120 lines
5.4 KiB
Java
120 lines
5.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.client.gui.render.pip;
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import com.mojang.blaze3d.ProjectionType;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.textures.FilterMode;
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import com.mojang.blaze3d.textures.GpuTexture;
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import com.mojang.blaze3d.textures.GpuTextureView;
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import com.mojang.blaze3d.textures.TextureFormat;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.gui.render.TextureSetup;
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import net.minecraft.client.gui.render.state.BlitRenderState;
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import net.minecraft.client.gui.render.state.GuiRenderState;
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import net.minecraft.client.gui.render.state.pip.PictureInPictureRenderState;
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import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderPipelines;
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import org.jspecify.annotations.Nullable;
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public abstract class PictureInPictureRenderer<T extends PictureInPictureRenderState>
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implements AutoCloseable {
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protected final MultiBufferSource.BufferSource bufferSource;
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private @Nullable GpuTexture texture;
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private @Nullable GpuTextureView textureView;
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private @Nullable GpuTexture depthTexture;
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private @Nullable GpuTextureView depthTextureView;
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private final CachedOrthoProjectionMatrixBuffer projectionMatrixBuffer = new CachedOrthoProjectionMatrixBuffer("PIP - " + this.getClass().getSimpleName(), -1000.0f, 1000.0f, true);
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protected PictureInPictureRenderer(MultiBufferSource.BufferSource bufferSource) {
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this.bufferSource = bufferSource;
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}
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public void prepare(T renderState, GuiRenderState guiRenderState, int guiScale) {
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boolean needsAResize;
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int width = (renderState.x1() - renderState.x0()) * guiScale;
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int height = (renderState.y1() - renderState.y0()) * guiScale;
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boolean bl = needsAResize = this.texture == null || this.texture.getWidth(0) != width || this.texture.getHeight(0) != height;
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if (!needsAResize && this.textureIsReadyToBlit(renderState)) {
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this.blitTexture(renderState, guiRenderState);
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return;
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}
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this.prepareTexturesAndProjection(needsAResize, width, height);
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RenderSystem.outputColorTextureOverride = this.textureView;
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RenderSystem.outputDepthTextureOverride = this.depthTextureView;
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PoseStack poseStack = new PoseStack();
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poseStack.translate((float)width / 2.0f, this.getTranslateY(height, guiScale), 0.0f);
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float scale = (float)guiScale * renderState.scale();
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poseStack.scale(scale, scale, -scale);
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this.renderToTexture(renderState, poseStack);
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this.bufferSource.endBatch();
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RenderSystem.outputColorTextureOverride = null;
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RenderSystem.outputDepthTextureOverride = null;
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this.blitTexture(renderState, guiRenderState);
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}
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protected void blitTexture(T renderState, GuiRenderState guiRenderState) {
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guiRenderState.submitBlitToCurrentLayer(new BlitRenderState(RenderPipelines.GUI_TEXTURED_PREMULTIPLIED_ALPHA, TextureSetup.singleTexture(this.textureView, RenderSystem.getSamplerCache().getRepeat(FilterMode.NEAREST)), renderState.pose(), renderState.x0(), renderState.y0(), renderState.x1(), renderState.y1(), 0.0f, 1.0f, 1.0f, 0.0f, -1, renderState.scissorArea(), null));
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}
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private void prepareTexturesAndProjection(boolean needsAResize, int width, int height) {
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if (this.texture != null && needsAResize) {
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this.texture.close();
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this.texture = null;
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this.textureView.close();
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this.textureView = null;
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this.depthTexture.close();
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this.depthTexture = null;
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this.depthTextureView.close();
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this.depthTextureView = null;
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}
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GpuDevice device = RenderSystem.getDevice();
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if (this.texture == null) {
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this.texture = device.createTexture(() -> "UI " + this.getTextureLabel() + " texture", 12, TextureFormat.RGBA8, width, height, 1, 1);
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this.textureView = device.createTextureView(this.texture);
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this.depthTexture = device.createTexture(() -> "UI " + this.getTextureLabel() + " depth texture", 8, TextureFormat.DEPTH32, width, height, 1, 1);
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this.depthTextureView = device.createTextureView(this.depthTexture);
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}
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device.createCommandEncoder().clearColorAndDepthTextures(this.texture, 0, this.depthTexture, 1.0);
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RenderSystem.setProjectionMatrix(this.projectionMatrixBuffer.getBuffer(width, height), ProjectionType.ORTHOGRAPHIC);
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}
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protected boolean textureIsReadyToBlit(T renderState) {
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return false;
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}
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protected float getTranslateY(int height, int guiScale) {
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return height;
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}
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@Override
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public void close() {
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if (this.texture != null) {
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this.texture.close();
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}
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if (this.textureView != null) {
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this.textureView.close();
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}
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if (this.depthTexture != null) {
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this.depthTexture.close();
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}
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if (this.depthTextureView != null) {
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this.depthTextureView.close();
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}
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this.projectionMatrixBuffer.close();
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}
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public abstract Class<T> getRenderStateClass();
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protected abstract void renderToTexture(T var1, PoseStack var2);
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protected abstract String getTextureLabel();
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}
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