2025-11-24 22:52:51 +03:00

499 lines
19 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.particle;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleProvider;
import net.minecraft.client.particle.SingleQuadParticle;
import net.minecraft.client.particle.SpriteSet;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
public class DripParticle
extends SingleQuadParticle {
private final Fluid type;
protected boolean isGlowing;
private DripParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) {
super(level, x, y, z, sprite);
this.setSize(0.01f, 0.01f);
this.gravity = 0.06f;
this.type = type;
}
protected Fluid getType() {
return this.type;
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public int getLightColor(float a) {
if (this.isGlowing) {
return 240;
}
return super.getLightColor(a);
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
this.preMoveUpdate();
if (this.removed) {
return;
}
this.yd -= (double)this.gravity;
this.move(this.xd, this.yd, this.zd);
this.postMoveUpdate();
if (this.removed) {
return;
}
this.xd *= (double)0.98f;
this.yd *= (double)0.98f;
this.zd *= (double)0.98f;
if (this.type == Fluids.EMPTY) {
return;
}
BlockPos pos = BlockPos.containing(this.x, this.y, this.z);
FluidState fluidState = this.level.getFluidState(pos);
if (fluidState.getType() == this.type && this.y < (double)((float)pos.getY() + fluidState.getHeight(this.level, pos))) {
this.remove();
}
}
protected void preMoveUpdate() {
if (this.lifetime-- <= 0) {
this.remove();
}
}
protected void postMoveUpdate() {
}
public static class ObsidianTearLandProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public ObsidianTearLandProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random));
particle.isGlowing = true;
particle.lifetime = (int)(28.0 / (Math.random() * 0.8 + 0.2));
particle.setColor(0.51171875f, 0.03125f, 0.890625f);
return particle;
}
}
public static class ObsidianTearFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public ObsidianTearFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_OBSIDIAN_TEAR, this.sprite.get(random));
particle.isGlowing = true;
particle.gravity = 0.01f;
particle.setColor(0.51171875f, 0.03125f, 0.890625f);
return particle;
}
}
public static class ObsidianTearHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public ObsidianTearHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_OBSIDIAN_TEAR, this.sprite.get(random));
particle.isGlowing = true;
particle.gravity *= 0.01f;
particle.lifetime = 100;
particle.setColor(0.51171875f, 0.03125f, 0.890625f);
return particle;
}
}
public static class SporeBlossomFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public SporeBlossomFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
int lifetime = (int)(64.0f / Mth.randomBetween(level.getRandom(), 0.1f, 0.9f));
FallingParticle particle = new FallingParticle(level, x, y, z, Fluids.EMPTY, lifetime, this.sprite.get(random));
particle.gravity = 0.005f;
particle.setColor(0.32f, 0.5f, 0.22f);
return particle;
}
}
public static class NectarFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public NectarFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
FallingParticle particle = new FallingParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random));
particle.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
particle.gravity = 0.007f;
particle.setColor(0.92f, 0.782f, 0.72f);
return particle;
}
}
public static class DripstoneLavaFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public DripstoneLavaFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripstoneFallAndLandParticle particle = new DripstoneFallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA, this.sprite.get(random));
particle.setColor(1.0f, 0.2857143f, 0.083333336f);
return particle;
}
}
public static class DripstoneLavaHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public DripstoneLavaHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
CoolingDripHangParticle particle = new CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_DRIPSTONE_LAVA, this.sprite.get(random));
return particle;
}
}
public static class DripstoneWaterFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public DripstoneWaterFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripstoneFallAndLandParticle particle = new DripstoneFallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH, this.sprite.get(random));
particle.setColor(0.2f, 0.3f, 1.0f);
return particle;
}
}
public static class DripstoneWaterHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public DripstoneWaterHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_DRIPSTONE_WATER, this.sprite.get(random));
particle.setColor(0.2f, 0.3f, 1.0f);
return particle;
}
}
public static class HoneyLandProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public HoneyLandProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random));
particle.lifetime = (int)(128.0 / (Math.random() * 0.8 + 0.2));
particle.setColor(0.522f, 0.408f, 0.082f);
return particle;
}
}
