2025-11-24 22:52:51 +03:00

117 lines
5.2 KiB
Java

/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* org.joml.Quaternionfc
* org.joml.Vector3f
* org.jspecify.annotations.Nullable
*/
package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import java.util.Set;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.state.ShulkerBoxRenderState;
import net.minecraft.client.renderer.feature.ModelFeatureRenderer;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.special.SpecialModelRenderer;
import net.minecraft.client.renderer.state.CameraRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.Material;
import net.minecraft.client.resources.model.MaterialSet;
import net.minecraft.core.Direction;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.block.ShulkerBoxBlock;
import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity;
import net.minecraft.world.phys.Vec3;
import org.joml.Quaternionfc;
import org.joml.Vector3f;
import org.jspecify.annotations.Nullable;
public class ShulkerBoxRenderer
implements BlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState> {
private final MaterialSet materials;
private final ShulkerBoxModel model;
public ShulkerBoxRenderer(BlockEntityRendererProvider.Context context) {
this(context.entityModelSet(), context.materials());
}
public ShulkerBoxRenderer(SpecialModelRenderer.BakingContext context) {
this(context.entityModelSet(), context.materials());
}
public ShulkerBoxRenderer(EntityModelSet context, MaterialSet materials) {
this.materials = materials;
this.model = new ShulkerBoxModel(context.bakeLayer(ModelLayers.SHULKER_BOX));
}
@Override
public ShulkerBoxRenderState createRenderState() {
return new ShulkerBoxRenderState();
}
@Override
public void extractRenderState(ShulkerBoxBlockEntity blockEntity, ShulkerBoxRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) {
BlockEntityRenderer.super.extractRenderState(blockEntity, state, partialTicks, cameraPosition, breakProgress);
state.direction = blockEntity.getBlockState().getValueOrElse(ShulkerBoxBlock.FACING, Direction.UP);
state.color = blockEntity.getColor();
state.progress = blockEntity.getProgress(partialTicks);
}
@Override
public void submit(ShulkerBoxRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
DyeColor color = state.color;
Material material = color == null ? Sheets.DEFAULT_SHULKER_TEXTURE_LOCATION : Sheets.getShulkerBoxMaterial(color);
this.submit(poseStack, submitNodeCollector, state.lightCoords, OverlayTexture.NO_OVERLAY, state.direction, state.progress, state.breakProgress, material, 0);
}
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Direction direction, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, Material material, int outlineColor) {
poseStack.pushPose();
this.prepareModel(poseStack, direction, progress);
submitNodeCollector.submitModel(this.model, Float.valueOf(progress), poseStack, material.renderType(this.model::renderType), lightCoords, overlayCoords, -1, this.materials.get(material), outlineColor, breakProgress);
poseStack.popPose();
}
private void prepareModel(PoseStack poseStack, Direction direction, float progress) {
poseStack.translate(0.5f, 0.5f, 0.5f);
float scale = 0.9995f;
poseStack.scale(0.9995f, 0.9995f, 0.9995f);
poseStack.mulPose((Quaternionfc)direction.getRotation());
poseStack.scale(1.0f, -1.0f, -1.0f);
poseStack.translate(0.0f, -1.0f, 0.0f);
this.model.setupAnim(Float.valueOf(progress));
}
public void getExtents(Direction direction, float progress, Set<Vector3f> result) {
PoseStack poseStack = new PoseStack();
this.prepareModel(poseStack, direction, progress);
this.model.root().getExtentsForGui(poseStack, result);
}
private static class ShulkerBoxModel
extends Model<Float> {
private final ModelPart lid;
public ShulkerBoxModel(ModelPart root) {
super(root, RenderTypes::entityCutoutNoCull);
this.lid = root.getChild("lid");
}
@Override
public void setupAnim(Float progress) {
super.setupAnim(progress);
this.lid.setPos(0.0f, 24.0f - progress.floatValue() * 0.5f * 16.0f, 0.0f);
this.lid.yRot = 270.0f * progress.floatValue() * ((float)Math.PI / 180);
}
}
}