2025-11-24 22:52:51 +03:00

88 lines
3.9 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.joml.Matrix4f
* org.joml.Vector3f
* org.joml.Vector3fc
* org.lwjgl.system.MemoryStack
*/
package com.mojang.blaze3d.platform;
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import java.nio.ByteBuffer;
import net.minecraft.util.Mth;
import net.minecraft.world.level.dimension.DimensionType;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.joml.Vector3fc;
import org.lwjgl.system.MemoryStack;
public class Lighting
implements AutoCloseable {
private static final Vector3f DIFFUSE_LIGHT_0 = new Vector3f(0.2f, 1.0f, -0.7f).normalize();
private static final Vector3f DIFFUSE_LIGHT_1 = new Vector3f(-0.2f, 1.0f, 0.7f).normalize();
private static final Vector3f NETHER_DIFFUSE_LIGHT_0 = new Vector3f(0.2f, 1.0f, -0.7f).normalize();
private static final Vector3f NETHER_DIFFUSE_LIGHT_1 = new Vector3f(-0.2f, -1.0f, 0.7f).normalize();
private static final Vector3f INVENTORY_DIFFUSE_LIGHT_0 = new Vector3f(0.2f, -1.0f, 1.0f).normalize();
private static final Vector3f INVENTORY_DIFFUSE_LIGHT_1 = new Vector3f(-0.2f, -1.0f, 0.0f).normalize();
public static final int UBO_SIZE = new Std140SizeCalculator().putVec3().putVec3().get();
private final GpuBuffer buffer;
private final int paddedSize;
public Lighting() {
GpuDevice device = RenderSystem.getDevice();
this.paddedSize = Mth.roundToward(UBO_SIZE, device.getUniformOffsetAlignment());
this.buffer = device.createBuffer(() -> "Lighting UBO", 136, this.paddedSize * Entry.values().length);
Matrix4f flatPose = new Matrix4f().rotationY(-0.3926991f).rotateX(2.3561945f);
this.updateBuffer(Entry.ITEMS_FLAT, flatPose.transformDirection((Vector3fc)DIFFUSE_LIGHT_0, new Vector3f()), flatPose.transformDirection((Vector3fc)DIFFUSE_LIGHT_1, new Vector3f()));
Matrix4f item3DPose = new Matrix4f().scaling(1.0f, -1.0f, 1.0f).rotateYXZ(1.0821041f, 3.2375858f, 0.0f).rotateYXZ(-0.3926991f, 2.3561945f, 0.0f);
this.updateBuffer(Entry.ITEMS_3D, item3DPose.transformDirection((Vector3fc)DIFFUSE_LIGHT_0, new Vector3f()), item3DPose.transformDirection((Vector3fc)DIFFUSE_LIGHT_1, new Vector3f()));
this.updateBuffer(Entry.ENTITY_IN_UI, INVENTORY_DIFFUSE_LIGHT_0, INVENTORY_DIFFUSE_LIGHT_1);
Matrix4f playerSkinPose = new Matrix4f();
this.updateBuffer(Entry.PLAYER_SKIN, playerSkinPose.transformDirection((Vector3fc)INVENTORY_DIFFUSE_LIGHT_0, new Vector3f()), playerSkinPose.transformDirection((Vector3fc)INVENTORY_DIFFUSE_LIGHT_1, new Vector3f()));
}
public void updateLevel(DimensionType.CardinalLightType type) {
switch (type) {
case DEFAULT: {
this.updateBuffer(Entry.LEVEL, DIFFUSE_LIGHT_0, DIFFUSE_LIGHT_1);
break;
}
case NETHER: {
this.updateBuffer(Entry.LEVEL, NETHER_DIFFUSE_LIGHT_0, NETHER_DIFFUSE_LIGHT_1);
}
}
}
private void updateBuffer(Entry entry, Vector3f light0, Vector3f light1) {
try (MemoryStack stack = MemoryStack.stackPush();){
ByteBuffer byteBuffer = Std140Builder.onStack(stack, UBO_SIZE).putVec3((Vector3fc)light0).putVec3((Vector3fc)light1).get();
RenderSystem.getDevice().createCommandEncoder().writeToBuffer(this.buffer.slice(entry.ordinal() * this.paddedSize, this.paddedSize), byteBuffer);
}
}
public void setupFor(Entry entry) {
RenderSystem.setShaderLights(this.buffer.slice(entry.ordinal() * this.paddedSize, UBO_SIZE));
}
@Override
public void close() {
this.buffer.close();
}
public static enum Entry {
LEVEL,
ITEMS_FLAT,
ITEMS_3D,
ENTITY_IN_UI,
PLAYER_SKIN;
}
}