public static class HoneyFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public HoneyFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
HoneyFallAndLandParticle particle = new HoneyFallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_HONEY, this.sprite.get(random));
particle.gravity = 0.01f;
particle.setColor(0.582f, 0.448f, 0.082f);
return particle;
}
}
public static class HoneyHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public HoneyHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_HONEY, this.sprite.get(random));
particle.gravity *= 0.01f;
particle.lifetime = 100;
particle.setColor(0.622f, 0.508f, 0.082f);
return particle;
}
}
public static class LavaLandProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public LavaLandProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.LAVA, this.sprite.get(random));
particle.setColor(1.0f, 0.2857143f, 0.083333336f);
return particle;
}
}
public static class LavaFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public LavaFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA, this.sprite.get(random));
particle.setColor(1.0f, 0.2857143f, 0.083333336f);
return particle;
}
}
public static class LavaHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public LavaHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
CoolingDripHangParticle particle = new CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_LAVA, this.sprite.get(random));
return particle;
}
}
public static class WaterFallProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public WaterFallProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH, this.sprite.get(random));
particle.setColor(0.2f, 0.3f, 1.0f);
return particle;
}
}
public static class WaterHangProvider
implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public WaterHangProvider(SpriteSet sprite) {
this.sprite = sprite;
}
@Override
public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_WATER, this.sprite.get(random));
particle.setColor(0.2f, 0.3f, 1.0f);
return particle;
}
}
private static class DripLandParticle
extends DripParticle {
private DripLandParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) {
super(level, x, y, z, type, sprite);
this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2));
}
}
private static class FallingParticle
extends DripParticle {
private FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) {
this(level, x, y, z, type, (int)(64.0 / (Math.random() * 0.8 + 0.2)), sprite);
}
private FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, int lifetime, TextureAtlasSprite sprite) {
super(level, x, y, z, type, sprite);
this.lifetime = lifetime;
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
}
}
}
private static class DripstoneFallAndLandParticle
extends FallAndLandParticle {
private DripstoneFallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) {
super(level, x, y, z, type, landParticle, sprite);
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
SoundEvent sound = this.getType() == Fluids.LAVA ? SoundEvents.POINTED_DRIPSTONE_DRIP_LAVA : SoundEvents.POINTED_DRIPSTONE_DRIP_WATER;
float volume = Mth.randomBetween(this.random, 0.3f, 1.0f);
this.level.playLocalSound(this.x, this.y, this.z, sound, SoundSource.BLOCKS, volume, 1.0f, false);
}
}
}
private static class HoneyFallAndLandParticle
extends FallAndLandParticle {
private HoneyFallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) {
super(level, x, y, z, type, landParticle, sprite);
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
float volume = Mth.randomBetween(this.random, 0.3f, 1.0f);
this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.BEEHIVE_DRIP, SoundSource.BLOCKS, volume, 1.0f, false);
}
}
}
private static class FallAndLandParticle
extends FallingParticle {
protected final ParticleOptions landParticle;
private FallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) {
super(level, x, y, z, type, sprite);
this.landParticle = landParticle;
}
@Override
protected void postMoveUpdate() {
if (this.onGround) {
this.remove();
this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0);
}
}
}
private static class CoolingDripHangParticle
extends DripHangParticle {
private CoolingDripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle, TextureAtlasSprite sprite) {
super(level, x, y, z, type, fallingParticle, sprite);
}
@Override
protected void preMoveUpdate() {
this.rCol = 1.0f;
this.gCol = 16.0f / (float)(40 - this.lifetime + 16);
this.bCol = 4.0f / (float)(40 - this.lifetime + 8);
super.preMoveUpdate();
}
}
private static class DripHangParticle
extends DripParticle {
private final ParticleOptions fallingParticle;
private DripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle, TextureAtlasSprite sprite) {
super(level, x, y, z, type, sprite);
this.fallingParticle = fallingParticle;
this.gravity *= 0.02f;
this.lifetime = 40;
}
@Override
protected void preMoveUpdate() {
if (this.lifetime-- <= 0) {
this.remove();
this.level.addParticle(this.fallingParticle, this.x, this.y, this.z, this.xd, this.yd, this.zd);
}
}
@Override
protected void postMoveUpdate() {
this.xd *= 0.02;
this.yd *= 0.02;
this.zd *= 0.02;
}
}
}