTERVAL = 15;
private static final int ATTACK_DURATION = 200;
private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.3f;
private static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.4f;
private static final boolean DEFAULT_BABY = false;
private int attackAnimationRemainingTicks;
protected static final ImmutableList<? extends SensorType<? extends Sensor<? super Zoglin>>> SENSOR_TYPES = ImmutableList.of(SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_PLAYERS);
protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_PLAYER, MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, MemoryModuleType.PATH, MemoryModuleType.ATTACK_TARGET, MemoryModuleType.ATTACK_COOLING_DOWN);
public Zoglin(EntityType<? extends Zoglin> type, Level level) {
super((EntityType<? extends Monster>)type, level);
this.xpReward = 5;
}
protected Brain.Provider<Zoglin> brainProvider() {
return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
}
@Override
protected Brain<?> makeBrain(Dynamic<?> input) {
Brain<Zoglin> brain = this.brainProvider().makeBrain(input);
Zoglin.initCoreActivity(brain);
Zoglin.initIdleActivity(brain);
Zoglin.initFightActivity(brain);
brain.setCoreActivities((Set<Activity>)ImmutableSet.of((Object)Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void initCoreActivity(Brain<Zoglin> brain) {
brain.addActivity(Activity.CORE, 0, (ImmutableList<BehaviorControl<Zoglin>>)ImmutableList.of((Object)new LookAtTargetSink(45, 90), (Object)new MoveToTargetSink()));
}
private static void initIdleActivity(Brain<Zoglin> brain) {
brain.addActivity(Activity.IDLE, 10, (ImmutableList<BehaviorControl<Zoglin>>)ImmutableList.of(StartAttacking.create((level, zoglin) -> zoglin.findNearestValidAttackTarget(level)), SetEntityLookTargetSometimes.create(8.0f, UniformInt.of(30, 60)), new RunOne(ImmutableList.of((Object)Pair.of(RandomStroll.stroll(0.4f), (Object)2), (Object)Pair.of(SetWalkTargetFromLookTarget.create(0.4f, 3), (Object)2), (Object)Pair.of((Object)new DoNothing(30, 60), (Object)1)))));
}
private static void initFightActivity(Brain<Zoglin> brain) {
brain.addActivityAndRemoveMemoryWhenStopped(Activity.FIGHT, 10, (ImmutableList<BehaviorControl<Zoglin>>)ImmutableList.of(SetWalkTargetFromAttackTargetIfTargetOutOfReach.create(1.0f), BehaviorBuilder.triggerIf(Zoglin::isAdult, MeleeAttack.create(40)), BehaviorBuilder.triggerIf(Zoglin::isBaby, MeleeAttack.create(15)), StopAttackingIfTargetInvalid.create()), MemoryModuleType.ATTACK_TARGET);
}
private Optional<? extends LivingEntity> findNearestValidAttackTarget(ServerLevel level) {
return this.getBrain().getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES).orElse(NearestVisibleLivingEntities.empty()).findClosest(target -> this.isTargetable(level, (LivingEntity)target));
}
private boolean isTargetable(ServerLevel level, LivingEntity livingEntity) {
EntityType<?> type = livingEntity.getType();
return type != EntityType.ZOGLIN && type != EntityType.CREEPER && Sensor.isEntityAttackable(level, this, livingEntity);
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder entityData) {
super.defineSynchedData(entityData);
entityData.define(DATA_BABY_ID, false);
}
@Override
public void onSyncedDataUpdated(EntityDataAccessor<?> accessor) {
super.onSyncedDataUpdated(accessor);
if (DATA_BABY_ID.equals(accessor)) {
this.refreshDimensions();
}
}
@Override
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) {
if (level.getRandom().nextFloat() < 0.2f) {
this.setBaby(true);
}
return super.finalizeSpawn(level, difficulty, spawnReason, groupData);
}
public static AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 40.0).add(Attributes.MOVEMENT_SPEED, 0.3f).add(Attributes.KNOCKBACK_RESISTANCE, 0.6f).add(Attributes.ATTACK_KNOCKBACK, 1.0).add(Attributes.ATTACK_DAMAGE, 6.0);
