2025-11-24 22:52:51 +03:00

72 lines
2.5 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.jspecify.annotations.Nullable
*/
package net.minecraft.client.model;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import org.jspecify.annotations.Nullable;
public class BellModel
extends Model<State> {
private static final String BELL_BODY = "bell_body";
private final ModelPart bellBody;
public BellModel(ModelPart root) {
super(root, RenderTypes::entitySolid);
this.bellBody = root.getChild(BELL_BODY);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition bellBody = root.addOrReplaceChild(BELL_BODY, CubeListBuilder.create().texOffs(0, 0).addBox(-3.0f, -6.0f, -3.0f, 6.0f, 7.0f, 6.0f), PartPose.offset(8.0f, 12.0f, 8.0f));
bellBody.addOrReplaceChild("bell_base", CubeListBuilder.create().texOffs(0, 13).addBox(4.0f, 4.0f, 4.0f, 8.0f, 2.0f, 8.0f), PartPose.offset(-8.0f, -12.0f, -8.0f));
return LayerDefinition.create(mesh, 32, 32);
}
@Override
public void setupAnim(State state) {
super.setupAnim(state);
float xRot = 0.0f;
float zRot = 0.0f;
if (state.shakeDirection != null) {
float baseRot = Mth.sin(state.ticks / (float)Math.PI) / (4.0f + state.ticks / 3.0f);
switch (state.shakeDirection) {
case NORTH: {
xRot = -baseRot;
break;
}
case SOUTH: {
xRot = baseRot;
break;
}
case EAST: {
zRot = -baseRot;
break;
}
case WEST: {
zRot = baseRot;
}
}
}
this.bellBody.xRot = xRot;
this.bellBody.zRot = zRot;
}
public record State(float ticks, @Nullable Direction shakeDirection) {
}
}