2025-11-24 22:52:51 +03:00

96 lines
5.3 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.model;
import java.util.Map;
import java.util.function.UnaryOperator;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.LlamaRenderState;
import net.minecraft.util.Mth;
public class LlamaModel
extends EntityModel<LlamaRenderState> {
public static final MeshTransformer BABY_TRANSFORMER = LlamaModel::transformToBaby;
private final ModelPart head;
private final ModelPart rightHindLeg;
private final ModelPart leftHindLeg;
private final ModelPart rightFrontLeg;
private final ModelPart leftFrontLeg;
private final ModelPart rightChest;
private final ModelPart leftChest;
public LlamaModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
this.rightChest = root.getChild("right_chest");
this.leftChest = root.getChild("left_chest");
this.rightHindLeg = root.getChild("right_hind_leg");
this.leftHindLeg = root.getChild("left_hind_leg");
this.rightFrontLeg = root.getChild("right_front_leg");
this.leftFrontLeg = root.getChild("left_front_leg");
}
public static LayerDefinition createBodyLayer(CubeDeformation g) {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-2.0f, -14.0f, -10.0f, 4.0f, 4.0f, 9.0f, g).texOffs(0, 14).addBox("neck", -4.0f, -16.0f, -6.0f, 8.0f, 18.0f, 6.0f, g).texOffs(17, 0).addBox("ear", -4.0f, -19.0f, -4.0f, 3.0f, 3.0f, 2.0f, g).texOffs(17, 0).addBox("ear", 1.0f, -19.0f, -4.0f, 3.0f, 3.0f, 2.0f, g), PartPose.offset(0.0f, 7.0f, -6.0f));
root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(29, 0).addBox(-6.0f, -10.0f, -7.0f, 12.0f, 18.0f, 10.0f, g), PartPose.offsetAndRotation(0.0f, 5.0f, 2.0f, 1.5707964f, 0.0f, 0.0f));
root.addOrReplaceChild("right_chest", CubeListBuilder.create().texOffs(45, 28).addBox(-3.0f, 0.0f, 0.0f, 8.0f, 8.0f, 3.0f, g), PartPose.offsetAndRotation(-8.5f, 3.0f, 3.0f, 0.0f, 1.5707964f, 0.0f));
root.addOrReplaceChild("left_chest", CubeListBuilder.create().texOffs(45, 41).addBox(-3.0f, 0.0f, 0.0f, 8.0f, 8.0f, 3.0f, g), PartPose.offsetAndRotation(5.5f, 3.0f, 3.0f, 0.0f, 1.5707964f, 0.0f));
int legWidth = 4;
int legHeight = 14;
CubeListBuilder leg = CubeListBuilder.create().texOffs(29, 29).addBox(-2.0f, 0.0f, -2.0f, 4.0f, 14.0f, 4.0f, g);
root.addOrReplaceChild("right_hind_leg", leg, PartPose.offset(-3.5f, 10.0f, 6.0f));
root.addOrReplaceChild("left_hind_leg", leg, PartPose.offset(3.5f, 10.0f, 6.0f));
root.addOrReplaceChild("right_front_leg", leg, PartPose.offset(-3.5f, 10.0f, -5.0f));
root.addOrReplaceChild("left_front_leg", leg, PartPose.offset(3.5f, 10.0f, -5.0f));
return LayerDefinition.create(mesh, 128, 64);
}
private static MeshDefinition transformToBaby(MeshDefinition mesh) {
float scale = 2.0f;
float headScale = 0.7f;
float bodyScale = 1.1f;
UnaryOperator headTransform = p -> p.translated(0.0f, 21.0f, 3.52f).scaled(0.71428573f, 0.64935064f, 0.7936508f);
UnaryOperator bodyTransform = p -> p.translated(0.0f, 33.0f, 0.0f).scaled(0.625f, 0.45454544f, 0.45454544f);
UnaryOperator defaultTransform = p -> p.translated(0.0f, 33.0f, 0.0f).scaled(0.45454544f, 0.41322312f, 0.45454544f);
MeshDefinition babyMesh = new MeshDefinition();
for (Map.Entry<String, PartDefinition> entry : mesh.getRoot().getChildren()) {
String name = entry.getKey();
PartDefinition part = entry.getValue();
UnaryOperator transform = switch (name) {
case "head" -> headTransform;
case "body" -> bodyTransform;
default -> defaultTransform;
};
babyMesh.getRoot().addOrReplaceChild(name, part.transformed(transform));
}
return babyMesh;
}
@Override
public void setupAnim(LlamaRenderState state) {
super.setupAnim(state);
this.head.xRot = state.xRot * ((float)Math.PI / 180);
this.head.yRot = state.yRot * ((float)Math.PI / 180);
float animationSpeed = state.walkAnimationSpeed;
float animationPos = state.walkAnimationPos;
this.rightHindLeg.xRot = Mth.cos(animationPos * 0.6662f) * 1.4f * animationSpeed;
this.leftHindLeg.xRot = Mth.cos(animationPos * 0.6662f + (float)Math.PI) * 1.4f * animationSpeed;
this.rightFrontLeg.xRot = Mth.cos(animationPos * 0.6662f + (float)Math.PI) * 1.4f * animationSpeed;
this.leftFrontLeg.xRot = Mth.cos(animationPos * 0.6662f) * 1.4f * animationSpeed;
this.rightChest.visible = state.hasChest;
this.leftChest.visible = state.hasChest;
}
}