85 lines
2.8 KiB
Java
85 lines
2.8 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.particle;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.RisingParticle;
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import net.minecraft.client.particle.SingleQuadParticle;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.util.Mth;
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import net.minecraft.util.RandomSource;
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public class FlameParticle
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extends RisingParticle {
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private FlameParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) {
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super(level, x, y, z, xd, yd, zd, sprite);
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}
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@Override
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public SingleQuadParticle.Layer getLayer() {
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return SingleQuadParticle.Layer.OPAQUE;
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}
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@Override
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public void move(double xa, double ya, double za) {
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this.setBoundingBox(this.getBoundingBox().move(xa, ya, za));
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this.setLocationFromBoundingbox();
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}
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@Override
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public float getQuadSize(float a) {
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float s = ((float)this.age + a) / (float)this.lifetime;
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return this.quadSize * (1.0f - s * s * 0.5f);
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}
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@Override
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public int getLightColor(float a) {
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float l = ((float)this.age + a) / (float)this.lifetime;
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l = Mth.clamp(l, 0.0f, 1.0f);
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int br = super.getLightColor(a);
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int br1 = br & 0xFF;
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int br2 = br >> 16 & 0xFF;
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if ((br1 += (int)(l * 15.0f * 16.0f)) > 240) {
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br1 = 240;
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}
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return br1 | br2 << 16;
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}
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public static class SmallFlameProvider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public SmallFlameProvider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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FlameParticle particle = new FlameParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
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particle.scale(0.5f);
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return particle;
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}
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}
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public static class Provider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public Provider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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FlameParticle particle = new FlameParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
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return particle;
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}
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}
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}
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