78 lines
4.0 KiB
Java
78 lines
4.0 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.model;
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import net.minecraft.client.model.EntityModel;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.client.renderer.entity.state.IronGolemRenderState;
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import net.minecraft.util.Mth;
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public class IronGolemModel
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extends EntityModel<IronGolemRenderState> {
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private final ModelPart head;
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private final ModelPart rightArm;
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private final ModelPart leftArm;
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private final ModelPart rightLeg;
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private final ModelPart leftLeg;
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public IronGolemModel(ModelPart root) {
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super(root);
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this.head = root.getChild("head");
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this.rightArm = root.getChild("right_arm");
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this.leftArm = root.getChild("left_arm");
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this.rightLeg = root.getChild("right_leg");
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this.leftLeg = root.getChild("left_leg");
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}
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public static LayerDefinition createBodyLayer() {
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MeshDefinition mesh = new MeshDefinition();
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PartDefinition root = mesh.getRoot();
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root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0f, -12.0f, -5.5f, 8.0f, 10.0f, 8.0f).texOffs(24, 0).addBox(-1.0f, -5.0f, -7.5f, 2.0f, 4.0f, 2.0f), PartPose.offset(0.0f, -7.0f, -2.0f));
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root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 40).addBox(-9.0f, -2.0f, -6.0f, 18.0f, 12.0f, 11.0f).texOffs(0, 70).addBox(-4.5f, 10.0f, -3.0f, 9.0f, 5.0f, 6.0f, new CubeDeformation(0.5f)), PartPose.offset(0.0f, -7.0f, 0.0f));
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root.addOrReplaceChild("right_arm", CubeListBuilder.create().texOffs(60, 21).addBox(-13.0f, -2.5f, -3.0f, 4.0f, 30.0f, 6.0f), PartPose.offset(0.0f, -7.0f, 0.0f));
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root.addOrReplaceChild("left_arm", CubeListBuilder.create().texOffs(60, 58).addBox(9.0f, -2.5f, -3.0f, 4.0f, 30.0f, 6.0f), PartPose.offset(0.0f, -7.0f, 0.0f));
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root.addOrReplaceChild("right_leg", CubeListBuilder.create().texOffs(37, 0).addBox(-3.5f, -3.0f, -3.0f, 6.0f, 16.0f, 5.0f), PartPose.offset(-4.0f, 11.0f, 0.0f));
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root.addOrReplaceChild("left_leg", CubeListBuilder.create().texOffs(60, 0).mirror().addBox(-3.5f, -3.0f, -3.0f, 6.0f, 16.0f, 5.0f), PartPose.offset(5.0f, 11.0f, 0.0f));
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return LayerDefinition.create(mesh, 128, 128);
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}
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@Override
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public void setupAnim(IronGolemRenderState state) {
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super.setupAnim(state);
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float attackTick = state.attackTicksRemaining;
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float animationSpeed = state.walkAnimationSpeed;
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float animationPos = state.walkAnimationPos;
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if (attackTick > 0.0f) {
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this.rightArm.xRot = -2.0f + 1.5f * Mth.triangleWave(attackTick, 10.0f);
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this.leftArm.xRot = -2.0f + 1.5f * Mth.triangleWave(attackTick, 10.0f);
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} else {
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int offerFlowerTick = state.offerFlowerTick;
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if (offerFlowerTick > 0) {
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this.rightArm.xRot = -0.8f + 0.025f * Mth.triangleWave(offerFlowerTick, 70.0f);
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this.leftArm.xRot = 0.0f;
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} else {
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this.rightArm.xRot = (-0.2f + 1.5f * Mth.triangleWave(animationPos, 13.0f)) * animationSpeed;
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this.leftArm.xRot = (-0.2f - 1.5f * Mth.triangleWave(animationPos, 13.0f)) * animationSpeed;
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}
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}
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this.head.yRot = state.yRot * ((float)Math.PI / 180);
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this.head.xRot = state.xRot * ((float)Math.PI / 180);
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this.rightLeg.xRot = -1.5f * Mth.triangleWave(animationPos, 13.0f) * animationSpeed;
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this.leftLeg.xRot = 1.5f * Mth.triangleWave(animationPos, 13.0f) * animationSpeed;
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this.rightLeg.yRot = 0.0f;
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this.leftLeg.yRot = 0.0f;
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}
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public ModelPart getFlowerHoldingArm() {
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return this.rightArm;
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}
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}
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