}
public boolean isAdult() {
return !this.isBaby();
}
@Override
public boolean doHurtTarget(ServerLevel level, Entity target) {
if (!(target instanceof LivingEntity)) {
return false;
}
LivingEntity entity = (LivingEntity)target;
this.attackAnimationRemainingTicks = 10;
level.broadcastEntityEvent(this, (byte)4);
this.makeSound(SoundEvents.ZOGLIN_ATTACK);
return HoglinBase.hurtAndThrowTarget(level, this, entity);
}
@Override
public boolean canBeLeashed() {
return true;
}
@Override
protected void blockedByItem(LivingEntity defender) {
if (!this.isBaby()) {
HoglinBase.throwTarget(this, defender);
}
}
@Override
public boolean hurtServer(ServerLevel level, DamageSource source, float damage) {
Entity entity;
boolean wasHurt = super.hurtServer(level, source, damage);
if (!wasHurt || !((entity = source.getEntity()) instanceof LivingEntity)) {
return wasHurt;
}
LivingEntity attacker = (LivingEntity)entity;
if (this.canAttack(attacker) && !BehaviorUtils.isOtherTargetMuchFurtherAwayThanCurrentAttackTarget(this, attacker, 4.0)) {
this.setAttackTarget(attacker);
}
return true;
}
private void setAttackTarget(LivingEntity target) {
this.brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
this.brain.setMemoryWithExpiry(MemoryModuleType.ATTACK_TARGET, target, 200L);
}
public Brain<Zoglin> getBrain() {
return super.getBrain();
}
protected void updateActivity() {
Activity oldActivity = this.brain.getActiveNonCoreActivity().orElse(null);
this.brain.setActiveActivityToFirstValid((List<Activity>)ImmutableList.of((Object)Activity.FIGHT, (Object)Activity.IDLE));
Activity newActivity = this.brain.getActiveNonCoreActivity().orElse(null);
if (newActivity == Activity.FIGHT && oldActivity != Activity.FIGHT) {
this.playAngrySound();
}
this.setAggressive(this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET));
}
@Override
protected void customServerAiStep(ServerLevel level) {
ProfilerFiller profiler = Profiler.get();
profiler.push("zoglinBrain");
this.getBrain().tick(level, this);
profiler.pop();
this.updateActivity();
}
@Override
public void setBaby(boolean baby) {
this.getEntityData().set(DATA_BABY_ID, baby);
if (!this.level().isClientSide() && baby) {
this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(0.5);
}
}
@Override
public boolean isBaby() {
return this.getEntityData().get(DATA_BABY_ID);
}
@Override
public void aiStep() {
if (this.attackAnimationRemainingTicks > 0) {
--this.attackAnimationRemainingTicks;
}
super.aiStep();
}
@Override
public void handleEntityEvent(byte id) {
if (id == 4) {
this.attackAnimationRemainingTicks = 10;
this.makeSound(SoundEvents.ZOGLIN_ATTACK);
} else {
super.handleEntityEvent(id);
}
}
@Override
public int getAttackAnimationRemainingTicks() {
return this.attackAnimationRemainingTicks;
}
@Override
protected SoundEvent getAmbientSound() {
if (this.level().isClientSide()) {
return null;
}
if (this.brain.hasMemoryValue(MemoryModuleType.ATTACK_TARGET)) {
return SoundEvents.ZOGLIN_ANGRY;
}
return SoundEvents.ZOGLIN_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return SoundEvents.ZOGLIN_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.ZOGLIN_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, BlockState blockState) {
this.playSound(SoundEvents.ZOGLIN_STEP, 0.15f, 1.0f);
}
protected void playAngrySound() {
this.makeSound(SoundEvents.ZOGLIN_ANGRY);
}
@Override
public @Nullable LivingEntity getTarget() {
return this.getTargetFromBrain();
}
@Override
protected void addAdditionalSaveData(ValueOutput output) {
super.addAdditionalSaveData(output);
output.putBoolean("IsBaby", this.isBaby());
}
@Override
protected void readAdditionalSaveData(ValueInput input) {
super.readAdditionalSaveData(input);
this.setBaby(input.getBooleanOr("IsBaby", false));
}
}