96 lines
3.2 KiB
Java
96 lines
3.2 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.world.entity.projectile;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.InsideBlockEffectApplier;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.entity.projectile.ProjectileUtil;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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public abstract class ThrowableProjectile
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extends Projectile {
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private static final float MIN_CAMERA_DISTANCE_SQUARED = 12.25f;
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protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> type, Level level) {
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super((EntityType<? extends Projectile>)type, level);
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}
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protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> type, double x, double y, double z, Level level) {
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this(type, level);
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this.setPos(x, y, z);
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}
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@Override
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public boolean shouldRenderAtSqrDistance(double distance) {
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if (this.tickCount < 2 && distance < 12.25) {
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return false;
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}
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double size = this.getBoundingBox().getSize() * 4.0;
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if (Double.isNaN(size)) {
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size = 4.0;
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}
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return distance < (size *= 64.0) * size;
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}
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@Override
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public boolean canUsePortal(boolean ignorePassenger) {
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return true;
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}
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@Override
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public void tick() {
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this.handleFirstTickBubbleColumn();
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this.applyGravity();
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this.applyInertia();
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HitResult result = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity);
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Vec3 newPosition = result.getType() != HitResult.Type.MISS ? result.getLocation() : this.position().add(this.getDeltaMovement());
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this.setPos(newPosition);
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this.updateRotation();
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this.applyEffectsFromBlocks();
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super.tick();
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if (result.getType() != HitResult.Type.MISS && this.isAlive()) {
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this.hitTargetOrDeflectSelf(result);
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}
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}
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private void applyInertia() {
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float inertia;
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Vec3 movement = this.getDeltaMovement();
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Vec3 position = this.position();
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if (this.isInWater()) {
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for (int i = 0; i < 4; ++i) {
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float s = 0.25f;
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this.level().addParticle(ParticleTypes.BUBBLE, position.x - movement.x * 0.25, position.y - movement.y * 0.25, position.z - movement.z * 0.25, movement.x, movement.y, movement.z);
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}
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inertia = 0.8f;
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} else {
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inertia = 0.99f;
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}
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this.setDeltaMovement(movement.scale(inertia));
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}
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private void handleFirstTickBubbleColumn() {
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if (this.firstTick) {
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for (BlockPos pos : BlockPos.betweenClosed(this.getBoundingBox())) {
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BlockState state = this.level().getBlockState(pos);
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if (!state.is(Blocks.BUBBLE_COLUMN)) continue;
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state.entityInside(this.level(), pos, this, InsideBlockEffectApplier.NOOP, true);
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}
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}
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}
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@Override
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protected double getDefaultGravity() {
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return 0.03;
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}
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}
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