52 lines
2.3 KiB
Java
52 lines
2.3 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.model;
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import net.minecraft.client.model.EntityModel;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.MeshTransformer;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.client.renderer.entity.state.HumanoidRenderState;
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public class ElytraModel
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extends EntityModel<HumanoidRenderState> {
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public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5f);
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private final ModelPart rightWing;
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private final ModelPart leftWing;
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public ElytraModel(ModelPart root) {
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super(root);
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this.leftWing = root.getChild("left_wing");
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this.rightWing = root.getChild("right_wing");
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}
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public static LayerDefinition createLayer() {
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MeshDefinition mesh = new MeshDefinition();
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PartDefinition root = mesh.getRoot();
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CubeDeformation windDeformation = new CubeDeformation(1.0f);
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root.addOrReplaceChild("left_wing", CubeListBuilder.create().texOffs(22, 0).addBox(-10.0f, 0.0f, 0.0f, 10.0f, 20.0f, 2.0f, windDeformation), PartPose.offsetAndRotation(5.0f, 0.0f, 0.0f, 0.2617994f, 0.0f, -0.2617994f));
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root.addOrReplaceChild("right_wing", CubeListBuilder.create().texOffs(22, 0).mirror().addBox(0.0f, 0.0f, 0.0f, 10.0f, 20.0f, 2.0f, windDeformation), PartPose.offsetAndRotation(-5.0f, 0.0f, 0.0f, 0.2617994f, 0.0f, 0.2617994f));
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return LayerDefinition.create(mesh, 64, 32);
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}
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@Override
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public void setupAnim(HumanoidRenderState state) {
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super.setupAnim(state);
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this.leftWing.y = state.isCrouching ? 3.0f : 0.0f;
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this.leftWing.xRot = state.elytraRotX;
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this.leftWing.zRot = state.elytraRotZ;
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this.leftWing.yRot = state.elytraRotY;
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this.rightWing.yRot = -this.leftWing.yRot;
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this.rightWing.y = this.leftWing.y;
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this.rightWing.xRot = this.leftWing.xRot;
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this.rightWing.zRot = -this.leftWing.zRot;
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}
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}
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