42 lines
1.4 KiB
Java
42 lines
1.4 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*/
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package net.minecraft.client.particle;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.particle.WaterDropParticle;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.util.RandomSource;
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public class SplashParticle
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extends WaterDropParticle {
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private SplashParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, TextureAtlasSprite sprite) {
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super(level, x, y, z, sprite);
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this.gravity = 0.04f;
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if (ya == 0.0 && (xa != 0.0 || za != 0.0)) {
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this.xd = xa;
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this.yd = 0.1;
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this.zd = za;
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}
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}
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public static class Provider
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implements ParticleProvider<SimpleParticleType> {
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private final SpriteSet sprite;
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public Provider(SpriteSet sprite) {
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this.sprite = sprite;
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}
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@Override
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public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) {
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return new SplashParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
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}
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}
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}
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