2025-11-24 22:52:51 +03:00

55 lines
2.6 KiB
Java

/*
* Decompiled with CFR 0.152.
*/
package net.minecraft.client.renderer.entity;
import net.minecraft.client.model.CamelModel;
import net.minecraft.client.model.CamelSaddleModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.AgeableMobRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer;
import net.minecraft.client.renderer.entity.state.CamelRenderState;
import net.minecraft.client.resources.model.EquipmentClientInfo;
import net.minecraft.resources.Identifier;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.animal.camel.Camel;
public class CamelRenderer
extends AgeableMobRenderer<Camel, CamelRenderState, CamelModel> {
private static final Identifier CAMEL_LOCATION = Identifier.withDefaultNamespace("textures/entity/camel/camel.png");
public CamelRenderer(EntityRendererProvider.Context context) {
super(context, new CamelModel(context.bakeLayer(ModelLayers.CAMEL)), new CamelModel(context.bakeLayer(ModelLayers.CAMEL_BABY)), 0.7f);
this.addLayer(this.createCamelSaddleLayer(context));
}
protected SimpleEquipmentLayer<CamelRenderState, CamelModel, CamelSaddleModel> createCamelSaddleLayer(EntityRendererProvider.Context context) {
return new SimpleEquipmentLayer<CamelRenderState, CamelModel, CamelSaddleModel>(this, context.getEquipmentRenderer(), EquipmentClientInfo.LayerType.CAMEL_SADDLE, state -> state.saddle, new CamelSaddleModel(context.bakeLayer(ModelLayers.CAMEL_SADDLE)), new CamelSaddleModel(context.bakeLayer(ModelLayers.CAMEL_BABY_SADDLE)));
}
@Override
public Identifier getTextureLocation(CamelRenderState state) {
return CAMEL_LOCATION;
}
@Override
public CamelRenderState createRenderState() {
return new CamelRenderState();
}
@Override
public void extractRenderState(Camel entity, CamelRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.saddle = entity.getItemBySlot(EquipmentSlot.SADDLE).copy();
state.isRidden = entity.isVehicle();
state.jumpCooldown = Math.max((float)entity.getJumpCooldown() - partialTicks, 0.0f);
state.sitAnimationState.copyFrom(entity.sitAnimationState);
state.sitPoseAnimationState.copyFrom(entity.sitPoseAnimationState);
state.sitUpAnimationState.copyFrom(entity.sitUpAnimationState);
state.idleAnimationState.copyFrom(entity.idleAnimationState);
state.dashAnimationState.copyFrom(entity.dashAnimationState);
}
}