78 lines
3.7 KiB
Java
78 lines
3.7 KiB
Java
/*
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* Decompiled with CFR 0.152.
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*
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* Could not load the following classes:
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* org.joml.Quaternionfc
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* org.jspecify.annotations.Nullable
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*/
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package net.minecraft.client.renderer.blockentity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.minecraft.client.model.BookModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.Sheets;
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import net.minecraft.client.renderer.SubmitNodeCollector;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.client.renderer.blockentity.state.EnchantTableRenderState;
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import net.minecraft.client.renderer.feature.ModelFeatureRenderer;
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import net.minecraft.client.renderer.rendertype.RenderTypes;
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import net.minecraft.client.renderer.state.CameraRenderState;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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import net.minecraft.client.resources.model.Material;
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import net.minecraft.client.resources.model.MaterialSet;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.block.entity.EnchantingTableBlockEntity;
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import net.minecraft.world.phys.Vec3;
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import org.joml.Quaternionfc;
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import org.jspecify.annotations.Nullable;
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public class EnchantTableRenderer
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implements BlockEntityRenderer<EnchantingTableBlockEntity, EnchantTableRenderState> {
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public static final Material BOOK_LOCATION = Sheets.BLOCK_ENTITIES_MAPPER.defaultNamespaceApply("enchanting_table_book");
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private final MaterialSet materials;
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private final BookModel bookModel;
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public EnchantTableRenderer(BlockEntityRendererProvider.Context context) {
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this.materials = context.materials();
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this.bookModel = new BookModel(context.bakeLayer(ModelLayers.BOOK));
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}
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@Override
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public EnchantTableRenderState createRenderState() {
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return new EnchantTableRenderState();
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}
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@Override
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public void extractRenderState(EnchantingTableBlockEntity blockEntity, EnchantTableRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) {
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float or;
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BlockEntityRenderer.super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress);
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state.flip = Mth.lerp(partialTicks, blockEntity.oFlip, blockEntity.flip);
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state.open = Mth.lerp(partialTicks, blockEntity.oOpen, blockEntity.open);
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state.time = (float)blockEntity.time + partialTicks;
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for (or = blockEntity.rot - blockEntity.oRot; or >= (float)Math.PI; or -= (float)Math.PI * 2) {
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}
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while (or < (float)(-Math.PI)) {
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or += (float)Math.PI * 2;
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}
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state.yRot = blockEntity.oRot + or * partialTicks;
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}
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@Override
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public void submit(EnchantTableRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
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poseStack.pushPose();
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poseStack.translate(0.5f, 0.75f, 0.5f);
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poseStack.translate(0.0f, 0.1f + Mth.sin(state.time * 0.1f) * 0.01f, 0.0f);
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float yRot = state.yRot;
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poseStack.mulPose((Quaternionfc)Axis.YP.rotation(-yRot));
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poseStack.mulPose((Quaternionfc)Axis.ZP.rotationDegrees(80.0f));
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float ff1 = Mth.frac(state.flip + 0.25f) * 1.6f - 0.3f;
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float ff2 = Mth.frac(state.flip + 0.75f) * 1.6f - 0.3f;
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BookModel.State bookState = new BookModel.State(state.time, Mth.clamp(ff1, 0.0f, 1.0f), Mth.clamp(ff2, 0.0f, 1.0f), state.open);
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submitNodeCollector.submitModel(this.bookModel, bookState, poseStack, BOOK_LOCATION.renderType(RenderTypes::entitySolid), state.lightCoords, OverlayTexture.NO_OVERLAY, -1, this.materials.get(BOOK_LOCATION), 0, state.breakProgress);
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poseStack.popPose();
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}
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}
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