2025-11-24 22:52:51 +03:00

74 lines
3.0 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.joml.Matrix4f
* org.joml.Matrix4fc
* org.joml.Vector3f
* org.joml.Vector3fc
* org.joml.Vector4f
* org.joml.Vector4fc
*/
package net.minecraft.client.renderer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import java.nio.ByteBuffer;
import net.minecraft.client.renderer.DynamicUniformStorage;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector3f;
import org.joml.Vector3fc;
import org.joml.Vector4f;
import org.joml.Vector4fc;
public class DynamicUniforms
implements AutoCloseable {
public static final int TRANSFORM_UBO_SIZE = new Std140SizeCalculator().putMat4f().putVec4().putVec3().putMat4f().get();
public static final int CHUNK_SECTION_UBO_SIZE = new Std140SizeCalculator().putMat4f().putFloat().putIVec2().putIVec3().get();
private static final int INITIAL_CAPACITY = 2;
private final DynamicUniformStorage<Transform> transforms = new DynamicUniformStorage("Dynamic Transforms UBO", TRANSFORM_UBO_SIZE, 2);
private final DynamicUniformStorage<ChunkSectionInfo> chunkSections = new DynamicUniformStorage("Chunk Sections UBO", CHUNK_SECTION_UBO_SIZE, 2);
public void reset() {
this.transforms.endFrame();
this.chunkSections.endFrame();
}
@Override
public void close() {
this.transforms.close();
this.chunkSections.close();
}
public GpuBufferSlice writeTransform(Matrix4fc modelView, Vector4fc colorModulator, Vector3fc modelOffset, Matrix4fc textureMatrix) {
return this.transforms.writeUniform(new Transform((Matrix4fc)new Matrix4f(modelView), (Vector4fc)new Vector4f(colorModulator), (Vector3fc)new Vector3f(modelOffset), (Matrix4fc)new Matrix4f(textureMatrix)));
}
public GpuBufferSlice[] writeTransforms(Transform ... transforms) {
return this.transforms.writeUniforms(transforms);
}
public GpuBufferSlice[] writeChunkSections(ChunkSectionInfo ... infos) {
return this.chunkSections.writeUniforms(infos);
}
public record Transform(Matrix4fc modelView, Vector4fc colorModulator, Vector3fc modelOffset, Matrix4fc textureMatrix) implements DynamicUniformStorage.DynamicUniform
{
@Override
public void write(ByteBuffer buffer) {
Std140Builder.intoBuffer(buffer).putMat4f(this.modelView).putVec4(this.colorModulator).putVec3(this.modelOffset).putMat4f(this.textureMatrix);
}
}
public record ChunkSectionInfo(Matrix4fc modelView, int x, int y, int z, float visibility, int textureAtlasWidth, int textureAtlasHeight) implements DynamicUniformStorage.DynamicUniform
{
@Override
public void write(ByteBuffer buffer) {
Std140Builder.intoBuffer(buffer).putMat4f(this.modelView).putFloat(this.visibility).putIVec2(this.textureAtlasWidth, this.textureAtlasHeight).putIVec3(this.x, this.y, this.z);
}
}
}