2025-11-24 22:52:51 +03:00

35 lines
1.1 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer;
import com.mojang.blaze3d.vertex.ByteBufferBuilder;
import java.util.Arrays;
import java.util.Map;
import net.minecraft.client.renderer.chunk.ChunkSectionLayer;
import net.minecraft.util.Util;
public class SectionBufferBuilderPack
implements AutoCloseable {
public static final int TOTAL_BUFFERS_SIZE = Arrays.stream(ChunkSectionLayer.values()).mapToInt(ChunkSectionLayer::bufferSize).sum();
private final Map<ChunkSectionLayer, ByteBufferBuilder> buffers = Util.makeEnumMap(ChunkSectionLayer.class, layer -> new ByteBufferBuilder(layer.bufferSize()));
public ByteBufferBuilder buffer(ChunkSectionLayer layer) {
return this.buffers.get((Object)layer);
}
public void clearAll() {
this.buffers.values().forEach(ByteBufferBuilder::clear);
}
public void discardAll() {
this.buffers.values().forEach(ByteBufferBuilder::discard);
}
@Override
public void close() {
this.buffers.values().forEach(ByteBufferBuilder::close);
}
}