2025-11-24 22:52:51 +03:00

161 lines
7.1 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.model;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.ParrotRenderState;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.animal.Parrot;
public class ParrotModel
extends EntityModel<ParrotRenderState> {
private static final String FEATHER = "feather";
private final ModelPart body;
private final ModelPart tail;
private final ModelPart leftWing;
private final ModelPart rightWing;
private final ModelPart head;
private final ModelPart leftLeg;
private final ModelPart rightLeg;
public ParrotModel(ModelPart root) {
super(root);
this.body = root.getChild("body");
this.tail = root.getChild("tail");
this.leftWing = root.getChild("left_wing");
this.rightWing = root.getChild("right_wing");
this.head = root.getChild("head");
this.leftLeg = root.getChild("left_leg");
this.rightLeg = root.getChild("right_leg");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(2, 8).addBox(-1.5f, 0.0f, -1.5f, 3.0f, 6.0f, 3.0f), PartPose.offsetAndRotation(0.0f, 16.5f, -3.0f, 0.4937f, 0.0f, 0.0f));
root.addOrReplaceChild("tail", CubeListBuilder.create().texOffs(22, 1).addBox(-1.5f, -1.0f, -1.0f, 3.0f, 4.0f, 1.0f), PartPose.offsetAndRotation(0.0f, 21.07f, 1.16f, 1.015f, 0.0f, 0.0f));
root.addOrReplaceChild("left_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5f, 0.0f, -1.5f, 1.0f, 5.0f, 3.0f), PartPose.offsetAndRotation(1.5f, 16.94f, -2.76f, -0.6981f, (float)(-Math.PI), 0.0f));
root.addOrReplaceChild("right_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5f, 0.0f, -1.5f, 1.0f, 5.0f, 3.0f), PartPose.offsetAndRotation(-1.5f, 16.94f, -2.76f, -0.6981f, (float)(-Math.PI), 0.0f));
PartDefinition head = root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(2, 2).addBox(-1.0f, -1.5f, -1.0f, 2.0f, 3.0f, 2.0f), PartPose.offset(0.0f, 15.69f, -2.76f));
head.addOrReplaceChild("head2", CubeListBuilder.create().texOffs(10, 0).addBox(-1.0f, -0.5f, -2.0f, 2.0f, 1.0f, 4.0f), PartPose.offset(0.0f, -2.0f, -1.0f));
head.addOrReplaceChild("beak1", CubeListBuilder.create().texOffs(11, 7).addBox(-0.5f, -1.0f, -0.5f, 1.0f, 2.0f, 1.0f), PartPose.offset(0.0f, -0.5f, -1.5f));
head.addOrReplaceChild("beak2", CubeListBuilder.create().texOffs(16, 7).addBox(-0.5f, 0.0f, -0.5f, 1.0f, 2.0f, 1.0f), PartPose.offset(0.0f, -1.75f, -2.45f));
head.addOrReplaceChild(FEATHER, CubeListBuilder.create().texOffs(2, 18).addBox(0.0f, -4.0f, -2.0f, 0.0f, 5.0f, 4.0f), PartPose.offsetAndRotation(0.0f, -2.15f, 0.15f, -0.2214f, 0.0f, 0.0f));
CubeListBuilder leg = CubeListBuilder.create().texOffs(14, 18).addBox(-0.5f, 0.0f, -0.5f, 1.0f, 2.0f, 1.0f);
root.addOrReplaceChild("left_leg", leg, PartPose.offsetAndRotation(1.0f, 22.0f, -1.05f, -0.0299f, 0.0f, 0.0f));
root.addOrReplaceChild("right_leg", leg, PartPose.offsetAndRotation(-1.0f, 22.0f, -1.05f, -0.0299f, 0.0f, 0.0f));
return LayerDefinition.create(mesh, 32, 32);
}
@Override
public void setupAnim(ParrotRenderState state) {
super.setupAnim(state);
this.prepare(state.pose);
this.head.xRot = state.xRot * ((float)Math.PI / 180);
this.head.yRot = state.yRot * ((float)Math.PI / 180);
switch (state.pose.ordinal()) {
case 2: {
break;
}
case 3: {
float xPos = Mth.cos(state.ageInTicks);
float yPos = Mth.sin(state.ageInTicks);
this.head.x += xPos;
this.head.y += yPos;
this.head.xRot = 0.0f;
this.head.yRot = 0.0f;
this.head.zRot = Mth.sin(state.ageInTicks) * 0.4f;
this.body.x += xPos;
this.body.y += yPos;
this.leftWing.zRot = -0.0873f - state.flapAngle;
this.leftWing.x += xPos;
this.leftWing.y += yPos;
this.rightWing.zRot = 0.0873f + state.flapAngle;
this.rightWing.x += xPos;
this.rightWing.y += yPos;
this.tail.x += xPos;
this.tail.y += yPos;
break;
}
case 1: {
this.leftLeg.xRot += Mth.cos(state.walkAnimationPos * 0.6662f) * 1.4f * state.walkAnimationSpeed;
this.rightLeg.xRot += Mth.cos(state.walkAnimationPos * 0.6662f + (float)Math.PI) * 1.4f * state.walkAnimationSpeed;
}
default: {
float bobbingBody = state.flapAngle * 0.3f;
this.head.y += bobbingBody;
this.tail.xRot += Mth.cos(state.walkAnimationPos * 0.6662f) * 0.3f * state.walkAnimationSpeed;
this.tail.y += bobbingBody;
this.body.y += bobbingBody;
this.leftWing.zRot = -0.0873f - state.flapAngle;
this.leftWing.y += bobbingBody;
this.rightWing.zRot = 0.0873f + state.flapAngle;
this.rightWing.y += bobbingBody;
this.leftLeg.y += bobbingBody;
this.rightLeg.y += bobbingBody;
}
}
}
private void prepare(Pose pose) {
switch (pose.ordinal()) {
case 0: {
this.leftLeg.xRot += 0.6981317f;
this.rightLeg.xRot += 0.6981317f;
break;
}
case 2: {
float sittingYOffset = 1.9f;
this.head.y += 1.9f;
this.tail.xRot += 0.5235988f;
this.tail.y += 1.9f;
this.body.y += 1.9f;
this.leftWing.zRot = -0.0873f;
this.leftWing.y += 1.9f;
this.rightWing.zRot = 0.0873f;
this.rightWing.y += 1.9f;
this.leftLeg.y += 1.9f;
this.rightLeg.y += 1.9f;
this.leftLeg.xRot += 1.5707964f;
this.rightLeg.xRot += 1.5707964f;
break;
}
case 3: {
this.leftLeg.zRot = -0.34906584f;
this.rightLeg.zRot = 0.34906584f;
break;
}
}
}
public static Pose getPose(Parrot entity) {
if (entity.isPartyParrot()) {
return Pose.PARTY;
}
if (entity.isInSittingPose()) {
return Pose.SITTING;
}
if (entity.isFlying()) {
return Pose.FLYING;
}
return Pose.STANDING;
}
public static enum Pose {
FLYING,
STANDING,
SITTING,
PARTY,
ON_SHOULDER;
}
}