141 lines
5.6 KiB
Java
141 lines
5.6 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.particle;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.SingleQuadParticle;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.ColorParticleOption;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.util.RandomSource;
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public class FallingLeavesParticle
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extends SingleQuadParticle {
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private static final float ACCELERATION_SCALE = 0.0025f;
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private static final int INITIAL_LIFETIME = 300;
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private static final int CURVE_ENDPOINT_TIME = 300;
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private float rotSpeed;
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private final float spinAcceleration;
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private final float windBig;
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private final boolean swirl;
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private final boolean flowAway;
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private final double xaFlowScale;
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private final double zaFlowScale;
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private final double swirlPeriod;
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protected FallingLeavesParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite, float fallAcceleration, float sideAcceleration, boolean swirl, boolean flowAway, float scale, float startVelocity) {
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super(level, x, y, z, sprite);
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float size;
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this.rotSpeed = (float)Math.toRadians(this.random.nextBoolean() ? -30.0 : 30.0);
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this.spinAcceleration = (float)Math.toRadians(this.random.nextBoolean() ? -5.0 : 5.0);
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this.windBig = sideAcceleration;
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this.swirl = swirl;
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this.flowAway = flowAway;
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this.lifetime = 300;
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this.gravity = fallAcceleration * 1.2f * 0.0025f;
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this.quadSize = size = scale * (this.random.nextBoolean() ? 0.05f : 0.075f);
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this.setSize(size, size);
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this.friction = 1.0f;
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this.yd = -startVelocity;
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float particleRandom = this.random.nextFloat();
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this.xaFlowScale = Math.cos(Math.toRadians(particleRandom * 60.0f)) * (double)this.windBig;
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this.zaFlowScale = Math.sin(Math.toRadians(particleRandom * 60.0f)) * (double)this.windBig;
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this.swirlPeriod = Math.toRadians(1000.0f + particleRandom * 3000.0f);
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}
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@Override
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public SingleQuadParticle.Layer getLayer() {
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return SingleQuadParticle.Layer.OPAQUE;
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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if (this.lifetime-- <= 0) {
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this.remove();
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}
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if (this.removed) {
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return;
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}
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float aliveTicks = 300 - this.lifetime;
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float relativeAge = Math.min(aliveTicks / 300.0f, 1.0f);
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double xa = 0.0;
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double za = 0.0;
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if (this.flowAway) {
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xa += this.xaFlowScale * Math.pow(relativeAge, 1.25);
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za += this.zaFlowScale * Math.pow(relativeAge, 1.25);
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}
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if (this.swirl) {
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xa += (double)relativeAge * Math.cos((double)relativeAge * this.swirlPeriod) * (double)this.windBig;
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za += (double)relativeAge * Math.sin((double)relativeAge * this.swirlPeriod) * (double)this.windBig;
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}
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this.xd += xa * (double)0.0025f;
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this.zd += za * (double)0.0025f;
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this.yd -= (double)this.gravity;
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this.rotSpeed += this.spinAcceleration / 20.0f;
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this.oRoll = this.roll;
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this.roll += this.rotSpeed / 20.0f;
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this.move(this.xd, this.yd, this.zd);
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if (this.onGround || this.lifetime < 299 && (this.xd == 0.0 || this.zd == 0.0)) {
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this.remove();
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}
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if (this.removed) {
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return;
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}
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this.xd *= (double)this.friction;
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this.yd *= (double)this.friction;
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this.zd *= (double)this.friction;
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}
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public static class TintedLeavesProvider
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implements ParticleProvider<ColorParticleOption> {
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private final SpriteSet sprites;
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public TintedLeavesProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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@Override
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public Particle createParticle(ColorParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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FallingLeavesParticle particle = new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.07f, 10.0f, true, false, 2.0f, 0.021f);
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particle.setColor(options.getRed(), options.getGreen(), options.getBlue());
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return particle;
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}
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}
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public static class PaleOakProvider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public PaleOakProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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return new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.07f, 10.0f, true, false, 2.0f, 0.021f);
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}
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}
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public static class CherryProvider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprites;
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public CherryProvider(SpriteSet sprites) {
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this.sprites = sprites;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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return new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.25f, 2.0f, false, true, 1.0f, 0.0f);
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}
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}
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}
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